Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 9 10 11 [12] 13 14   Go Down

Author Topic: High Resolution / True Color Textures Mod v1.0  (Read 117947 times)

0 Members and 1 Guest are viewing this topic.

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: High Resolution / True Color Textures Mod
« Reply #132 on: July 29, 2013, 03:56:29 PM »

You wont see any thing like a whole new look, but you will be able to see 2048 Skins/Textures.

Right. I downloaded the A7M Reppu, which requires this. But it still acts as if I don't have it, causing the plane to be pink/magenta.


Maybe read here...

http://www.sas1946.com/main/index.php/topic,33239.108.html


I tried to add some help in the posts on that page.

Basically:
Use the Hi Res Mod but the softer version of carsamster's light in the IL-2 mod.
That way if it not works it should be an error on your side...or something unforeseen.

With the Hi Res mod and carsmaster's softer/eay light in IL-2 mod version I got it running.

But still, one of my 4.09m installs is not able to fully use it as for skins.
Seems the overall install complexity and size and hardware specifications also play a role.
Logged

halowraith1

  • member
  • Offline Offline
  • Posts: 52
  • Hold onto something, i'm not good at landing.
Re: High Resolution / True Color Textures Mod
« Reply #133 on: July 29, 2013, 04:32:23 PM »

Maybe read here...
http://www.sas1946.com/main/index.php/topic,33239.108.html

I tried to add some help in the posts on that page.

Basically:
Use the Hi Res Mod but the softer version of carsamster's light in the IL-2 mod.
That way if it not works it should be an error on your side...or something unforeseen.

With the Hi Res mod and carsmaster's softer/eay light in IL-2 mod version I got it running.

It worked, thanks.
Logged

Siccmade

  • member
  • Offline Offline
  • Posts: 1
Re: High Resolution / True Color Textures Mod
« Reply #134 on: December 03, 2013, 07:19:30 PM »

So is this just make planes look better? I am wanting water and environment to look better......what do i need to do?
Logged

SAS~Boomer

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 814
Re: High Resolution / True Color Textures Mod
« Reply #135 on: December 04, 2013, 01:09:10 AM »

This is the same Mod,
it makes the game allow using 2048 x 2048 textures for both aircraft and on maps   ;)

Although,you till need to download actual maps/textures done in 2048
Carsmaster has a couple maps and a water Mod
which would need to be downloaded separately for the water



 
Logged

ivomajic34

  • member
  • Offline Offline
  • Posts: 77
Re: High Resolution / True Color Textures Mod
« Reply #136 on: January 04, 2014, 02:39:18 AM »

Hey guys ! Do you know kow to increase screen resolution for IL 2 HSFX 6.017? My highest resolution in game is 1280X960, but my comp resolution is much higher (1920 x 1080)
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14557
  • proud member of that 'other' site
Re: High Resolution / True Color Textures Mod
« Reply #137 on: January 04, 2014, 04:16:53 AM »

you can change it manually in conf.ini file, the width and height, first entries under [window] section, near the top.
Logged
.....taking fun seriously since 1968.....  8)

VII.Racetrack

  • member
  • Offline Offline
  • Posts: 42
Re: High Resolution / True Color Textures Mod
« Reply #138 on: February 13, 2014, 07:10:40 AM »

If I understood right, this mod make Il2 ready for HD textures but if I don't change/have any other texture nothing will change..
Am i right?

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: High Resolution / True Color Textures Mod
« Reply #139 on: February 17, 2014, 03:28:17 PM »

You need to have eitehr Hi res skins or textures installed, of course.
Logged

Drewm3i

  • member
  • Offline Offline
  • Posts: 360
Re: High Resolution / True Color Textures Mod
« Reply #140 on: February 21, 2014, 08:42:40 AM »

So using SAS Modact 5.3 on top of 4.12 what do I need? I have the package included in the optional JSGME extras, but do I need "light in the il2?" Are these DLL's built off of those? These are newer files based on the dates I believe.

Logged

SAS~Tom2

  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 7954
  • no sweat
Re: High Resolution / True Color Textures Mod
« Reply #141 on: February 21, 2014, 11:12:20 AM »


All info about how to get the High Res mod in conjunction with the Lights in The IL-2mod to work here:
If you have issues in general
http://www.sas1946.com/main/index.php/topic,33239.108.html

Read my posts here for 4.12
http://www.sas1946.com/main/index.php?topic=14789.360

http://www.sas1946.com/main/index.php?topic=14789.372

Read, young padavan! :P
Logged

Drewm3i

  • member
  • Offline Offline
  • Posts: 360
Re: High Resolution / True Color Textures Mod
« Reply #142 on: February 21, 2014, 11:52:35 AM »

So, all I need to do is download the dlls for light in the il2, place them in my main install, and keep my class files from the true textures mod in the sas folder and I'm good to go?
Logged

teisco

  • member
  • Offline Offline
  • Posts: 204
Re: High Resolution / True Color Textures Mod
« Reply #143 on: March 15, 2014, 09:13:06 AM »

I have an interesting problem, this mod works great with Quick Mission Builder but with one aircraft (Tu 95) it turns pink in Full Mission Builder (but fine in QMB)

Is there something about the FMB that changes or ignores the mod?
Logged
Pages: 1 ... 9 10 11 [12] 13 14   Go Up
 

Page created in 0.015 seconds with 27 queries.