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Author Topic: Kursk map retextured, retowned, revillaged  (Read 42050 times)

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cyberolas

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Kursk map retextured, retowned, revillaged
« on: July 07, 2012, 08:17:18 AM »

Hi pilots!
I´ve retextured the Kursk map with photographic textures.
I would really like to thank for 352nd VFG. I tried to make big grain fields (unsuccesfully) and their textures are wonderfull!!!
Thanks to Martin for his Martins bases.


I made these adjustments:
Maloarchangelsk airfield - terrain fix, now you can take-off in both directions (this bug was reported to Daidalos team and we can expect fix in default map too)
Orel airfield - little terrain fix, now is concrete segments continuing better
Krom airfield - terrain fix, now you can take-off in both directions
and next little terrain adjustments...

Trailer:

I hope you will like this map, there are only the best shots in this trailer!:) My work isn´t perfect and I learn it permanently...

Link for download:
http://www.mediafire.com/?8ip6vo2b1n0emmm

Instalation:
    Copy the content of MODS folder into your Sturmovik MODS folder
    If you want to have only retextured (rewritten) version, don´t add any new line to all.ini file and delete Kursk_RRR folder.
    If you want to save map as new, add line "Kursk_RRR  Kursk_RRR/load.ini" to all.ini file and delete Kursk folder-now you have default map Kursk and new version (called Kursk_RRR)
    You will need Hangar MOD and Hangar MOD2 (Its old mods). I hope it include all ultrapacks and HSFX and so on...
    If you don´t have it, you can´t save any mission in campaign.

I really recommend to fly with Cloudtype=2 and higher in your .mis files (rewrite it!)
Cloudtype=1,2 - looks good in the morning, when is fog over terrain
Cloudtype=3,4 - best weather for this map, with clouds and without rain.
Cloudtype=5 - rain (why not?)
Cloudtype=6 - thunderstorm (why not?)

Here is pisture of my favourites hangars from HANGAR MOD and HANGAR MOD2, what is used in maps.


Have a nice flight!
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SAS~Bombsaway

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Re: Kursk map retextured, retowned, revillaged
« Reply #1 on: July 07, 2012, 08:29:30 AM »

Very cool. Downloading now. Thank you. :)
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Semor

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Re: Kursk map retextured, retowned, revillaged
« Reply #2 on: July 07, 2012, 08:33:51 AM »

Wonderfull. Downloading this true piece of art!

Thank you! ;)
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361st_Hoss

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Re: Kursk map retextured, retowned, revillaged
« Reply #3 on: July 07, 2012, 09:03:22 AM »

Looks very good, was a bit confused, went into FMB saw the Kursk Mod, opened that and went Hmmmmmm looks plain Jane to me. Went back and opened "Kursk" and Voila the modded map appears.  Looks very good, I really like some of the new airfield textures, would like to see some of the other Maps borrow those from you.

Ticks me off I don't have an old Coop Campaign set on this map, like I did for Crimea.... guess I'll have to build a few

Cheers

Hoss

Uzin

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Re: Kursk map retextured, retowned, revillaged
« Reply #4 on: July 07, 2012, 09:44:58 AM »

Congratulations !
Artistic feeling for the colour of the textures confirmed again, awesome.
Just a question :
are the new airfields done according to the WWII photos, or are they as appear nowadays ?
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cyberolas

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Re: Kursk map retextured, retowned, revillaged
« Reply #5 on: July 07, 2012, 10:05:41 AM »

Hello Uzin!
 Airfield textures aren´t historical. But are more historical than default, I think:). This is limited by my first rule: all dynamic campaign must work fine - airfield must be funkcional too (like default)
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hguderian

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Re: Kursk map retextured, retowned, revillaged
« Reply #6 on: July 07, 2012, 11:27:10 AM »

Oi...already released!!!!

Thank You cyberolas...great work!!!

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OberstDanjeje

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Re: Kursk map retextured, retowned, revillaged
« Reply #7 on: July 07, 2012, 11:48:38 AM »

Very nice, really like your RRR ;)
Thanks
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MANYSH

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Re: Kursk map retextured, retowned, revillaged
« Reply #8 on: July 07, 2012, 11:58:35 AM »

Quality as always .
Thank you
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max_thehitman

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Re: Kursk map retextured, retowned, revillaged
« Reply #9 on: July 07, 2012, 12:29:51 PM »



OH! This is looking beautiful  8) I must fly this map and see all the
nice details in it.
Congratulations!!! Nice map!!


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SAS~Bombsaway

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Re: Kursk map retextured, retowned, revillaged
« Reply #10 on: July 07, 2012, 12:47:23 PM »

Thank you for the retexture.  Bombing run over Kursk....




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Gurner

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Re: Kursk map retextured, retowned, revillaged
« Reply #11 on: July 07, 2012, 12:54:39 PM »

Thank you, that kicks arse   :D
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