Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 7   Go Down

Author Topic: Somewhat improved Bf-110G4+ Bf-110H4 v2.0  (Read 26031 times)

0 Members and 1 Guest are viewing this topic.

SAS~Epervier

  • 4.09 Guardian Angel !
  • SAS Team
  • member
  • Offline Offline
  • Posts: 7728
  • I'm French and Rebel_409! Nobody is perfect!
    • Some tinkering here
Re: Somewhat improved BF-110G4 v1.2
« Reply #36 on: June 01, 2012, 04:36:16 AM »

ModAct 4.09 ? Normal !
See my comments about 409/UP2.01 !
Logged
If your results are not up to your expectations, tell yourself that as large oak was once an acorn ...

niemel

  • member
  • Offline Offline
  • Posts: 14
Re: Somewhat improved BF-110G4 v1.2
« Reply #37 on: June 03, 2012, 07:53:35 AM »

How i can fix this problem?
Logged

yasei

  • member
  • Offline Offline
  • Posts: 13
Re: Somewhat improved BF-110G4 v1.2
« Reply #38 on: June 03, 2012, 01:10:01 PM »

funkgeräte!!!so long waited for it day.big thanks!!!
Logged

ANDYTOTHED

  • Modder
  • member
  • Offline Offline
  • Posts: 855
  • angle computing gunsights
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #39 on: June 13, 2012, 12:05:46 PM »

Hey guys, new bird in this release, check first post.
Logged

dsawan

  • member
  • Offline Offline
  • Posts: 686
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #40 on: June 13, 2012, 03:03:21 PM »

hi, i use sas mod act 2.72 modded and the H version givces a null error. any ideas. its a 4.10 1 m
Logged

ANDYTOTHED

  • Modder
  • member
  • Offline Offline
  • Posts: 855
  • angle computing gunsights
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #41 on: June 13, 2012, 04:13:45 PM »

it some silly thing in 4.101.
I'm not sure how to fix it. As for now this mod is solely for 4.101. I should have made this clear
Logged

ANDYTOTHED

  • Modder
  • member
  • Offline Offline
  • Posts: 855
  • angle computing gunsights
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #42 on: August 31, 2012, 06:09:31 AM »

could someone do me a favour and send me a copy of this, I lost my own in my last re-install and File front ate it. I'm planning on repacking it to make it 4.11.1 compatible and putting it (and pictures) on M4T
Logged

ANDYTOTHED

  • Modder
  • member
  • Offline Offline
  • Posts: 855
  • angle computing gunsights
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #43 on: September 06, 2012, 12:47:12 PM »

new DL link!
Logged

monkie

  • member
  • Offline Offline
  • Posts: 2
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #44 on: October 23, 2012, 06:29:13 PM »

I'm very new to the whole community so please excuse me if this is not a good place to ask this.

First thanks for putting this G-4/H-4 package together, it's great to see the radar working from the back seat. I came back to IL2 after many years because I saw the youtube video of the radar and was hooked as I love the nightfighting aspect of the sim, amazing at how far the community has pushed this sim.

I am wondering if anyone else is unable to get the G-4 or H-4 ANS-1/2 receivers to work and pick up beacons? My G-2 works perfectly however it's the only version of the 110's that the beacon does work. I can select the beacons but the receivers do not react or work. Several of my other German aircraft have receivers that work perfectly so I'm hoping there might be a simple answer to get the receivers working again.

I use 4.10.1m and DBW 1.71

thanks for any help.
Logged

ANDYTOTHED

  • Modder
  • member
  • Offline Offline
  • Posts: 855
  • angle computing gunsights
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #45 on: November 02, 2012, 08:24:33 AM »

Hi, as a novice modder, I wasn't sure how to go about adding beacons. As I'm busy with a few minor test projects that will likely never see the light of day, these will likely undergo minor updates at some point in the near future.
Logged

r4xm

  • member
  • Offline Offline
  • Posts: 101
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #46 on: November 02, 2012, 11:06:27 AM »

Hello SIISELI,

I thought that this in-cockpit radar was still just a visual mod and not actually functional. When I tried it out, the radar did not seem to indicate anything about potential targets, even if they were fairly close and just ahead of my plane at the same altitude.


FW

I have the same situation...
Logged

ANDYTOTHED

  • Modder
  • member
  • Offline Offline
  • Posts: 855
  • angle computing gunsights
Re: Somewhat improved Bf-110G4+ Bf-110H4 v2.0
« Reply #47 on: November 02, 2012, 12:16:40 PM »

Nope it works, it has a limited angle and you have to be at high altitude for it work. I don't know enough coding to allow gain.
Logged
Pages: 1 2 3 [4] 5 6 7   Go Up
 

Page created in 0.019 seconds with 28 queries.