Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 4 [5] 6 7 8 ... 115   Go Down

Author Topic: Project DGen_mod  (Read 340839 times)

0 Members and 1 Guest are viewing this topic.

Boelcke

  • member
  • Offline Offline
  • Posts: 1370
Re: Project DGen_mod
« Reply #48 on: January 15, 2012, 04:59:17 AM »

@ Anteater: First step in developement is to create a dgen.exe which works like the old one, without bugs. After that, improvement can start.
Logged

AntEater

  • member
  • Offline Offline
  • Posts: 129
  • I put the name "Hasselhoff" into Dgen
Re: Project DGen_mod
« Reply #49 on: January 15, 2012, 05:09:09 AM »

Problem is I'm far too impatient for beta testing :D

How many missions have you had with the new generator before it crashed?
The old one only managed around five but maybe the new version is more stable.
Logged

Boelcke

  • member
  • Offline Offline
  • Posts: 1370
Re: Project DGen_mod
« Reply #50 on: January 15, 2012, 07:23:22 AM »

the new version is a big improvement, many fixes and a lot faster than the former ones, looks like Asura is on a good way
Logged

Asura

  • Modder
  • member
  • Offline Offline
  • Posts: 446
Re: Project DGen_mod
« Reply #51 on: February 01, 2012, 06:48:09 AM »

Initialization of the company on PTO and the first mission - it is ready. It is necessary to catch appreciable errors and I will undertake for debrifing.









Logged

Asura

  • Modder
  • member
  • Offline Offline
  • Posts: 446
Re: Project DGen_mod
« Reply #52 on: February 15, 2012, 06:46:37 AM »

All greetings! I have almost collected the Beta version of the new generator. For carrying out of the closed testing I need 3-5 volunteers capable for two-three weeks to banish some companies. Naturally they should be banished with the admission of missions, but also it is necessary to do fighting departures. Interested persons write in personal message. First five will receive the reference to the new generator. :)

After the closed testing and revealing of appreciable errors I will lay out the generator for all.
Logged

Juri_JS

  • member
  • Offline Offline
  • Posts: 253
Re: Project DGen_mod
« Reply #53 on: February 22, 2012, 06:03:27 AM »

Here is a link to a WIP thread of my first campaign project for the new DGen:
http://www.axis-and-allies-paintworks.com/forum/viewtopic.php?f=9&t=2283
Logged

Asura

  • Modder
  • member
  • Offline Offline
  • Posts: 446
Re: Project DGen_mod
« Reply #54 on: March 15, 2012, 07:59:08 AM »

Next week I hope it will turn out to lay out completely the efficient version of the new generator - RC1. The basic files are ready on 100 %, it is necessary to put things in order only in the complete set.
Logged

jeanba

  • Modder
  • member
  • Offline Offline
  • Posts: 886
Re: Project DGen_mod
« Reply #55 on: March 15, 2012, 10:29:07 AM »

Great, thank's asura and team !
Logged

santobr

  • Modder
  • member
  • Offline Offline
  • Posts: 1349
  • Senta a Pua!
    • F
Re: Project DGen_mod
« Reply #56 on: March 15, 2012, 11:29:27 AM »

Thank you so much, sir. This is the most awaited update to entire IL-2 1946 community. 8)



santo.
Logged

vegetarian

  • member
  • Offline Offline
  • Posts: 360
Re: Project DGen_mod
« Reply #57 on: March 16, 2012, 01:38:00 AM »

I agree with santobr. Fantastic work Asura and co.
Logged

Asura

  • Modder
  • member
  • Offline Offline
  • Posts: 446
Re: Project DGen_mod
« Reply #58 on: March 27, 2012, 07:07:43 AM »

DGen_MOD 1.0.0.5 RC1

This program is based upon original ideas and algorithms by Vadim "Starshoy" Kolosov.

DGen_mod is fully compatible with Il-2/PF version 4.071m and above.

https://www.mediafire.com/?k0i0hs4452qqtl0

It not the final version and mistakes are still possible.
Logged

herbertx

  • member
  • Offline Offline
  • Posts: 7
Re: Project DGen_mod
« Reply #59 on: March 27, 2012, 08:20:23 AM »

Ok stupid question...I know it says DGEN_mod.  but can it be used with unmodded il2 1946 version 4.11?
Logged
Pages: 1 2 3 4 [5] 6 7 8 ... 115   Go Up
 

Page created in 0.145 seconds with 26 queries.