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Author Topic: Fokker E.III Eindecker  (Read 51089 times)

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redbaron

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Re: Fokker E III Eindecker
« Reply #48 on: September 15, 2012, 04:41:30 PM »

i got it to work finely. i just update my DBW to the newest one. so than for the help.
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dsawan

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Re: Fokker E III Eindecker
« Reply #49 on: September 15, 2012, 04:55:21 PM »

do you nhave a modded install? I am afraid to apply the hotfix and then i cant get it to work.
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agracier

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Re: Fokker E III Eindecker
« Reply #50 on: September 15, 2012, 05:06:23 PM »

do you nhave a modded install? I am afraid to apply the hotfix and then i cant get it to work.

If you're not certain about it, then make a copy of your working #DBW and then work in that. If it doesn't work anyway, then just delete the modded folder and go back to your original ...
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dsawan

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Re: Fokker E III Eindecker
« Reply #51 on: September 15, 2012, 09:55:48 PM »

nope did not work anyway. just shows in dbw 1916.
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Lisek

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Re: Fokker E III Eindecker
« Reply #52 on: September 16, 2012, 12:47:08 AM »

@dsawan and everyone who can't have it working in modact:

Which crash do you get? 20%? 70%? What says your log file?
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dsawan

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Re: Fokker E III Eindecker
« Reply #53 on: September 16, 2012, 12:52:03 AM »

exits to desktop
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Lisek

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Re: Fokker E III Eindecker
« Reply #54 on: September 16, 2012, 01:02:25 AM »

Yes, but when starting game there is shown loading progress in percentage on the bottom of screen. And on how many % loaded it exits?
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agracier

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Re: Fokker E III Eindecker
« Reply #55 on: September 16, 2012, 01:28:24 AM »

Yes, but when starting game there is shown loading progress in percentage on the bottom of screen. And on how many % loaded it exits?

I've had a 20% ctd when the Eindekker is installed on it's own in DBW1916
And I've also had a 70% ctd when the Eindekker patch and the latest DBW1916 patch is installed ...

And each time, in both versions, when I disable the Eindekker in air.ini, DBW1916 loads normally and all other planes work as they should, including the new Aviatek.

In other words, it always come back to the Eindekker ... disable it and all works.
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Lisek

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Re: Fokker E III Eindecker
« Reply #56 on: September 16, 2012, 01:40:00 AM »

Okay, I have to contact Anto with my ideas to check them, he is the clever one in our team :)
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SAS~Anto

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Re: Fokker E III Eindecker
« Reply #57 on: September 16, 2012, 03:18:56 AM »

For those getting 20% crash, then you might need to install the latest AI mod onto DBW1916. It is required to get the rotary engine to work.

I'll double check right now and let you all know :)
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vpmedia

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Re: Fokker E III Eindecker
« Reply #58 on: September 16, 2012, 04:43:39 AM »

I can confirm that the Fokker E.III works in DBW-1916 without any problems.
Didnt try to install it into DBW.
I think everybody with errors should post his install path for a file in his install, example:

IL-2 Sturmovik 1946\#DBW_1916\AIRCRAFT_Fokker_EIII\3do\Plane\FokkerE3(Multi1)\summer\skin1o.tgb

if you got two folders between #DBW_1916 and 3do then you need to remove 1 level

agracier

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Re: Fokker E III Eindecker
« Reply #59 on: September 16, 2012, 04:58:07 AM »

Thanks,

C:\Sturmovik DBW 1.7\IL-2 Sturmovik 1946\#DBW_1916\AIRCRAFT_Fokker_EIII\3do\Plane\FokkerE3(Multi1)

The path is correct for my install, I've been installing for so long that if I asked about a ctd and it was because of my incorrect folder depth I'd have to commit seppuku out of pure shame ... ha ha

Anyway, a 20% ctd does not indicate an incorrect install or folder depth, at least if I am not mistaken it doesn't. Doesn't a 20% ctd indicate some kind of java problem?

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