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Author Topic: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944  (Read 37573 times)

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franju

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #96 on: September 15, 2016, 02:53:28 PM »

Hi! Trees textures need "High Resolution / True Color Textures Mod" Package because they are 2048x2048. Try to install it (no loss of quality) or reduce their size to 1024. This works for me.

_tex/Trees
CBI_AlteredBush8a -----> This to 1024x1024
CBI_AlteredBush8aTL -----> Idem
CBI_AlteredBush8aTrunkTL ----> This to 1024x512

PD: I have just read your log file. You´ve got the problem with other texture "Spain_1024_Ind_Green_17.tga". I have the VP Mod Pack and this texture does not cause any issue on my installation. Anyway you can check the size of trees textures if you don´t have installed HD mod.
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jcalonso

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #97 on: September 16, 2016, 07:17:41 AM »

Thanks franju,
I installed the "High Resolution / True Color Textures Mod" (HD skins show OK) and still have the same issue with those maps. Here is the final part of the new error log:
Code: [Select]
[12:39:05 PM] INTERNAL ERROR: Can't open file 'MAPS/_Tex/cztx/BurmaLower_1944/Spain_1024_Ind_Green_17.tga'
[12:39:05 PM] INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/cztx/BurmaLower_1944/Spain_1024_Ind_Green_17.tga')
[12:39:05 PM] WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Err'
[12:39:05 PM] WARNING: TLandscape::LoadMap('cztx_BurmaLower_1942/load.ini') - errors in loading
[12:39:05 PM] World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'cztx_BurmaLower_1942/load.ini' loading error
[Sep 16, 2016 12:40:02 PM] -------------- END log session -------------
As I have several MODS and MAPS installed over VPModpack I might have some conflicting MOD's there. I am going to try with a clean VPModpack install and see if how the new BurmaLower maps load.

Best regards,
JC
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jcalonso

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #98 on: September 16, 2016, 12:23:10 PM »

Hi again,
Installing the maps (following instructions to the letter, I belive) on a fresh working install of VPModpack with "High Resolution / True Color Textures Mod" activated through jsgme and getting the same results. Here is the error log:
Code: [Select]
[5:52:02 PM] INTERNAL ERROR: Can't open file 'MAPS/_Tex/cztx/BurmaLower_1944/Spain_1024_Ind_Green_17.tga'
[5:52:02 PM] INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/cztx/BurmaLower_1944/Spain_1024_Ind_Green_17.tga')
[5:52:02 PM] WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Err'
[5:52:02 PM] WARNING: TLandscape::LoadMap('cztx_BurmaLower_1944/load.ini') - errors in loading
[5:52:02 PM] World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'cztx_BurmaLower_1944/load.ini' loading error
[Sep 16, 2016 5:52:21 PM] -------------- END log session -------------
I'll try reducing the resolution of the textures, but they should work as they are with the "High Resolution / True Color Textures Mod". There must be something else getting in the way...
Best regards,
JC
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rollnloop

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #99 on: September 29, 2016, 02:24:01 PM »

I try to play in HSFX 7.03 (most version of IL2 with full tiger soundmod that I know of), sadly I miss a few objects, static.ini checker says

buildings.House$hbridgelongend
buildings.Plate$Wag_RoadPlate2sk_RailSwitchLeft
buildings.Plate$Wag_RoadPlate1sk_Rail
buildings.Plate$Wag_RoadPlate2sk_RailSwitchRight
buildings.Plate$Wag_RoadPlate10sk_RailCrossover_L
buildings.House$FurnitureTreeolive
buildings.Plate$Wag_RoadPlate8sk_Rail_Twin
buildings.Plate$Wag_RoadPlate9sk_RailCrossover_R
buildings.House$rbridgelongend
buildings.House$rbridgelongmid
buildings.Plate$Wag_RoadPlate1sk_RailTurn15
buildings.Plate$Wag_RoadPlate5sk_RailSwitchCurved_L
buildings.Plate$Wag_RoadPlate5sk_RailSwitchCurved_R
buildings.Plate$Wag_RoadPlate5sk_RailShort
buildings.Plate$Wag_RoadPlate9sk_RailSwitchLeft_Twin
buildings.Plate$Wag_RoadPlate9sk_RailTurn5
buildings.Plate$Wag_RoadPlate5sk_RailTurn10
buildings.House$hbridgelongmid
buildings.Plate$Wag_RoadPlate10Path
buildings.Plate$Wag_RoadPlate10PathShort
buildings.Plate$Wag_RoadPlate10PathCorner
buildings.Plate$Wag_RoadPlate1sk_Road
buildings.House$cbridgelongend
buildings.House$hbridgeshortend
buildings.House$rbridgeshortend
buildings.House$rbridgeshortmid
buildings.House$hbridgeshortmid
buildings.House$mortaintonnel_01
buildings.Plate$Wag_RoadPlate1sk_RoadShort
buildings.Plate$Wag_RoadPlate5sk_RailLevelCrossing
buildings.Plate$Wag_RoadPlate1sk_RoadTurn45
 
are missing. So I can't save mission, and I can't save my progress on flying tigers campaign.

I'll try to find a recent object pack, if anyone has a direction it's most welcome.
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CzechTexan

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #100 on: September 29, 2016, 04:49:50 PM »

rollnloop:

here is Boomer's pack broken up into smaller parts:
http://www.sas1946.com/main/index.php/topic,30853.0.html
I do not know if those objects are in there but you can try.

in SFS files:
http://www.sas1946.com/main/index.php/topic,30853.msg388201.html#msg388201

These objects have been around for a while.  I don't know anything about HSFX but it seems it is missing lots of objects.  It would be nice to have a continuously updated Object Pack in which new objects could be put into an SFS file or at least some type of folder to download. 
SAS does a pretty good job with its mod packs (CUP, vpmodpack, DBW) and at least includes most objects.  It would be nice if all users could use those packs but I guess that's not gonna happen. 
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rollnloop

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #101 on: September 29, 2016, 07:43:06 PM »

Thanks a lot, I'll try this  :)
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rollnloop

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #102 on: September 30, 2016, 01:46:37 AM »

As expected, works perfectly, now enjoying your FT campaign over this gorgeous map, thanks a lot  8)
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CzechTexan

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #103 on: September 30, 2016, 02:36:28 PM »

I'm so glad you got things "rolling"!   8)
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CzechTexan

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #104 on: August 07, 2017, 11:30:09 AM »

Hi! Trees textures need "High Resolution / True Color Textures Mod" Package because they are 2048x2048. Try to install it (no loss of quality) or reduce their size to 1024. This works for me.

_tex/Trees
CBI_AlteredBush8a -----> This to 1024x1024
CBI_AlteredBush8aTL -----> Idem
CBI_AlteredBush8aTrunkTL ----> This to 1024x512

PD: I have just read your log file. You´ve got the problem with other texture "Spain_1024_Ind_Green_17.tga". I have the VP Mod Pack and this texture does not cause any issue on my installation. Anyway you can check the size of trees textures if you don´t have installed HD mod.
Or, you could change the line for "tree0" in the load.ini file to this:
Tree0 = Trees/whc_Jungle.tga
That reverts back to the older trees used in the previous version and you do not need the "High Resolution / True Color Textures Mod".  I noticed that the new trees were giving me a fps hit so I did the change mentioned above and fps are smoother now.  Hopefully, whc_Jungle texture will be in  your _Tex files!

If you don't have the whc_Jungle texture, here's a link to it:  http://www.mediafire.com/file/57d3b0tcd9lap18/whc_Jungle+tree0+texture.zip
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D.Rasta

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #105 on: March 24, 2019, 11:49:09 PM »

Hi ZcechTexan!
Thanks again for these great maps!

There are three your maps in B.A.T. (Burma Lower - CZTX, Burma Lower 1942 - CZTX and Burma Lower 1944 - CZTX).
Please, tell me which versions of the maps are included in B.A.T. ?
I ask this because all three maps in my B.A.T. 3.5 are brown.
I remember that the early versions of the Burma Lower 1942 - CZTX and Burma Lower 1944 - CZTX were brown, and Burma Lower - CZTX was green...
Are B.A.T. Burma Lower 1942 - CZTX and Burma Lower 1944 - CZTX in last update version 20.08.2016, or in earlier?
If they are in last update version, how can I change their colour to brown-green (like on picture in first post)?
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CzechTexan

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #106 on: March 25, 2019, 06:49:47 AM »

Hi ZcechTexan!
Thanks again for these great maps!

There are three your maps in B.A.T. (Burma Lower - CZTX, Burma Lower 1942 - CZTX and Burma Lower 1944 - CZTX).
Please, tell me which versions of the maps are included in B.A.T. ?
I ask this because all three maps in my B.A.T. 3.5 are brown.
I remember that the early versions of the Burma Lower 1942 - CZTX and Burma Lower 1944 - CZTX were brown, and Burma Lower - CZTX was green...
Are B.A.T. Burma Lower 1942 - CZTX and Burma Lower 1944 - CZTX in last update version 20.08.2016, or in earlier?
If they are in last update version, how can I change their colour to brown-green (like on picture in first post)?
hi D.Rasta,  I do not have BAT so I cannot tell you which versions are in it.  I only hope that the latest version is there.  Perhaps you could post this question in the B.A.T. forums to find the answers.
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D.Rasta

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Re: UPDATE Aug.20,2016 : BurmaLower_1942 & BurmaLower_1944
« Reply #107 on: April 01, 2019, 04:40:22 PM »

hi D.Rasta,  I do not have BAT so I cannot tell you which versions are in it.  I only hope that the latest version is there.  Perhaps you could post this question in the B.A.T. forums to find the answers.
Which modpack do you prefer?

I still don't know which versions of your maps are included in B.A.T.
But I installed the latest version from the first post over my B.A.T. (just put them in #WAW3/MAPMODS/Maps).
So, I definitely have latest version of your map (now it's brown-green) without problems with anny objects...
In the same way I installed again "Burma - retextured, retowned, revillaged" by Cyberolas.
And now I was able to change CAMOUFLAGEI line to DESERT in Load.ini files and get Trop Filters on Hurricanes!
I couldn't get them in B.A.T. on Burma maps because there are no Load.ini files!
Cheers!

Are you still interested in this region?
Are there BurmaUpper maps in your future plans?
Sorry for my impudence ...
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