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Author Topic: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11  (Read 99141 times)

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Barkhorn

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #96 on: December 30, 2011, 09:17:36 AM »

After almost one week trying to put it to work, i quit :(
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adambegg

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #97 on: December 30, 2011, 05:33:39 PM »

Just downloaded this plane, great fun to fly.

Well Done
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David Prosser

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #98 on: December 30, 2011, 11:45:44 PM »

Thanks for the three new skins.

cheers

David Prosser

cgagan

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #99 on: December 31, 2011, 12:03:48 AM »

Skins are great Stanislao, many thanks!!!!  8)
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zack

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #100 on: January 01, 2012, 01:18:37 PM »

What should be the correct name of skinfolder for that bird?
I'm thinking about those 3 great skins from Stanislao...
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agracier

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #101 on: January 01, 2012, 01:36:14 PM »

What should be the correct name of skinfolder for that bird?
I'm thinking about those 3 great skins from Stanislao...

For skins folders for any aircraft at all in the game, just take the first part of the air.ini entry for that plane. It is as simple as that.

For this plane you would use these for instance:

Ba65A80ArconeL
Ba65A80Monoplace
Ba65A80TurretM
Ba65K14BiplaceEarly
Ba65K74TurretM

(there are 2 folders I did not make)

And if you wish to name the plane something else, as a nickname, or something for your convenience, you can also alter the first part of the air.ini entry an the plane will then show up under that name. But then the folder for skins will have to have the same entry as well.
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stanislao

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #102 on: January 01, 2012, 01:42:30 PM »

You can put either in the "Skins"  folder in subfolders :

Ba65A80ArconeL
Ba65A80Monoplace
Ba65A80TurretM
Ba65K14BiplaceEarly
Ba65K14Monoplace
Ba65K74ArconeL
Ba65K74TurretM

Happy fly..
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zack

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #103 on: January 01, 2012, 01:45:10 PM »

Ok that's clear, actually my question should be - which skin is which?  ;D
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cgagan

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #104 on: January 01, 2012, 01:57:21 PM »

All skins fit all models (kind of unisex clothing :P)
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stanislao

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #105 on: January 01, 2012, 01:58:39 PM »

You can put all six in each folder. That is all...
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zack

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #106 on: January 02, 2012, 12:50:32 PM »

Thank You, got it!
BUT---> is it possible to shot from the turret?
It seems that it is not - active?

PS. Really hard to take-off.  ;)
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Dreamk

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Re: Breda Ba65 K14 & A80 ready to DL (7 versions) - updated 26/12/11
« Reply #107 on: January 02, 2012, 01:28:13 PM »

Hi!
At this stage there is no cockpit for the gunner, therefore the turret is only AI operated
Take off - well, it is indeed supposed to be quite difficult - as it was in reality, not only due to the weight of the engine but also to the fact that in order to reduce this weight, the Italians had mounted the K14 engine without the reductor, therefore the torque was quite high soon after starting the engine - but if you follow carefully the take off instructions in the first post here you'll soon "get it in your hand".
I intend to upload later this week an updated FM that will reflect the fact that this plane was quite sturdy and most of the losses were not due to enemy fire but to to take off / landing accidents and failure of the engine (for the A80) - presently its toughness is similar to the Fiat Cr42 which is adequate for a fabric covered light biplane not realistic  for an heavy metally sturdy italina monoplane - it won't be based upon an incredible 2600 toughness for the fuselage as in the SM79, but quite definitively upon something more than the present 80 (the java component of the DM is already present in the current mod as are the collision boxes).
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