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Author Topic: Ju 88A-13  (Read 21702 times)

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Karabas-Barabas

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Ju 88A-13
« on: December 18, 2011, 02:19:56 PM »

ver. 1.0 25.01.2013 (for 4.11 only)
It is possible to use for versions 4.09 and 4.10 when replacing classes of cabins of the pilot and the navigator.

http://www.nullwar.com/mod/full_mod.7z (174 Mb, full mod for nullwar.com)



ver b1 for 4.11 25.01.2012

FM default from A-4

http://www.nullwar.com/ftp/test/411/ju88a4_411_b1.7z (the weapons are included ~300 kb)
.ini
http://www.nullwar.com/ftp/test/411/ju88_ini.7z



11.01.2012
test SD10A
www.nullwar.com/ftp/test/ju88a13_full.7z (280 kb)
update
www.nullwar.com/ftp/test/ju88a13_test_weap.7z (180 kb)

bugfix 21.12.2011

www.nullwar.com/ftp/test/ju88a13fix.7z (8 kb)

and delete 2EEA0DBE58C68F76

ver. 0.99

Heavy attack plane

Default FM from A-4

+ New casset bomb AB 250 (40x SD4HL), AB 500 (180x SD2A), AB 1000 (320x SD2A or 204x SD4HL).

www.nullwar.com/ftp/test/ju88a13.7z (300 kb)
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Whiskey_Sierra_972

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Re: Ju 88A-13
« Reply #1 on: December 18, 2011, 02:29:32 PM »

Great news mate!

I hope to test your news in my Xmas holiday starting tuesday!!!

I was wondering if you can realize a 409 compatible FM for all us that still fly on those skies as development continue?

All the best and thanks for share with the IL2 community!

walter
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Kopfdorfer

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Re: Ju 88A-13
« Reply #2 on: December 18, 2011, 09:45:41 PM »

K-B !!!

I couldn't believe my eyes Ju88 A-13!

Fantastic. Who doesn't want to chew some #$%#$% up with Waffenbehalter pods of 6 MGs!

Thanks

Kopfdorfer
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flying scotsman

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Re: Ju 88A-13
« Reply #3 on: December 19, 2011, 03:28:38 AM »

 :)Thank you, the Ju-88 is one of my favourites, even if I am rubbish at landing them,
MERRY CHRISTMAS & thank you for the gift ;D :D
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PO_MAK_249RIP

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Re: Ju 88A-13
« Reply #4 on: December 19, 2011, 06:30:49 AM »

Tried this in my DBW1.6 - CTD at 70% with a memory error?
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Birdman

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Re: Ju 88A-13
« Reply #5 on: December 19, 2011, 07:36:39 AM »

I'm getting CTD at 30% in mission loading in my DBW1.6. Using InstantLOG mod I get this error in my logfile:
Code: [Select]
Hook: CAMERAAIM not found
com.maddox.il2.engine.ActorException: Hook: CAMERAAIM not found
at com.maddox.il2.engine.HookNamed.<init>(HookNamed.java:125)
at com.maddox.il2.objects.air.CockpitPilot.<init>(CockpitPilot.java:222)
at com.maddox.il2.objects.air.CockpitJU_88A13_Bombardier.<init>(CockpitJU_88A13_Bombardier.java:253)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2973)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2450)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
at com.maddox.il2.game.Mission._load(Mission.java:455)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/CockpitJU_88A13_NGunner$Variables
at com.maddox.il2.objects.air.CockpitJU_88A13_NGunner.<init>(CockpitJU_88A13_NGunner.java:23)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2973)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2450)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
at com.maddox.il2.game.Mission._load(Mission.java:455)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

I noticed that the missing hook is commented in plane_Ju88A13\3do\cockpit\Ju-88A-4-Bombardier\Body_A13.msh and uncommented it. The first error was fixed, but the other one is still there and crashes my IL-2 like before.
Code: [Select]
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/CockpitJU_88A13_NGunner$Variables
at com.maddox.il2.objects.air.CockpitJU_88A13_NGunner.<init>(CockpitJU_88A13_NGunner.java:23)
at java.lang.Class.newInstance0(Native Method)
at java.lang.Class.newInstance(Unknown Source)
at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:2973)
at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2450)
at com.maddox.il2.game.Mission.loadAir(Mission.java:1287)
at com.maddox.il2.ai.Wing.load(Wing.java:134)
at com.maddox.il2.game.Mission.loadWings(Mission.java:1079)
at com.maddox.il2.game.Mission._load(Mission.java:455)
at com.maddox.il2.game.Mission.access$000(Mission.java:129)
at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:405)
at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
at com.maddox.il2.game.Main.exec(Main.java:437)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

So, unfortunately, looks like I can't fly her today. As an AI plane she works fine, but LOD values are not perfect.
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Gaston

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Re: Ju 88A-13
« Reply #6 on: December 19, 2011, 01:57:49 PM »

I confirm what Birdman says... works well as AI plane, but unflyable... I got the famous memory error...
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OberstDanjeje

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Re: Ju 88A-13
« Reply #7 on: December 19, 2011, 02:00:46 PM »

Very nice, the more Ju88 the better ;)
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Karabas-Barabas

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Re: Ju 88A-13
« Reply #8 on: December 20, 2011, 01:55:00 PM »

fix
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rickster

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Re: Ju 88A-13
« Reply #9 on: December 20, 2011, 02:29:05 PM »

I downloaded this plane,and all I get is a Standby at 30% loading,then the Il2 executable stops working.Any ideas?
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Docholiday

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Re: Ju 88A-13
« Reply #10 on: December 20, 2011, 02:33:44 PM »

Hallo Karabas-Barabas.

Thank You for creating this plane. It`s good to have a german battle-bomber for straffing too !  ;D

With the fix there is no more CTD ! ;D   BUT only the first two lines of the weapons list is there !   

No WB  for straffing !! :(


Thx


Doc
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Knochenlutscher

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Re: Ju 88A-13
« Reply #11 on: December 20, 2011, 02:47:58 PM »

Fix is working here in my DBW 1.6.
As usual for Karabas' Mods, I installed all that was given, did as he said.
Added all lines, getting the exact given Loadouts. All Waffenbehaelter working here.
In QMB-preview Bombbaydoor missing, but no prob, ingame all is well.
This Plane is a beast.
Thanks you Karabas
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