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Author Topic: Ju-188A beta v1.1  (Read 89481 times)

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Epervier

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Re: Ju-188A beta v1.1
« Reply #156 on: February 03, 2014, 03:05:56 AM »

Could someone make a weapons page for this one, please.
For 409 version ? You are Rebel ?
See readme !
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

Benno

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Re: Ju-188A beta v1.1
« Reply #157 on: February 04, 2014, 03:24:13 AM »

Epervier !!!
Sorry, I got the it mixed up ,  i'm having trouble with Ju-388K weapons delivery !,  when i press the bomb release i get CTD ,  whatever weapon i had selected.  What pack does the Mod use  ????
Benno
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Epervier

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Re: Ju-188A beta v1.1
« Reply #158 on: February 04, 2014, 04:21:08 AM »

Epervier !!!
Sorry, I got the it mixed up ,  i'm having trouble with Ju-388K weapons delivery !,  when i press the bomb release i get CTD ,  whatever weapon i had selected.  What pack does the Mod use  ????
Benno
You are not a novice?
You know that: no LOG, no help !

In your case, this Mod is mandatory...
... Instant Log File Output
https://www.sas1946.com/main/index.php/topic,19308.0.html

... log
https://www.sas1946.com/main/index.php/topic,13457.0.html
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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

rotte7teufel

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Re: Ju-188A beta v1.1
« Reply #159 on: June 20, 2014, 04:18:01 AM »

Btw guys her You have some photo of Ju188 found in Poland in 1961 it was cutted for spoons and forks :( sad but true ....  it was really nice and rare ,,D,, version ... in Poland many people know that history ... text in Polish but nice photos .... https://www.facebook.com/media/set/?set=a.131139927069069.1073741834.125602134289515&type=1
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I know what you're thinking: "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya, punk?

fightingirish

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Re: Ju-188A beta v1.1
« Reply #160 on: June 20, 2014, 04:47:28 AM »

cut up for spoons...........AAAAAAAARRRRGH!!!!!! :'(
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rotte7teufel

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Re: Ju-188A beta v1.1
« Reply #161 on: June 20, 2014, 04:23:12 PM »

Max about paintjob it was D2 version with FuG200 Hohwenteil radar probably stationary in Jesau airfield in East Prussia w.nr 150520 ..... like one of the diver wrote ,, This machine appears in Normal Camouflage on upper side (70/71 or 72/73 Greens), Light Blue (65) under ,, .... about spoons they made more then 12000 really $hitty nothing worth cheap spoon from this Junkers and it was made only for porpaganda but it was that kind of stupid time in Poland and ,,Dark Ages,, :) ..... but the more sad it that I know more of that kind of true story with precious war relicted planes ..... chrs
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I know what you're thinking: "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya, punk?

rotte7teufel

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Re: Ju-188A beta v1.1
« Reply #162 on: June 20, 2014, 04:27:08 PM »

.... one more ... the first diver who dive in 1961 said that when he go under water the plane stand on wheel like on the Airfield and that was reeeeealy amazing look .... because they land in frozen lake and the ice was to thin and didn`t hold the airplane killing 3/4 crew member ..... that all ... chrs
Logged
I know what you're thinking: "Did he fire six shots or only five?" Well, to tell you the truth, in all this excitement, I've kinda lost track myself. But being this is a .44 Magnum, the most powerful handgun in the world, and would blow your head clean off, you've got to ask yourself one question: 'Do I feel lucky?' Well, do ya, punk?

Chaoic16

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Re: Ju-188A beta v1.1
« Reply #163 on: September 20, 2014, 08:18:58 PM »

I am having CTD issues when switching to bombardian position in Ju 188 A-2.  I am running SASMOD 5.3 + v4.12.2m patch.  I downloaded v4.09 version and applied patch from this link:

https://www.sas1946.com/main/index.php/topic,26335.msg424308.html#msg424308

And I have error logs here:

Code: [Select]
[2:13:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[2:13:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[2:13:58 AM] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from File: 'ju188a2_fm'
[2:13:58 AM] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from Alternative File: 'ju188a2_fm'
[2:13:58 AM] FM called 'FlightModels/Jumo213.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:58 AM] Motor resolveFromFile starter = 5
[2:13:58 AM] Motor resolveFromFile starter = 5
[2:13:58 AM] FM called 'FlightModels/Jumo213.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:58 AM] Motor resolveFromFile starter = 5
[2:13:58 AM] Motor resolveFromFile starter = 5
[2:13:58 AM] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from File: 'ju188a2_fm'
[2:13:58 AM] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from Alternative File: 'ju188a2_fm'
[2:13:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
[2:13:59 AM] WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/Ju-88A-4-BGun/88_seat.tga'
[2:13:59 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:59 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:59 AM] Motor resolveFromFile starter = 0
[2:13:59 AM] Motor resolveFromFile starter = 0
[2:13:59 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:59 AM] Motor resolveFromFile starter = 0
[2:13:59 AM] Motor resolveFromFile starter = 0
[2:13:59 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/Me-323.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/Fw-189A-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/He-111H-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/Ju-87B-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:01 AM] ERROR file: File users/doe/Icons not found
[2:14:01 AM] Mission: QuickQMBPro/Moscow/MoscowBlueScramble00.mis is Playing
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'BlisterTop_D0'
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass3'
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass4'
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass5'
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'zAH2'
[2:14:01 AM] warning: no files : music/takeoff
[2:14:13 AM] java.lang.NoSuchFieldError: bChangedPit
[2:14:13 AM] at com.maddox.il2.objects.air.CockpitJU188_Bombardier.reflectWorldToInstruments(CockpitJU188_Bombardier.java:443)
[2:14:13 AM] at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:711)
[2:14:13 AM] at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:848)
[2:14:13 AM] at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:710)
[2:14:13 AM] at com.maddox.il2.engine.Renders.b(Unknown Source)
[2:14:13 AM] at com.maddox.il2.engine.Renders.paint(Unknown Source)
[2:14:13 AM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2:14:13 AM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2:14:13 AM] at com.maddox.rts.Message._send(Message.java:1217)
[2:14:13 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2:14:13 AM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[2:14:13 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[2:14:13 AM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[2:14:13 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2:14:13 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2:14:13 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[2:14:13 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

It look like I am missing bombardian position for Ju 188 A-2.  I am learning everyday on how to solve issues and this is what I am struggling with.  I tried both v4.10 and v4.09 version with v4.12.2m patched applied. None of these worked and I'll try v4.09 version without patch applied to it.
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benitomuso

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Re: Ju-188A beta v1.1
« Reply #164 on: September 20, 2014, 10:02:37 PM »

I am having CTD issues when switching to bombardian position in Ju 188 A-2.  I am running SASMOD 5.3 + v4.12.2m patch.  I downloaded v4.09 version and applied patch from this link:

https://www.sas1946.com/main/index.php/topic,26335.msg424308.html#msg424308

And I have error logs here:

Code: [Select]
[2:13:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[2:13:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 2e+006 -> 1e+006 (delta = -1e+006) to Range 0..1e+006
[2:13:58 AM] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from File: 'ju188a2_fm'
[2:13:58 AM] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from Alternative File: 'ju188a2_fm'
[2:13:58 AM] FM called 'FlightModels/Jumo213.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:58 AM] Motor resolveFromFile starter = 5
[2:13:58 AM] Motor resolveFromFile starter = 5
[2:13:58 AM] FM called 'FlightModels/Jumo213.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:58 AM] Motor resolveFromFile starter = 5
[2:13:58 AM] Motor resolveFromFile starter = 5
[2:13:58 AM] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from File: 'ju188a2_fm'
[2:13:58 AM] FM called 'FlightModels/Ju-188A-2.fmd:JU188A2_FM' is being loaded from Alternative File: 'ju188a2_fm'
[2:13:58 AM] INTERNAL ERROR: Str2FloatClamp() - Clamped 4 -> 2 (delta = -2) to Range 0..2
[2:13:59 AM] WARNING: ****( Unexpected txr reload (tfNoDegradation): '3DO/Cockpit/Ju-88A-4-BGun/88_seat.tga'
[2:13:59 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:59 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:59 AM] Motor resolveFromFile starter = 0
[2:13:59 AM] Motor resolveFromFile starter = 0
[2:13:59 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:13:59 AM] Motor resolveFromFile starter = 0
[2:13:59 AM] Motor resolveFromFile starter = 0
[2:13:59 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/M-100_Series.emd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] Motor resolveFromFile starter = 0
[2:14:00 AM] FM called 'FlightModels/SB-2M-103.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/Me-323.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/Fw-189A-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/He-111H-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:00 AM] FM called 'FlightModels/Ju-87B-2.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[2:14:01 AM] ERROR file: File users/doe/Icons not found
[2:14:01 AM] Mission: QuickQMBPro/Moscow/MoscowBlueScramble00.mis is Playing
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'BlisterTop_D0'
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass3'
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass4'
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'Z_Compass5'
[2:14:01 AM] INTERNAL ERROR: HierMesh: Can't find chunk 'zAH2'
[2:14:01 AM] warning: no files : music/takeoff
[2:14:13 AM] java.lang.NoSuchFieldError: bChangedPit
[2:14:13 AM] at com.maddox.il2.objects.air.CockpitJU188_Bombardier.reflectWorldToInstruments(CockpitJU188_Bombardier.java:443)
[2:14:13 AM] at com.maddox.il2.objects.air.Cockpit$Draw.preRender(Cockpit.java:711)
[2:14:13 AM] at com.maddox.il2.objects.air.Cockpit.preRender(Cockpit.java:848)
[2:14:13 AM] at com.maddox.il2.game.Main3D$RenderCockpit.preRender(Main3D.java:710)
[2:14:13 AM] at com.maddox.il2.engine.Renders.b(Unknown Source)
[2:14:13 AM] at com.maddox.il2.engine.Renders.paint(Unknown Source)
[2:14:13 AM] at com.maddox.il2.engine.RendersTicker.msgTimeOut(Renders.java:637)
[2:14:13 AM] at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2:14:13 AM] at com.maddox.rts.Message._send(Message.java:1217)
[2:14:13 AM] at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2:14:13 AM] at com.maddox.rts.Message.sendTo(Message.java:1134)
[2:14:13 AM] at com.maddox.rts.Message.trySend(Message.java:1115)
[2:14:13 AM] at com.maddox.rts.Time.loopMessages(Time.java:252)
[2:14:13 AM] at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2:14:13 AM] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2:14:13 AM] at com.maddox.il2.game.Main.exec(Main.java:449)
[2:14:13 AM] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

It look like I am missing bombardian position for Ju 188 A-2.  I am learning everyday on how to solve issues and this is what I am struggling with.  I tried both v4.10 and v4.09 version with v4.12.2m patched applied. None of these worked and I'll try v4.09 version without patch applied to it.

You are not missing the class itself. The Bombardier Cockpit is there, but it seems that is a different version of the one you required.

Regards,
                    Pablo
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Chaoic16

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Re: Ju-188A beta v1.1
« Reply #165 on: September 21, 2014, 04:43:16 PM »

I don't know EXACTLY what happened but today I decided to re-install Ju 188 A-2 with v4.10 version and v4.12.2m fix applied to it.  It ACTUALLY work and doesn't crash anymore!  Now I am able to use bombardian position with bomb sight working in Ju 188A-2 in my IL-2 1946 SAS Modact 5.3 + v4.12.2m patch!  I want to thank to everyone very much for trying to help me through my mod installing issues!

Cheers!

8-)
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Epervier

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Re: Ju-188A beta v1.1
« Reply #167 on: October 31, 2014, 12:58:46 PM »

Thank you very much !  :) :)
I test asap ! ;)

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -
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