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Author Topic: In Pacific Skies - Woodlark and Trobiand Islands  (Read 39028 times)

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agracier

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #132 on: May 07, 2013, 04:12:59 PM »

ok m8's I've found this with universal static .ini checker:   

MISSING OBJECT >>>    buildings.House$FurniturePalmAg3

Oh boy - just checked the outbuildings.txt file - the actors.static is swarming with that particular palm-tree ... there must be hundreds if not thousands on the map ... there are 205 000 and odd objects on the map ... and a lot of those 'House$FurniturePalmAg3'

So, a hand editing doesn't seem the way to go ... not unless you've nothing else to do for an afternoon or two ...

The object must be somewhere ...

Or, you could try a bulk 'find/replace with another palmtree ... but that might be a tricky thing to do ...
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BravoFxTrt

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #133 on: May 07, 2013, 04:15:36 PM »

That would be under  "Title Trees&Plants"  Maybe Agracier would have a clue to what Object Pack that belongs to.
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MSI R9 280X 6GB x2/Crossfire /ASUS M5A99FX PRO R2.0 Mobo/AMD FX 4170 Bulldozer 4core CPU/RAM Kingston HyperX FURY 16GB/ Corsair RM 1000WATT PSU/Windows 10 Enterprise 64bit

X-Raptor

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #134 on: May 07, 2013, 04:34:08 PM »

yep..I don't have any idea where to  d/l this object.
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agracier

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #135 on: May 07, 2013, 05:01:37 PM »

in my static.ini, it falls under

//===========================================================================
[***]
Title Trees&Plants
//===========================================================================


and this is the entry

[buildings.House$FurniturePalmAg3]
Title           PalmAgroup3
MeshLive        3do/flora/palms/LiveAg2.sim
MeshDead
Body            WoodMiddle
Panzer          0.95  //0.17


it seems to belong to a whole series of trees that are part of the normal sets ...

you now have the entry above, but finding the files themselves is something else. they are n an sfs file somewhere ... and maybe, just maybe in an old install ...
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X-Raptor

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #136 on: May 08, 2013, 12:00:02 PM »

in my static.ini, it falls under

//===========================================================================
[***]
Title Trees&Plants
//===========================================================================


and this is the entry

[buildings.House$FurniturePalmAg3]
Title           PalmAgroup3
MeshLive        3do/flora/palms/LiveAg2.sim
MeshDead
Body            WoodMiddle
Panzer          0.95  //0.17


it seems to belong to a whole series of trees that are part of the normal sets ...

you now have the entry above, but finding the files themselves is something else. they are n an sfs file somewhere ... and maybe, just maybe in an old install ...


 8)  YEAAA!!.. SORTED OUT M8's!!
 Putting this entry into static.ini and.. VOILA'!!. Now I can save mission ..And enjoy your Beatiful work about this map agracier. Also I don't forget to thank Bravo for His help too.!. ;)
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agracier

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #137 on: May 08, 2013, 12:03:18 PM »

Now I can save mission ...

That's good to know ... I guess if you keep on picking away at a problem, it usually gets solved some way or another ...
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BravoFxTrt

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #138 on: May 08, 2013, 12:58:02 PM »

+1 Raptor, ~S~
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CzechTexan

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #139 on: May 10, 2013, 11:45:11 AM »

Here is a campaign for this map:  http://www.mission4today.com/index.php?name=Downloads3&file=details&id=1686
8 missions for Corsair II and 8 for Corsair IV.  Missions are Fiction and time til action is 10-15 minutes.  Corsairs takeoff from British carriers with 60% fuel load.  Late Japanese planes are pretty good but pilot experience is low late in the war so many of them are "rookies."
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ElmarBoehl

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #140 on: May 11, 2013, 06:00:28 AM »

...loading error :(
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agracier

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #141 on: May 11, 2013, 06:03:12 AM »

...loading error :(

uhh ... with the map? with the missions?

We need some more info if anyone is to help you.
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Epervier

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #142 on: May 11, 2013, 08:13:41 AM »

- Doctor I'm sick!
- You suffer?
- Yes!
- And where?
- I do not know ... you're the Doctor!


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If your results are not up to your expectations, tell yourself that as large oak was once an acorn ...

CzechTexan

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Re: In Pacific Skies - Woodlark and Trobiand Islands
« Reply #143 on: May 11, 2013, 11:36:53 AM »

- Doctor I'm sick!
- You suffer?
- Yes!
- And where?
- I do not know ... you're the Doctor!



Hahaha!  thanks for the laugh. 
Don't worry, Dr. agracier will cure the problem  :P
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