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Author Topic: He-60 (V.3)  (Read 25239 times)

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Reaper 3-1

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He-60 (V.3)
« on: March 13, 2012, 01:25:03 PM »

   
         
           Requires 4.101, and Diff_FM Mod, tested on DBW 1.7  ;)

                    Download... Readme inside the .ZIP:             
                        https://www.mediafire.com/?6669akzkkaidav6

  Haven't worked on it for a long time, any bugs please report to me!  :P


    ...... Now I have some catching up to do...  ???

****************************
For 4.09 Rebels !
https://www.mediafire.com/?35yjwqmlnd2rm2r
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juanmalapuente

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Re: He-60 (V.3)
« Reply #1 on: March 13, 2012, 02:32:21 PM »

Great mod. This is the same one that Aiko uploaded in Free IL2 modding site, isn't it?
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agracier

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Re: He-60 (V.3)
« Reply #2 on: March 14, 2012, 05:57:56 AM »

Nice rework. With the older version I used to get a 60% ctd, but now all is well. I love these old planes ...
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redfox

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Re: He-60 (V.3)
« Reply #3 on: March 14, 2012, 06:23:16 AM »

AI-controlled a/c won't take off, reaches 180kmh but stays on the water.

Cheers - Redfox
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Whiskey_Sierra_972

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Re: He-60 (V.3)
« Reply #4 on: March 14, 2012, 10:42:03 AM »

Yes I have it for 409 but I have also the take off trouble as it don't rise above water and on landing it crash on water....but in normal flight it run.....a little engine issue (shut off) at the beginning of landing pattern....
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Whiskey_Sierra_972

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Re: He-60 (V.3)
« Reply #5 on: March 14, 2012, 04:06:34 PM »

;D Walter....   my email is:

col._douglas_king(at)hotmail.com

Thank you.... ;)

Send now!

Let me know!
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Whiskey_Sierra_972

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Re: He-60 (V.3)
« Reply #6 on: March 15, 2012, 02:45:10 AM »

Hi!

I wasn't aware of that behaviour....never used seaplanes apart this because in SCW we had very few plane before....

I hope to see the fault corrected because is a very useful plane for early war scenarios!
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Mission_bug

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Re: He-60 (V.3)
« Reply #7 on: March 16, 2012, 02:59:11 PM »

Hello Reaper 3-1, thank you very much for the update, lovely.

The landing behaviour problem with the previous version is now gone, wonderfull.

I re-created a previous test on my South Vietnam map, sending an AI aircraft from
Cat Lai to Saigon.





On this occassion the aircraft actually used the water to land. 8)

I had the same problem as others however, the AI aircraft starts its take off but
in my test only became airborne once it hit a part of the shore jutting out in its
path.

I test every aircraft from the point of view of a mission or campaign builder who may just
want the aircraft as eye candy rather than as the pilotable aircraft. ;)

Great to see you working on this again.

Wishing you all the very best, Pete.
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panzerkeil

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Re: He-60 (V.3)
« Reply #8 on: May 11, 2012, 03:27:35 AM »

I would love to add this aircraft to my list as well, but unfortunately this mod makes my 4.11 installation crash..  :(
Could someone post the 4.09 version? 4.09 mods tend to work on 4.11..
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Epervier

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Re: He-60 (V.3)
« Reply #9 on: May 11, 2012, 03:55:56 AM »

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

panzerkeil

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Re: He-60 (V.3)
« Reply #10 on: May 11, 2012, 04:08:04 AM »

That did the trick: I was still using the old version of diff_fm!
Thanks for your help.    :D
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Tran Long

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Re: He-60 (V.3)
« Reply #11 on: February 14, 2013, 12:17:02 AM »

Which version is this? (He-60 a b or C)
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