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Author Topic: Instant Log File Output  (Read 49757 times)

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Epervier

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Re: Instant Log File Output
« Reply #12 on: October 30, 2012, 10:28:01 AM »

I do not understand why you say chief.ini, exe and wrapper...  :-X
Just put the folder Instantlog in your folder MODS. There is nothing else to do ...
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Germy66

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Re: Instant Log File Output
« Reply #13 on: October 30, 2012, 10:32:34 AM »

when i put the InstandLog in my Mods folder i have 70% crash
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Epervier

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Re: Instant Log File Output
« Reply #14 on: October 30, 2012, 11:11:15 AM »

ModAct_409 you use?
It may cause... Mike says since its original Mod for 410...
Each alarm in the "normal" log?
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Germy66

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Re: Instant Log File Output
« Reply #15 on: October 30, 2012, 12:53:30 PM »

sorry dont understand what you mean with Each alarm in the "normal" log
i dont have SAS modact installed
i have modded my 4.09 (exe and wrapper)before SAS and modact
but it is a idea, thanks  ;)
i will try with modact for 4.09
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Epervier

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Re: Instant Log File Output
« Reply #16 on: October 30, 2012, 01:48:34 PM »

sorry dont understand what you mean with Each alarm in the "normal" log
:-X
Without installing Instantlog you have access to log ... normal ...  :-\
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Germy66

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Re: Instant Log File Output
« Reply #17 on: November 01, 2012, 01:18:55 PM »

have managed to get a logfile with modact4.09 exe and wrapper
here i have 2 logfiles from quickmissions with spitfire(so far i tested all spitfires from me are affected)
sometimes but not allways, when i shoot at the spitfire i have a freezeing game
as I read the logfiles, there is the AircraftLH.class missing
am I right??
please help!

Code: [Select]
Loading mission Quick/KurskBlueNone00.mis...
Loading map.ini defined airfields:
Total number of airports for loaded mission: 0
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 10,  Vert 69,  Ind 255
WARNING: * Buf1 : Obj: 449,  Vert 31711,  Ind 69393
WARNING: * Buf2 : Obj: 39,  Vert 13944,  Ind 22962
Load bridges
Load static objects
Mission: Quick/KurskBlueNone00.mis is Playing
INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/AircraftLH
at com.maddox.il2.objects.air.SPITFIRE.hitBone(SPITFIRE.java:390)
at com.maddox.il2.objects.air.Aircraft.msgShot(Aircraft.java:1364)
at com.maddox.il2.ai.MsgShot.invokeListener(MsgShot.java:57)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1158)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Message.send(Message.java:1079)
at com.maddox.il2.ai.MsgShot.send(MsgShot.java:46)
at com.maddox.il2.objects.weapons.Bullet.collided(Bullet.java:93)
at com.maddox.il2.engine.MsgBulletCollision.invokeListener(MsgBulletCollision.java:39)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:436)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)



Code: [Select]
Loading mission Quick/KurskBlueNone00.mis...
Loading map.ini defined airfields:
Total number of airports for loaded mission: 0
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 14,  Vert 146,  Ind 537
WARNING: * Buf1 : Obj: 449,  Vert 31241,  Ind 69021
WARNING: * Buf2 : Obj: 40,  Vert 14424,  Ind 23544
Load bridges
Load static objects
Mission: Quick/KurskBlueNone00.mis is Playing
INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
INTERNAL ERROR: Str2FloatClamp() - Clamped 80 -> 32 (delta = -48) to Range 0..32
-------------------------------- MISSION FAILED ---------------------
warning: no files : music/crash
Time overflow (10602): speed 0.28957528
Loading mission Quick/KurskBlueNone00.mis...
Loading map.ini defined airfields:
Total number of airports for loaded mission: 0
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 62,  Vert 738,  Ind 2613
WARNING: * Buf1 : Obj: 529,  Vert 34794,  Ind 77898
WARNING: * Buf2 : Obj: 10,  Vert 2704,  Ind 4128
Load bridges
Load static objects
Mission: Quick/KurskBlueNone00.mis is Playing
INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
Loading mission Quick/KurskBlueNone00.mis...
Loading map.ini defined airfields:
Total number of airports for loaded mission: 0
WARNING: ObjectVACache_Clear()
WARNING: * Buf0 : Obj: 24,  Vert 215,  Ind 810
WARNING: * Buf1 : Obj: 446,  Vert 31372,  Ind 69861
WARNING: * Buf2 : Obj: 25,  Vert 9864,  Ind 15162
Load bridges
Load static objects
Mission: Quick/KurskBlueNone00.mis is Playing
INTERNAL ERROR: Str2FloatClamp() - Clamped 4096 -> 512 (delta = -3584) to Range 1..512
java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/AircraftLH
at com.maddox.il2.objects.air.SPITFIRE.hitBone(SPITFIRE.java:390)
at com.maddox.il2.objects.air.Aircraft.msgShot(Aircraft.java:1364)
at com.maddox.il2.objects.air.Aircraft.splintersHit(Aircraft.java:1004)
at com.maddox.il2.objects.air.Aircraft.msgExplosion(Aircraft.java:1029)
at com.maddox.il2.ai.MsgExplosion.invokeListener(MsgExplosion.java:81)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1158)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Message.send(Message.java:1091)
at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:54)
at com.maddox.il2.ai.MsgExplosion.send(MsgExplosion.java:23)
at com.maddox.il2.objects.air.Aircraft$1.doAction(Aircraft.java:1181)
at com.maddox.rts.MsgAction.invokeListener(MsgAction.java:152)
at com.maddox.rts.Message._send(Message.java:1217)
at com.maddox.rts.Message.sendToObject(Message.java:1191)
at com.maddox.rts.Message.sendTo(Message.java:1134)
at com.maddox.rts.Message.trySend(Message.java:1115)
at com.maddox.rts.Time.loopMessages(Time.java:252)
at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:100)
at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
at com.maddox.il2.game.Main.exec(Main.java:436)
at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)


Thanks for help :-\
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Epervier

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Re: Instant Log File Output
« Reply #18 on: November 01, 2012, 01:44:47 PM »

java.lang.NoClassDefFoundError: com/maddox/il2/objects/air/AircraftLH
You are 409 version ?
So it's normal !
This function should not be in the code 409 !
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Germy66

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Re: Instant Log File Output
« Reply #19 on: November 01, 2012, 01:47:49 PM »

Yes I have 409 version
but i have look in my class and AircraftLH
is really missing
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Germy66

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Re: Instant Log File Output
« Reply #20 on: November 01, 2012, 01:54:45 PM »

the AircraftLH.class is in UP3
how can i look if the AircraftLH.class are connected with other class?
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Epervier

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Re: Instant Log File Output
« Reply #21 on: November 01, 2012, 01:56:16 PM »

She can be placed several times in the Class-mother and/or Class-cockpit.
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Germy66

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Re: Instant Log File Output
« Reply #22 on: November 01, 2012, 01:59:39 PM »

thanks for help Epervier ;)
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BravoFxTrt

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Re: Instant Log File Output
« Reply #23 on: November 02, 2012, 04:45:48 AM »

It says "Tail" its for windows 32bit can it work well in 64bit architecture?
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