Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 5 ... 20   Go Down

Author Topic: Kursk map retextured, retowned, revillaged  (Read 69298 times)

0 Members and 1 Guest are viewing this topic.

cyberolas

  • Modder
  • member
  • Offline Offline
  • Posts: 465
Re: Kursk map retextured, retowned, revillaged
« Reply #12 on: July 07, 2012, 01:05:01 PM »

Wou! Yes, I very like your pictures, pilots! Thank you!
Logged

Semor

  • member
  • Offline Offline
  • Posts: 929
  • IL2 without Mods is possible,but senseless!
Re: Kursk map retextured, retowned, revillaged
« Reply #13 on: July 07, 2012, 01:05:52 PM »

I repeat myself,I know.....but the retexture is F***g awesome!!!  ;D

just look at bombsaways screenshot,there is nothing more to say...

again,thank you cyberolas!
Logged

cyberolas

  • Modder
  • member
  • Offline Offline
  • Posts: 465
Re: Kursk map retextured, retowned, revillaged
« Reply #14 on: July 07, 2012, 01:26:18 PM »

Semor, post some your pics here! Your pics is the best thanks for me! I thank you for you messages ;)
Logged

SAS~Bombsaway

  • Choose your battles wisely.
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9213
  • A day without laughter is a day wasted
Re: Kursk map retextured, retowned, revillaged
« Reply #15 on: July 07, 2012, 01:56:32 PM »

I would like to get rid of the never ending sunlight. At midnight there is still sun light. I've tried changing the month in the load.ini but it doesnt work I would like pitch black night for night bombing. Any ideas?

Here is a good night shot of Kusk....


Logged
Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

cyberolas

  • Modder
  • member
  • Offline Offline
  • Posts: 465
Re: Kursk map retextured, retowned, revillaged
« Reply #16 on: July 07, 2012, 02:25:53 PM »

Ok, but...do you fly 4.10 version? (or higher?) Daidalos team made one important thing in 4.10 - night.
Logged

SAS~Bombsaway

  • Choose your battles wisely.
  • SAS Team
  • member
  • Offline Offline
  • Posts: 9213
  • A day without laughter is a day wasted
Re: Kursk map retextured, retowned, revillaged
« Reply #17 on: July 07, 2012, 02:47:29 PM »

DBW 1.71  Thank you. :)
Logged
Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.

squiffy

  • member
  • Offline Offline
  • Posts: 142
Re: Kursk map retextured, retowned, revillaged
« Reply #18 on: July 07, 2012, 02:48:56 PM »

 :) wow!  outstanding!
Logged

Sonny Tucson

  • member
  • Offline Offline
  • Posts: 198
Re: Kursk map retextured, retowned, revillaged
« Reply #19 on: July 07, 2012, 03:01:26 PM »

Hi Cyberolas

I am on DBW 171

I don't know what happens these last times , but looks like all the Gods of modding are out for the Saterday Night's Fever.
Aircrafts, Sounds , Maps ... WE ARE SPOILED !.

Thanks a lot Cyber ... I have no word to describe what I am feeling when looking at your map on the FMB ....

Now it would really be the Diamond on the cake if some Missions makers Gods could also go out tonight and bring us some nice QMB missions for Kursk .

Sonny Tucson :)
Logged

Semor

  • member
  • Offline Offline
  • Posts: 929
  • IL2 without Mods is possible,but senseless!
Re: Kursk map retextured, retowned, revillaged
« Reply #20 on: July 07, 2012, 03:26:28 PM »


Now it would really be the Diamond on the cake if some Missions makers Gods could also go out tonight and bring us some nice QMB missions for Kursk .

Sonny Tucson :)

+1000
this makes it easyer for some good "thank you cyberolas" screenshots. (I´m not very good in mission building...)
Logged

Gurner

  • member
  • Offline Offline
  • Posts: 664
Re: Kursk map retextured, retowned, revillaged
« Reply #21 on: July 07, 2012, 03:26:56 PM »

Logged

ggrewe

  • member
  • Offline Offline
  • Posts: 608
Re: Kursk map retextured, retowned, revillaged
« Reply #22 on: July 07, 2012, 03:38:27 PM »

Thanks so much again Cyberolas – you spoil us with your awesome work – been enjoying it all afternoon. Took a last fly over original map, before I loaded your new one – can’t believe how this game has progressed – thanks to people like you & all the other great mod makers & skinners. Salute  8)
Logged

MANYSH

  • Modder
  • member
  • Offline Offline
  • Posts: 381
  • Shit happend !
Re: Kursk map retextured, retowned, revillaged
« Reply #23 on: July 07, 2012, 04:47:04 PM »

Gurner I suggests a change LandGeom=2 or reinstall Nvidia drivers you have clouds issues :) Nice pic !
Logged
Pages: 1 [2] 3 4 5 ... 20   Go Up
 

Page created in 0.091 seconds with 25 queries.