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Author Topic: Installed FBDSM , now Fulmar cannot change nationality in QMB  (Read 3012 times)

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VMF214_Jupp

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Re: Installed FBDSM , now Fulmar cannot change nationality in QMB
« Reply #12 on: June 16, 2012, 10:46:10 AM »

"JC" I wish I knew that prior to the above post, lol. Thanks!

However, I couldn't load DBW after the fault to use reset, if I did.

I'm a twelve year tweaker of flight sim mod use and fault correcting.

The roll back worked, and now I'm going to do what troubleshooting I can.

My efforts towards this, and any useful inputs I can give back to the community

are my way of saying thanks, and contributing to our beloved hobby overall. ~S~
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HundertzehnGustav

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Re: Installed FBDSM , now Fulmar cannot change nationality in QMB
« Reply #13 on: June 16, 2012, 11:06:26 AM »

11 years, but otherwise the same.
i can fully sign that post
"Angel Bob Leon"
 ;D

roll back, reset QMB to use a standard plane on a standard map, and enable DBW again?
tell us how things went...
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VMF214_Jupp

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Re: Installed FBDSM , now Fulmar cannot change nationality in QMB
« Reply #14 on: June 25, 2012, 01:09:56 PM »

~S~ Hunder, OP, and TWIMC,

With everything going on lately in the Mod Community I've had no me-time to readdress this issue.

However, I did come back to this thread, as I never feel right about unresolved errors in computing.

What you said in your last post Hunder, makes sense, and that's where I start troubleshooting next.


My current guess, it may be that the format of the files (the program or techniques used to create)

is not jiving when exiting the 3-D environment of the game (flying, as opposed to selection screen)

because in my case as stated, the Fulmar was selectable and flew with no problems, but thereafter,

the game would not launch at all, again as described earlier in this thread. I have personally seen

where a repainted plane would work on my system perfectly, and yet, when distributed to other

players it would cause catastrophic failures in multiplayer. This was wayyy back in CFS1 days, still,

it is a possibility that there is a problem in the rendering aspect of these repaints, related, as I've stated.



To be continued. As for the wall of text, my hope is that we do solve out this isssue as they are nice repaints.

"Jupp"


 
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