Asheshouse,
Here is the initial DB I created, and it includes UP3RC4 (and by definition everything before that is stock up to 4.10). If you copy the code an place it in Excel, it looks better. If you paste it in a text file, and substitute the tabs with nothing, it will look close to what I will use in the program. This is pretty much done for UP3RC4, but it would be nice if the community added the other mega packs, like MODACT, DBW, HSFX, DBW 1916, FULL MONTY, and even individual mods (heck I have not added the mods I created, like SuperMega Fw-190F-8 weapon mod, transport/paratrooper TB-3s; it all adds to the work).
Another thing that will get me is that not all Java coders are including the weapon loads in the "weapons.properties" file... instead coding it solely in the class files... that will create problems, but I a trying to see if I can overcome that.
The spreadsheet below is really simple... put a "1" for a value that is true, put a "0" for a value that is false. So an AM6 Zero is a fighter, a TNB fighter and a carrier plane... so those fields have "1"... everything else is a "0" (bomber, jet, etc...).
Best Regards,
UD/DZZ