IIRC the current MS 406 cockpit is from the Tempest which has been modified and repainted. The canopy is from the MC-202 I think.
Correct.
Epervier sent me an updated version of this 'pit, which incorporates a number of fixes and differences. Among them is a cleaned up canopy, where invisible elements were removed, and bad joins/gaps aligned. And glass has been added.
From the start I found the whole 'pit seemed to ride too high. I guessed about 20cm, and so in her.him I lowered the Z values by 0.2m for all elements having the parent as _ROOT_. That turns out to be just about bang on, as confirmed by temporarily setting the CAMERAIM hook in Body.msh so as to move the POV 2m to left (putting the viewer outside, with the result that both the external skin and the internal cockpit are superimposed, thus permitting to assess cockpit positioning w.r.t. the external model.)
For the default skins, I altered the transparency layer so as to remove the canopy mid-point vertical, arching bar. This transparency alteration is automatically applied for all other skins one might have.
I grabbed the OPL RX390 gun sight from the IES D-520 cockpit available here at SAS, and ported it into the Morane 'pit, for use when flying for the French. For the time being, I have two versions of hier.him, which I switch between as needed based on whether the sight is French or Finnish. The more elegant solution would involve Country checking in the cockpit class, whereupon the proper, dedicated hier.him would automatically be selected. Or dedicated slots are created.
I want to at least tweak the canopy mesh, so as to narrow the horizontal bars, make the thing taper less aggressively toward the top (make the upper arc wider), and slope the rear part, as seen in the external model. And I will add an armored glass texture at the front windscreen, perhaps with some modeling of the frame to suggest the greater thickness.
At some point I should make available my work, here in this thread probably being most appropriate.