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Author Topic: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7  (Read 62247 times)

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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #240 on: July 28, 2013, 02:50:37 PM »

Which one of these was the best for 4.10.1m?

wasnt there one where the ground was level and not like this screen shot, Like 4.12 Stereo Mod is Level.

See Blue arrows!
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benitomuso

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #241 on: July 29, 2013, 11:22:23 AM »

Bravo,
                     yes, I haven't fixed neither the 4.10 nor the 4.11 versions to the most recent development of the MOD, only made for 4.12. It is perfectly possible, but I'm kind of bored of replicating a code, adapting it and testing it for now 3 different versions of the game.

  The problem with the versión you show is that if your plane, for example when it crashes to ground, was very twisted, your visual line can be in the ground.

  So I adopted a concept that when you are in ground (the wheels on land) there is no parallel line up of the view with the plane axis. The view is always parallel to ground. It showed to be much more reasonable this way.

  Sorry but for the while I don't think I will produce a Final 4.10 versión.

  Regards,
                    Pablo
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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #242 on: July 29, 2013, 11:29:48 AM »

Ok thats cool I was just checking, and I dont blame you, I think forward to 4.12 and 4.13 is better anyway. Thanks for reply, and dont worry Id rather have it perfect in 4.12.. :D
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benitomuso

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #243 on: August 01, 2013, 08:22:07 AM »

People,
                      here I have rounded up a temptative version of the documentation for the MOD.

  Please if you have time give it a read and tell me if you find something wrong or something which is not covered on it.


  Regards,
                          Pablo
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Atoka220

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #244 on: August 15, 2013, 10:20:44 AM »

Can you make it for 4.12 please?
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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #245 on: August 15, 2013, 11:18:33 AM »

It is for 4.12 Attila also.
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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #246 on: August 15, 2013, 11:23:41 AM »

PDF Looks Great Pablo, very easy to read and understand.
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Whiskey_Sierra_972

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #247 on: August 15, 2013, 11:38:16 AM »

+1
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benitomuso

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #248 on: August 15, 2013, 01:25:37 PM »

People,
                 I have implemented the same one aproved by you for 4.121 to 4.111. I will publish it probable tomorrow. I ported some details (as the TD approach to WideScreen) as in 4.121 to 4.111. So it will be a v4.111 version but on a footprint of v4.121. My MOD will act exactly like the one I last published here.

  Sorry but I will not be producing more code for v4.101.

  If the Cocumentation is OK I will include it as part of the formal reléase.

  Regards,
                             Pablo
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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #249 on: August 15, 2013, 01:40:17 PM »

Excellent news Pablo.
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Atoka220

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #250 on: August 16, 2013, 01:55:49 AM »

It is for 4.12 Attila also.

I have activated it but the game crashes when loading :(
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BravoFxTrt

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Re: New RealFollow 6DOF for VisualMOD (Stereo 3D + Features) V7
« Reply #251 on: August 16, 2013, 02:11:51 AM »

You do have this    DT.dll    In your Main Game Folder??
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