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Author Topic: High Resolution / True Color Textures Mod v1.0  (Read 150801 times)

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Avala

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Re: High Resolution / True Color Textures Mod
« Reply #24 on: March 13, 2013, 10:26:34 AM »

carsmaster, i assume that simply means the mod won't work for me.
in that case, that's all i needed to know.
thankyou. problem solved.  ;)



Malone, try these:

https://www.mediafire.com/?673ado65ryc3kly

Thats a mish mash of Carsmaster's and Storebror's work, which I use in HSFX 6, and it's working.


Also, change the value in conf.ini file
Quote
[Render_OpenGL]
TexQual=3
TexMipFilter=3     change to 2    TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0




Don't forget to back up your original files before useing these!  Just in case of a "god forbid" scenario  ;D

Good luck!  :)

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SAS~Malone

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Re: High Resolution / True Color Textures Mod
« Reply #25 on: March 13, 2013, 10:54:17 AM »

avala, thanks
i will give that a try.
so i will continue to work on it over the next few days, thanks everybody.   :)
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PDelaney

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Re: High Resolution / True Color Textures Mod
« Reply #26 on: March 13, 2013, 05:59:12 PM »

Oh dear...

v4.09m UP2.01

Version 0.90 worked for a while then in QMB I started getting a white skin for every 2048 sample skin in the preview window yet clicking "fly" gave me the correct skin then I got the dreaded memory message whilst trying to open the preview:

IL2 Sturmovik Forgotten Battles il2fb.exe Application Error

The instruction at "0x5ed0530e" referenced memory at "0x0000051c". The memory could not be "read".
Click Ok to terminate the program.

I guessed it might be because I wasn't using the "final" so I reloaded an IL2 backup and downloaded and installed High_Resolution_True_Color_Textures_v1.0

Loading either full or light driver version with samples in JSGME doesn't work - I don't get a choice of any of the 2048 sample skins for selection in the QMB preview so I guess it's a mod too far for me...

Oh well - and I'd just started a 2048 skin too

 :)
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agracier

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Re: High Resolution / True Color Textures Mod
« Reply #27 on: March 14, 2013, 01:43:35 AM »

PDelaney

How many mods do you have installed? You might be getting to the javawall ... especially if you have 4.09 ... if the 2048 skins worked at fist and then after a while not anymore, did you perhaps install anything new in between? A new plane or effect or ship or whatever?
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gianluca

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Re: High Resolution / True Color Textures Mod
« Reply #28 on: March 14, 2013, 05:11:44 AM »

Hi, just to give Storebr and Carsmasters a feedback and thk them above all, I installed the full mod in Histomod (based on the 409 version but heavily modified) and it works flawlessly!

Regards,

Gianluca
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PDelaney

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Re: High Resolution / True Color Textures Mod
« Reply #29 on: March 14, 2013, 07:05:37 AM »

Panic over - I didn't enable "True Color Textures for HSFX, Histomod, Ultrapack 2.x and other 'classic' style modded games" in JSGME!

I didn't see the "Ultrapack 2.x and other 'classic' style modded games" part until I was sorting through the jsgmemods folder.

Works fine now

 :)
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carsmaster

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Re: High Resolution / True Color Textures Mod
« Reply #30 on: March 14, 2013, 09:42:57 AM »

to PDelaney and gianlucabagatti

Thanks for the info.
I'm glad you enjoy the flight.

Best regards - Sergey.
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Ribs

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Re: High Resolution / True Color Textures Mod
« Reply #31 on: March 14, 2013, 11:35:49 AM »

Good Day,

I'm using this mod. I also wish to use "Light in IL-2" mod. If I'am understanding this correctly, "Light in IL-2" is not included in this mod. My question is do I deactivate this mod and load the unified "Light in Il-2/High Res/True Color Textures" or continue to use this mod thru JSGME and load "Light in IL-2" in the main DBW folder without the 2 dll's that are included in this mod?

Thanks,
Ribs
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carsmaster

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Re: High Resolution / True Color Textures Mod
« Reply #32 on: March 14, 2013, 11:43:48 AM »

Good Day,
I'm using this mod. I also wish to use "Light in IL-2" mod. If I'am understanding this correctly, "Light in IL-2" is not included in this mod. My question is do I deactivate this mod and load the unified "Light in Il-2/High Res/True Color Textures" or continue to use this mod thru JSGME and load "Light in IL-2" in the main DBW folder without the 2 dll's that are included in this mod?
Thanks,
Ribs
I haven't been doing such experiments.  I use a clean version of the mod game.
But ideas need before activating via the JSGME mod "High Res/True Color" Textures delete classes files from  mod "Light in IL-2"
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Ribs

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Re: High Resolution / True Color Textures Mod
« Reply #33 on: March 14, 2013, 12:32:19 PM »

Good Day,
I'm using this mod. I also wish to use "Light in IL-2" mod. If I'am understanding this correctly, "Light in IL-2" is not included in this mod. My question is do I deactivate this mod and load the unified "Light in Il-2/High Res/True Color Textures" or continue to use this mod thru JSGME and load "Light in IL-2" in the main DBW folder without the 2 dll's that are included in this mod?
Thanks,
Ribs
I haven't been doing such experiments.  I use a clean version of the mod game.
But ideas need before activating via the JSGME mod "High Res/True Color" Textures delete classes files from  mod "Light in IL-2"

Thank you for your reply! What I did was delete the 2 dll's that are common to both the "Light in IL-2" and the High Res/True Color Texture Mod, kept the High Res activated in JSGME and installed "Light.." in DBW and all works like a charm!

Spacibo Vam!
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SloppyJoe

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Re: High Resolution / True Color Textures Mod
« Reply #34 on: March 14, 2013, 08:53:49 PM »

Awesome stuff!

Those 4096 skins are AMAZING!
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Avala

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Re: High Resolution / True Color Textures Mod
« Reply #35 on: March 15, 2013, 08:27:19 AM »

A question:

Does this mod enables bigger TGA textures for the maps? (2048px and so on . . . )
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