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Author Topic: Somewhat improved Bf-110G4+ Bf-110H4 v2.0  (Read 26799 times)

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ANDYTOTHED

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Re: Somewhat improved BF-110G4 v1.2
« Reply #12 on: April 27, 2012, 10:30:43 AM »

Hmm, I thought I saved the .ini line as BF-110G4NJ
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redfox

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Re: Somewhat improved BF-110G4 v1.2
« Reply #13 on: April 27, 2012, 10:53:55 AM »

No problem ANDYTOTHED. I had the original leaked model pm'd to me some time ago, but I've replaced it with yours.

Would be nice to see some working radar sets in the Ju88 and Mossie nighfighters, but would need a new crew position as well to view the sets properly.

Cheers - Redfox
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ANDYTOTHED

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Re: Somewhat improved BF-110G4 v1.2
« Reply #14 on: April 27, 2012, 11:03:54 AM »

I would do so, I just can't make 3d and I don't yet know how the radar screens are attached to their positions
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redfox

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Re: Somewhat improved BF-110G4 v1.2
« Reply #15 on: April 27, 2012, 11:07:58 AM »

Hi, that wasn't meant as a request, just a bit of wishful thinking on my part....it'll happen in due time.

Cheers - Redfox
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ANDYTOTHED

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Re: Somewhat improved BF-110G4 v1.2
« Reply #16 on: April 27, 2012, 11:19:20 AM »

I never treated it a such, I was voicing one of my wishes
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ANDYTOTHED

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Re: Somewhat improved BF-110G4 v1.2
« Reply #17 on: April 30, 2012, 03:32:23 PM »

and wait 4 more years for TD to do something useful with that code?
The last time I checked they are making drivable cars for a FLIGHT SIMULATOR
sure it will come with all the goodies, but for now this is all you're going to get
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redfox

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Re: Somewhat improved BF-110G4 v1.2
« Reply #18 on: April 30, 2012, 05:00:56 PM »

Thank You ANDYTOTHED for putting the time in to assemble this mod and releasing it for we users.

Ignore all ungrateful comments....

Cheers - Redfox
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Knochenlutscher

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Re: Somewhat improved BF-110G4 v1.2
« Reply #19 on: May 06, 2012, 04:32:06 AM »

 ??? Anybody else wondering what happened to the 3-D Fix issue with corrected exhausts in original Kettledrums Posts? Some might remember, it was 2 or 3 replies after the initial Post, very handy 3-D stuff, few kb just to make a man happy?!

Thanks for this beauty,
Will test this new gal in Autopliot and 3rd view
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Wiseman: Did you speak the exact words? Ash: Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah.

Verhängnis

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Re: Somewhat improved BF-110G4 v1.2
« Reply #20 on: May 06, 2012, 05:49:11 AM »

and wait 4 more years for TD to do something useful with that code?
The last time I checked they are making drivable cars for a FLIGHT SIMULATOR
sure it will come with all the goodies, but for now this is all you're going to get

TD is making drivable cars (?).
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BT~Tarik

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Re: Somewhat improved BF-110G4 v1.2
« Reply #21 on: May 06, 2012, 11:05:15 AM »

I always thought it was for CoD...where TD has no involvement (I think?).
But wasnt sure so I didnt say anything.
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KuupoLOL

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Re: Somewhat improved BF-110G4 v1.2
« Reply #22 on: May 07, 2012, 03:27:12 AM »

How to control the radar? I can see the objects, but range and gain?  ???
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Friedrich-Wilhelm

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Re: Somewhat improved BF-110G4 v1.2
« Reply #23 on: May 07, 2012, 08:37:55 AM »

Hello SIISELI,

I thought that this in-cockpit radar was still just a visual mod and not actually functional. When I tried it out, the radar did not seem to indicate anything about potential targets, even if they were fairly close and just ahead of my plane at the same altitude.

FW
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