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Author Topic: Corvette and Escort pack  (Read 33840 times)

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cbradbury

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Re: Corvette and Escort pack
« Reply #48 on: July 06, 2020, 03:41:07 AM »

Can't help you then, sorry. You could, of course, place a moving ship with two waypoints of speed 0 which would, essentially give you a stationary ship. Or place two waypoints and put a long 'sleep' command which would virtually do the same thing.
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Epervier

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Re: Corvette and Escort pack
« Reply #49 on: July 06, 2020, 04:09:23 AM »

@ Toobone and cbradbury
You're not new to this forum and this game, are you?
So it's a shame you're forgetting the B-A BA!

Read how to get the log here, and the instant log here.

When you want to post only the relevant parts from the log
read here how to do this. (code option!)

If you want to post all lines of the logfile we suggest to use https://pastebin.com/
to paste your log and then paste the link here which you got from them.
Read and see here how to do this.

Note: It is preferable to provide the LOG in its entirety!

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If your results do not live up to your expectations, tell yourself that the great oak was once an acorn too. - Lao Zi -

asheshouse

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Re: Corvette and Escort pack
« Reply #50 on: July 06, 2020, 09:00:01 AM »

What do you mean by this
Quote
Need your help with Vespa as extracted obj from this pack & inserted into ShipAshKM

If you are taking the model folder from Shipgio\3do\Ship and popping the folder into ShipAsheKM\3do\Ship, then which class files are you using with it?
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Toobone

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Re: Corvette and Escort pack
« Reply #51 on: July 07, 2020, 01:52:28 AM »

If you are taking the model folder from Shipgio\3do\Ship and popping the folder into ShipAsheKM\3do\Ship, then which class files are you using with it?

all class-files names from my Shipgio at shot here:
https://www.sas1946.com/main/index.php/topic,18113.36.html#topic-4
One from this 5 classfiles with Vespa from Shipgio corvette & escort pack.

LOG.zip:http://forum.aviaskins.com/showpost.php?p=210181&postcount=7612
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Toobone

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Re: Corvette and Escort pack
« Reply #52 on: July 07, 2020, 02:15:06 AM »

@ Toobone
You're not new to this forum and this game!
So it's a shame you're forgetting the B-A BA!
..guilty.. :-[ :-[ :-[...
..under wartime law for negligence committed by Toobone
"RASSTRELIAT!
I.Stalin
"
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asheshouse

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Re: Corvette and Escort pack
« Reply #53 on: July 07, 2020, 09:52:19 AM »

Have you actually got it working as a moving ship?
If it works as a moving ship then the stationary version will also work.

Have you followed all of the instructions in the Corvette and Escort Pack? 
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urmel

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Re: Corvette and Escort pack
« Reply #54 on: July 07, 2020, 10:04:15 AM »

In my 413.4 version the stationary is not working.
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asheshouse

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Re: Corvette and Escort pack
« Reply #55 on: July 07, 2020, 11:09:21 AM »

I dont use 4.13.4 for mods so I can't comment any further.
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stanislao

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Re: Corvette and Escort pack
« Reply #56 on: July 07, 2020, 11:35:39 AM »

 :)   It must be said that GiĆ²'s escort package has never worked perfectly, depending on the installations some of the group's corvettes disappeared from the static or were not available in the dynamic .. i, given my very few notions of modding, I gave up for some time, however, I have the conviction that there is something missing or wrong in the log files   ...  and not only in the Italian and German escort ships, even in the Japanese and British ones ..!

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Toobone

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Re: Corvette and Escort pack
« Reply #57 on: July 08, 2020, 06:44:56 AM »

Have you actually got it working as a moving ship?
Yeap.

If it works as a moving ship then the stationary version will also work.
..it must, but not appiared at the sea, in objects window only..

Have you followed all of the instructions in the Corvette and Escort Pack?
in fact i just took only Vespa (& 1 class with name Vespa inside) and placed into a folder with Shipgio z7-29DD. Thats all.
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asheshouse

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Re: Corvette and Escort pack
« Reply #58 on: July 09, 2020, 04:00:38 AM »

Just done a fresh download of the Corvette Pack and installed it in SASModAct5.3.
Just tested the Vespa. No problems. Both the moving and stationary ships appear in the test mission.

Only none standard installation is the requirement to paste text for the new guns in ships.ini.
All as per instructions.
add1.ships
add.gunoption.ships

So, only advice I can give is to check the installation again.
My installation is in 4.12 so I cannot confirm that it works in 4.13


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Toobone

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Re: Corvette and Escort pack
« Reply #59 on: July 11, 2020, 02:07:10 AM »

Just tested the Vespa. No problems. Both the moving and stationary ships appear in the test mission.
Only none standard installation is the requirement to paste text for the new guns in ships.ini.
..so, its impossible to paste Vespa as standleone ship in Shipgio z7-29DD..Thank you for PM!
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