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Author Topic: U-Boot with torpedoes V2  (Read 14232 times)

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Ectoflyer

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U-Boot with torpedoes V2
« on: April 27, 2012, 11:46:12 AM »

First of all, you need the PT Boat:
http://www.sas1946.com/main/index.php/topic,12024.0.html
Click here to get the PT Boat
that now works in all versions using the Auto DiffFM of Benitomuso:
http://www.sas1946.com/main/index.php/topic,24777.0.html

then you can make the PT-Boat to become a U-Boot
-------------------------------------------------------------------------------------------------------------

U-Boot download:
http://www.mediafire.com/?k6vw4zwjj2beu17
-see below for patch to V2




Install:
make a backup of your "PT-Boat" folder that is in   Boat /3do /plane   and replace it with that of U-Boot download


...and send convoys to seabed  :P




NOTE:
To avoid torpedo fail you must launch torpedoes at 30 Km/h max and keeping a straight course !!!

V2
Patch for correct floating height:
http://www.mediafire.com/?ue8zuyo786wzrqk

just unzip and copy/paste the two files in  3do/ Plane/ PT-Boat  overwriting the existing ones




.



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Hangman

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Re: U-Boot with working torpedoes
« Reply #1 on: April 27, 2012, 12:20:38 PM »

Thank's for this but the boat skin look quite messed up like it has wrong template or something like that might you know solution for this
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Ectoflyer

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Re: U-Boot with working torpedoes
« Reply #2 on: April 27, 2012, 01:09:09 PM »

Thank's for this but the boat skin look quite messed up like it has wrong template or something like that might you know solution for this

I just re-downloaded both folders, installed in my DBW 1.7.1 and they work, so I'm obliged to make assumptions...sorry...
The PT-Boat is build around a Japanese seaplane, the A6M2-N, if I'm not wrong, so I suppose that if there is an airplanes visual mod, like a 3d fix, that contains .tga or hier.him, this mod can create a conflict.
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SAS~Bombsaway

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Re: U-Boot with working torpedoes
« Reply #3 on: April 27, 2012, 01:31:20 PM »

Thank you Ecto. :) I was trying to get the torpedos to fire but I'm glad you got it to work. Thank you. :)
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radko1111

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Re: U-Boot with working torpedoes
« Reply #4 on: April 27, 2012, 01:49:28 PM »

very nice work and god image   ;D
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BT~Tarik

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Re: U-Boot with working torpedoes
« Reply #5 on: April 27, 2012, 02:02:18 PM »

Thank's for this but the boat skin look quite messed up like it has wrong template or something like that might you know solution for this

I just re-downloaded both folders, installed in my DBW 1.7.1 and they work, so I'm obliged to make assumptions...sorry...
The PT-Boat is build around a Japanese seaplane, the A6M2-N, if I'm not wrong, so I suppose that if there is an airplanes visual mod, like a 3d fix, that contains .tga or hier.him, this mod can create a conflict.

I have a veeery distorted A6M skin on my U-Boot too. But no biggie, as I dont really plan to use it much  ;)
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Pursuivant

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Re: U-Boot with working torpedoes
« Reply #6 on: April 27, 2012, 02:57:02 PM »

Interesting mod, but if the picture is correct, the U-Boat is riding a bit high in the water if it's supposed to be fully on the surface.

Cruising U-Boats rode a lot lower in the water.

  http://www.subsim.com/radioroom/showthread.php?t=149950
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BT~Tarik

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Re: U-Boot with working torpedoes
« Reply #7 on: April 27, 2012, 03:07:19 PM »

Well I think this is just a seaplane that is unable to takeoff (FM tweaks) and has the 3do of a U-boot/PT Boat. So I doubt that it would possible to tweak this, as seaplanes do ride high on the water :)
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asheshouse

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Re: U-Boot with working torpedoes
« Reply #8 on: April 29, 2012, 06:00:48 AM »

This all seems too complicated.
Why not just use spare ship slot Ship0, Ship1, Ship2, Ship3 or Ship4
Then add Torpedo as a weapon.
-- or add 4 Torpedo tubes with slight angle on each to create spread.

U-Boat model will sit correctly on the water surface this way.
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Ectoflyer

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Re: U-Boot with torpedoes V2
« Reply #9 on: August 13, 2012, 11:38:45 PM »

.


I have corrected the hier.him and the hull2.msh, so now it is floating at right height (see first post)  ;)



.
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georgeanton.gr

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Re: U-Boot with torpedoes V2
« Reply #10 on: August 17, 2012, 02:30:30 AM »

WHEN I TRY TO LOAD U-BOAT IN QUICK MISSION ..SEE WHAT HAPPEN!!  WHERE IS THE BROBLEM??
DBW-171 AND MANY ..MODS!

 
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Ranwers

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Re: U-Boot with torpedoes V2
« Reply #11 on: August 17, 2012, 04:43:38 AM »

Can you add mod for underwater U-Boot ?  ::)
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Remember, that it takes considerably longer to create a mod than a pretty screen shot
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