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Author Topic: More modded dgen campaigns - cumulative thread for new campaigns  (Read 29377 times)

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Boelcke

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #72 on: July 30, 2010, 12:32:00 AM »

I suggest to create a campaign where only the 109F5 is assigned as Recon plane in the xxxxplanesxxx.dat file, that should work. It´s another buisiness if you want to fly the 109F5 as Recon plane with Recon missions - i´v never tried this.
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leszek957

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #73 on: July 30, 2010, 01:41:32 PM »

OK, thanks for the advice.
You are right: tests are time consuming.
Can You see this _N in Dgen Hex view?
Is this what I think it is?  :)
What do You think?  :)
Is it possible:
FIGHTER_N - night fighter ?
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Boelcke

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #74 on: July 31, 2010, 08:15:57 AM »

Together with some other people i´ve tried to do a dgen night campaign, nobody could. Even the examination of the BOE Ju87 night campaign was without result, so to be honest - i don´t have a clue.
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4ent

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #75 on: August 04, 2010, 12:30:20 PM »

Hi Boelcke ,
I currently fly Your great Channelfront campaign and I really like it! Just one question : Campaign  uses fly_zo_BOB map summer version . It is DGen hard-coded or it can be somehow changed to winter version  in winter months?
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Boelcke

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #76 on: August 05, 2010, 01:25:35 AM »

Hi 4ent, thx for  your interest :

Maps are hardcoded in dgen.exe, but a winterversion of the normandy map like GW winter map isn´t a new map "only" new textures, so it should work. But i always had problems with modded versions of the map, planes are spawning in the water or in the open, so i gave up.

In my "defense of the Reich" campaign, there are winter and autumn versions of the Berlin map integrated, with these i never had any problems at all.

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4ent

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #77 on: August 05, 2010, 03:15:58 AM »

Thx for explanation
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4ent

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #78 on: August 31, 2010, 08:41:20 AM »

Hi Boelcke,
when I´m flying your Channelfront campaign as RAF and USAAF pilot all allied Spitfires got engine trouble over France.No hit ,no engine smoke just engine stop.I know that in reality there were always some aborts ,but when my plane is always alone is impossible to survive.Any suggestions,please?

Edit:
Maybe default fuel load is too small?
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Taxman

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #79 on: August 31, 2010, 08:26:11 PM »

Hi 4ent,
I've had some issues with engine cutting out also, I shut down the engine and restart and every time it has restarted, and just continue with the mission.
Some times I get hit with AA and have a fuel leak, and need to abort the mission and just hope I can make it back, so far I've been able to make it home.
BTW I do check fuel load just in case, starting with out enough fuel is hazzardess to you well being. ;)
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4ent

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #80 on: August 31, 2010, 10:47:47 PM »

Hi Taxman,
this is misunderstanding(apologize for my bad english),problem is concerning AI Spitfire engines.
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Boelcke

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #81 on: September 03, 2010, 05:19:34 AM »

i never was aware of it, will check it - but first i will be off for two weeks of holidays :)

does it concern all types of Spits? and/or a special subcampaign? fighter or fighter bomber campaign?  please post some more information about it here, i will check it when back

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Messer

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #82 on: September 04, 2010, 06:57:48 AM »

Boelcke , any chance for a Eastern Front dynamic campaign? Essentially an update of the existing ones, but with the new planes and maps added over the last couple of years - having a flyable Fw 189, Hs 126, new Ju 88 and He 111 models, Tu-2S, upcoming flyable R-5 and SB-2, retextured and new maps.... a lot of new stuff that isn't in a DGen campaign! 
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4ent

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Re: More modded dgen campaigns - cumulative thread for new campaigns
« Reply #83 on: September 05, 2010, 01:14:28 AM »

Hi Boelcke,
I have made some tests:

1) Problems are in Channelfront campaign for RAF fighter,fighter-bomber and RAF fighter 39-45.
2) Concerned only modded Normandy map with British Islands.
3) Concerned Spits Mk I , II , V.

I haven´t tryied USAAF campaigns yet. Conf.ini trimmed as per read me.
Regularly half of all Spits from every engaged squadron reported "I´m hit " and returns back prematurely without engine smoke or fuel leak.

Off-topic:Have you seen DRK_Circus map?I know it is neverending story of requests to modders but IMHO your campaigns will be even more better using this.

Edit:USAAF fighter same situation
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