Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3 4 5   Go Down

Author Topic: Fletcher MKII 1960 Destoryer (with Flight Deck)  (Read 18208 times)

0 Members and 1 Guest are viewing this topic.

Blazing

  • Harbour Master
  • Modder
  • member
  • Offline Offline
  • Posts: 572
Fletcher MKII 1960 Destoryer (with Flight Deck)
« on: February 28, 2013, 08:15:45 PM »

As you guys know I was working on A destroyer that could have a working Flight deck and Missile to be used for the Vietnam area, So after a long wait I have the Beta ready, Hope you all enjoy.




This ship is a What-if/ generic type ship as it is the Fletcher however I made a remodel for 1960.

You must copy the shipblazing5 folder to your mod folder otherwise you will get a 70% ( thanks to BT Walker for reminding )

___________________________________________________

All Thanks go to the following

Western For making the Slot, using his Missiles and helping to fix problem with the flight deck

SAS-Malone For creating the Awesome Skin

Flakiten For allowing me to use his flight deck
 
BT~Teacher For his inspiration from his Missile ship

please if i have forgotten someone by mistake let me know
____________________________________________________

* The following helicopters can start on it

Huey
Cobra
Sikorsky HRS3 & H19D
Sikorsky HRS3 ASW (WIP)
Bell
Mi-8


You also need these mods installed

Western 2.13 ship extension ( for the missiles )
Western USS Essex SCB-125 angled deck pack ,  Clemenceau class carrier ships



*** AI can start to but will crash on takeoff, this i think has to do with when AI on carriers go straight to catapult. *** 


download link

http://www.mediafire.com/?pawwcphlw3dhzb2

please let me know of any errors

Logged

UberDemon

  • UberDemon/danzigzag
  • Modder
  • member
  • Offline Offline
  • Posts: 708
    • UberDemon's Website
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #1 on: February 28, 2013, 08:47:02 PM »

Hey man.

This is really cool!  I am amazed everyday with what people come up for this sim.

UberDemon/danzigzag

[P.S.: and if you get bored... maybe you can crack the code on how to create a destroyer that can have a seaplane be able to launch from a catapult... say a German battleship with two Ar-196s.  I imagine that would be challenging... it would have to behave partly like a carrier, which I imagine that is kind of like what you created here, but it would have to either use the catapult code we have now, or it would have to behave like the drone to mothership code for composite aircraft such as SPB.]
Logged
Best Regards, UberDemon/danzigzag, Get UQMG at http://www.uberdemon.net

Wildchild

  • member
  • Offline Offline
  • Posts: 993
  • Bf 109 Killer
    • This is my professional racing page. Please check it out!
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #2 on: February 28, 2013, 09:07:22 PM »

[P.S.: and if you get bored... maybe you can crack the code on how to create a destroyer that can have a seaplane be able to launch from a catapult... say a German battleship with two Ar-196s.  I imagine that would be challenging... it would have to behave partly like a carrier, which I imagine that is kind of like what you created here, but it would have to either use the catapult code we have now, or it would have to behave like the drone to mothership code for composite aircraft such as SPB.]

Place a catapult code and a spawn point on a destroyer's takeoff arm.

Since they don't land back on the ship (they were craned back into position) you don't need a deck.

Quick video:
Logged

Blazing

  • Harbour Master
  • Modder
  • member
  • Offline Offline
  • Posts: 572
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #3 on: February 28, 2013, 09:59:45 PM »

I heard it is possible however you will have to ask the java guys I havn't learnt alot of java to be able to create something like that yet.
Logged

SAS~Malone

  • flying as #46 with the FAC
  • Editor
  • member
  • Offline Offline
  • Posts: 14559
  • proud member of that 'other' site
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #4 on: February 28, 2013, 10:02:41 PM »

nice to see it hit the Il-2 seas!
good job, blazing! :D
Logged
.....taking fun seriously since 1968.....  8)

Blazing

  • Harbour Master
  • Modder
  • member
  • Offline Offline
  • Posts: 572
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #5 on: February 28, 2013, 11:36:51 PM »

hmm that's weird can you give me any more detail like which helicopter did try and how was the way point set up.


*PS you have to set it like a carrier *
Logged

BT~walker

  • member
  • Offline Offline
  • Posts: 125
  • "Sky driven Nemesis"
    • 341Sqn - Greek Jet Coop. Squadron
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #6 on: March 01, 2013, 12:38:48 AM »

Blazing, thank you very much for this ! Very interesting & cool stuff !...

VIDEO(not finished upload yet...)

I wan to report a thing that will cause trouble to users : The content of
"Shipblazing5" folder (ie, 3do folder & the two other files), must be outside of the folder...that means inside folder "USSFletcherMKII1960". Otherwise you'll have a 70% crash.


You will also probably need Clemenseau class ships also, but it may run without it (haven't tested without...)

Btw : Heli can land on Frigate, but if she's moving, cause heli has 0 speed, remains "behind" (can't follow frigate) & crashes. I guess this is not too much of a problem, since you can assign a stopped waypoint in missions, so you have a time window for landing.

Just a question (cause haven't tested yet) : For Heli spawning on frigate, you have to treat her like a carrier I guess?...
EDITED : Ooops ! RGR !

Thank's for your work! It will certainly contribute to some interesting missions of Jet Era.
Logged

Blazing

  • Harbour Master
  • Modder
  • member
  • Offline Offline
  • Posts: 572
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #7 on: March 01, 2013, 01:15:00 AM »

arrr i knew I forgot something yea you do need the Clemenceau class ships. and yea you have to copy the shipblazing5 folder to your mod folder, I'll update the first post thanks BT walker
Logged

SAS~Gerax

  • SAS Team
  • member
  • Offline Offline
  • Posts: 4750
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #8 on: March 01, 2013, 01:29:35 AM »

Hi, blazing!
Thanks for all your work with this ship!  :)

Just tried this Beta and got this:




in the waypoint menu it doesn't work for me
to attach the Bell with "takeoff" to the Fletcher
as "target", it refuse to snap to the Fletcher.
(as GAttack it works ).

See also the right angled flightdecks part on the Fletchers starboard..

I have all of western stuff including Clemenceau, Missiles code,
ships extension etc etc.
Logged
i7-4790K 4.00GHz, Asus Z97 Extreme 6, 16GB DDR3; 750GB SSDs, 2TB SSHD, 8TB int.+ext.HDs; Sound Blaster ZxR; Nvidia GTX 980 4GB, Acer 3840x2160 GSync; Win10 prof.; Logitech Extreme 3D Pro, Saitex Throttle Quadrant. Beyerdynamic DT880 Headphones.

Blazing

  • Harbour Master
  • Modder
  • member
  • Offline Offline
  • Posts: 572
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #9 on: March 01, 2013, 01:32:52 AM »

k yea i thing that error is my fault let me check my files I may of uploaded the wrong one. as for the flight deck error there seems to be alot of ppl having this error i'll have to look into it
Logged

SAS~Gerax

  • SAS Team
  • member
  • Offline Offline
  • Posts: 4750
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #10 on: March 01, 2013, 01:34:55 AM »

take your time mate  :)

btw:
I know what will come from some wellknown members ( ;)) here:
 
"this right angled part is the plank where those
who can't install this ship has to walk"... etc.  :D
Logged
i7-4790K 4.00GHz, Asus Z97 Extreme 6, 16GB DDR3; 750GB SSDs, 2TB SSHD, 8TB int.+ext.HDs; Sound Blaster ZxR; Nvidia GTX 980 4GB, Acer 3840x2160 GSync; Win10 prof.; Logitech Extreme 3D Pro, Saitex Throttle Quadrant. Beyerdynamic DT880 Headphones.

Blazing

  • Harbour Master
  • Modder
  • member
  • Offline Offline
  • Posts: 572
Re: Fletcher MKII 1960 Destoryer (with Flight Deck)
« Reply #11 on: March 01, 2013, 01:42:31 AM »

lol I hoped so, but no the error was my fault I fixed it in my mod folder but forgot to do it to the zipped folder, i'm uploading the fixed one now


* edit I have fixed the link so the flight deck image shouldn't appear anymore
Logged
Pages: [1] 2 3 4 5   Go Up
 

Page created in 0.014 seconds with 26 queries.