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Author Topic: DCG Cyrenaica 1941 v1.0 DBW  (Read 12666 times)

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Moezilla

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Re: DCG Cyrenaica 1941 v1.0 DBW
« Reply #36 on: June 19, 2012, 11:54:55 AM »

All squadrons are set to flight size of 2 with a couple of exceptions.

You can edit this in the DCG squadron editor by alt-tabbing out on the debrief screen before hitting "Apply".

If you saw that many Blenheims then multiple squadrons were chosen for that mission 45,55 & 113 possibly.
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CWMV

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Re: DCG Cyrenaica 1941 v1.0 DBW
« Reply #37 on: June 19, 2012, 02:01:30 PM »

Ah I see.
Might I inquire as to why?
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Moezilla

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Re: DCG Cyrenaica 1941 v1.0 DBW
« Reply #38 on: June 19, 2012, 02:17:00 PM »

With 4 per flight and 2 flights per squadron it can take an age for all the flights to form up, especially the Stukas.

Also any issue with IL2's takeoff/landing AI on the non-stock map will be exacerbated by the increased numbers.

2 per flight was how it was tested but DCG is all about flexibility and if 4 per flight makes it more fun for you then go for it.
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JG7_X_Man

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Re: DCG Cyrenaica 1941 v1.0 DBW
« Reply #39 on: August 09, 2016, 06:32:43 PM »

...pulling this baby out of mothballs! :D
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Moezilla

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Re: DCG Cyrenaica 1941 v1.0 DBW
« Reply #40 on: August 10, 2016, 12:34:31 AM »

It's on the to-do list. :-)

It was one of the main reasons I was asking Lowengrin for the carscolumns.dcg. I wanted some proper British/Australian/Italian columns for North African campaigns. I got sidetracked and will get back to it in a couple of weeks when RL is less busy.

Thanks for the interest.

 
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JG7_X_Man

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Re: DCG Cyrenaica 1941 v1.0 DBW
« Reply #41 on: August 18, 2016, 10:15:23 AM »

That is music to my ears! I was watching the 1st few minutes of Valkyrie and had the desire to visit the North African desert (...virtually of course) :D
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