Brilliant work sanka, really adds to the immersion. Another idea in this area would be if the searchlight 'cone' was much more visible and the effect of lighting up a plane was brighter. At present you can only see a plane caught in a searchlight if you are really close to it.
I think this idea can be implemented quite easily.
very nice sanka One question. This effect is visible only at night ? or also in the late evening like 17:30 when in cokpit is dark ?
The effect appears as the sun gets near the horizon, in the evening and the early morning. It's very slight at first and increases gradually as the night gets darker.
I had to code it this way because of the limitations of the IL2 graphics engine. If it had the same intensity regardless of the hour, the effect would have been much too bright in the evening and the morning.
I'll include this effect in the next update, along with fixes for the Mustang engine LODs.
so i made a folder in my il2 directory called #UP# and i put plutonium effects in and every time something explodes or catches fire, the game crashes, what have i done?
Are you using UP3 RC4 (latest UP3 version)? Also, make sure you have installed Plutonium mod for
UP3 (4th link in the first post), and not any other version.
BTW, you have to keep the original folder structure, eg. #UP#/0_0_Plutonium_Universal_Max_Effects_V1