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Author Topic: Alterations to ag_Baleares map.  (Read 13643 times)

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Mission_bug

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Alterations to ag_Baleares map.
« on: June 24, 2012, 11:12:04 AM »

Hello all, here is a link for a modified version of the ag_Baleares map, done with Agracier's permission.



New upload Version 2 without textures:

https://www.mediafire.com/?vh9ivg9jrg54tvm

New upload Version 2 with texture folder:

https://www.mediafire.com/?176v6ys6p6qwqag


Additional fix:

https://www.mediafire.com/?2el0e463442hn6z


Additional fix 2 for taxi and stay points + QuickQMBPro Red and Blue Scramble missions.

Note: The quicks in this folder were done in a older install so if used in CUP might not have all the original aircraft assigned due
to the modular nature of that set up

https://www.mediafire.com/?wjqdcys8fyezrh7


Red and Blue Seaplane take off for QMB, these were done in a 4.12 with SAS Modact 5.30 install
so could need renaming in other installs and some stationaries might not show:

https://www.mediafire.com/?g9j0f249n3b038x



Changes:

The seaplane take off and landing waypoints at Palma have been altered to bring them closer to the docks.

Seaplane landing and take off waypoints have been added to Ibiza, Polenca and Mahon.

Pollenca and Mahon have now been extensively populated by myself and David Prosser.

The airfield at Alcudia has been moved inland to a completely flat surface, previously it was at an odd angle, thanks to David for spotting that one.

Alcudia airfield was named twice, one has now been named Can Picafort as requested.

Pollenca has been named on the map.

Some rather large holes in the coastline have been eradicated.

Trees and objects removed from the coast.


Additional changes V2:

Work on Map_c to improve the look of the harbour at Mahon, unfortunately the water isn't wide enough for ships to use.

Seaplane landing and take off waypoints altered in the harbour at Mahon and Polenca.

Seaplane landing and take off waypoints at Valencia moved closer into the harbour area.

Raised land in the harbour at Valencia adjusted to better improve the look of the harbour.


Additional fix:

Removes buildings from the water near the airfield outside Valencia.

Also flattens the airfield near Valencia.

Additional fix 2:

While testing QuickQMBPro missions it was noticed that taxying aircraft were colliding with parked aircraft, two runways have been altered to correct this on Mallorca and Menorca.


A very special thank you to Agracier for allowing us to mess with his map.

Thank you very much to David Prosser for helping with the detailing.
(sorry I didn't include it all)

Also all those at SAS who helped with information and photographs.

New name for the all file:

ag_PS_DP_Baleares ag_PS_DP_Baleares/load.ini

Name changed as existing missions may not funtion correctly due to new taxi waypoints at Palma, also mission objects placed on the original map may overlap the new detailing.

However if your happy with that just change the map heading in your mission file to:

MAP ag_PS_DP_Baleares/load.ini

If you have an existing map folder outside of the sfs files you could just copy and paste the contents into that folder or alternately re-name mine to the original. :)

Please note:

 [WORLD POS]
CAMOUFLAGE=PACIFIC is set for DBW

A skinmod folder is provide with defaults for the aircraft featured in the test mission that is included, these are also set for pacific, if you add the map to any other mod pack you will have to change these settings accordingly.

Self stationary at Palma.



PaintSchemes folder included with skins for the test mission.


Pollenca WIP.



Polenca finished.



Mahon.





The arfield at Alcudia moved further inland due to runway problems.



Ibiza taxi waypoints.



Palma.



Polenca.


Mahon docks, really need to sort out that water problem.



Fictitious seaplane base near mahon.  Wasn't sure mahon could be used at first. ;)




Follow the progress in this thread Page 14:

https://www.sas1946.com/main/index.php/topic,24702.0.html


Wishing you all the very best and happy flying, Pete. ;D


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SAS~Bombsaway

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Re: Alterations to ag_Baleares map.
« Reply #1 on: June 24, 2012, 11:37:01 AM »

Very cool Pete. Thank you. :) Looks great. Thanks to AG as well.
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Cracken

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Re: Alterations to ag_Baleares map.
« Reply #2 on: June 24, 2012, 11:40:17 AM »

Great, it is good to have such nice maps. However, we still lack one important thing: a good Cr.32.
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SAS~Poltava

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Re: Alterations to ag_Baleares map.
« Reply #3 on: June 24, 2012, 03:38:59 PM »

No we don't!  ;)

Haven't you seen: the Aviaskins CR.32 is avaliable again!
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Plowshare

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Re: Alterations to ag_Baleares map.
« Reply #4 on: June 25, 2012, 08:25:44 AM »

Hi Mission_Bug:

My logfile shows this error:

INTERNAL ERROR: Can't open file 'MAPS/_Tex/ag/Baleares/Spain_1024_Ind_Green_15.tga'
INTERNAL ERROR: LoadTextureFromTga('MAPS/_Tex/ag/Baleares/Spain_1024_Ind_Green_15.tga')
WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WARNING: Error: 'WAR'
WARNING: TLandscape::LoadMap('ag_PS_DP_Baleares/load.ini') - errors in loading
World.land().LoadMap() error: java.lang.RuntimeException: Landscape 'ag_PS_DP_Baleares/load.ini' loading error
[25.06.2012 14:20:08]

This is a missing texture or object obviously. What other textures/objects might I be missing?

I'm using DBW Build 1.71. I renamed the all.ini as per the instructions. I placed the map folder in Mapmods in the DBW folder only.

Any help?

Bob
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Mission_bug

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Re: Alterations to ag_Baleares map.
« Reply #5 on: June 25, 2012, 10:05:58 AM »

Hello Bob, the map uses the one Agracier posted here:

https://www.sas1946.com/main/index.php/topic,4955.0.html

The folder _tex goes into the folder maps, same place as the map.

Try using the texture folder from that download, it may help.  David Prosser is also experiencing similar problems to yours but I can't understand why as we all use DBW and mine works perfectly ok in my set up.

It may be that the one installed in DBW is an updated version of the map so different textures may be in use in that, however the map I used uses the load file from the above download link so should work with the textures in that download.

The map I uploaded is already set up for you to just add the IL-2 Sturmovik 1946 folder into your game, as long as you are using DBW everything should be in the right place.

Wishing you all the very best, Pete. ;D
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ggrewe

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Re: Alterations to ag_Baleares map.
« Reply #6 on: June 25, 2012, 04:22:43 PM »

Brilliant – thanks for the enhancements - Mission_bug, can never have enough sea-plane bases   ;)
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juanmalapuente

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Re: Alterations to ag_Baleares map.
« Reply #7 on: June 26, 2012, 05:07:21 AM »

You did a really great work. Willing to try it. Thank you so much.
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Plowshare

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Re: Alterations to ag_Baleares map.
« Reply #8 on: June 26, 2012, 08:05:29 AM »

Mission_Bug:

That did the trick! Made a mail-run mission and it flew perfectly.

Perhaps, if it isn't too much trouble, you could include that _tex folder in your download to short-circuit any more problems like this? I wish I could remember if I used the all-in-one DBW 1.71 installation or did I use the individual ones 1.1 through 1.71. This might be where the issue lies.

Thanks again my friend; looking forward to flying on this map.

Bob
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Mission_bug

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Re: Alterations to ag_Baleares map.
« Reply #9 on: June 27, 2012, 03:04:57 AM »

Hello Bob, glad you got it running ok. ;)

I've just realised that part of the problem was down to me, I thought I was running the map purely with the DBW texture set so figured there would be no problem for anyone else, however, I've just cheked in my maps folder and I actually had the ag_Baleares _tex folder in there.  Extremely sorry about that guys. :-[

I must have been having problems with textures from another Agracier map at some time and added that with some others.

I guess putting the _tex folder up with the map would have indeed saved folks a lot of grief.

Wishing you all the very best, Pete.
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Mission_bug

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Re: Alterations to ag_Baleares map.
« Reply #10 on: June 27, 2012, 04:02:20 AM »

Hello all, in the first post there are now two download links for the altered map, the first is just the map itself, the second is the map and textures.

Hope this will cure any problems people have had. ;)

Wishing you all the very best, Pete. ;D
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Mission_bug

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Re: Alterations to ag_Baleares map.
« Reply #11 on: June 27, 2012, 01:09:03 PM »

I've just flooded Mahon. :'(



It took many hours to sort out how to change the map_c because it's been that long since I did anything with water

but I can now open up Mahon to the ocean properly. ;)

Stay tuned.

Wishing you all the very best, Pete. ;D
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