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Author Topic: Battle-Sights - v4.0 effects mod.  (Read 20928 times)

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USN_Slider

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Re: Battle-Sights - v4.0 effects mod.
« Reply #48 on: October 29, 2013, 08:38:15 PM »

These appear to be working in my 4.12.1 install HSFX 7  and Battle Sounds too... Try flying into bomb or torpedo a battleship   YIKES!!!  5.1 Surround Sound!!!

Anyway to make the BB main guns sound better??  Had CannonSound mod in 4.10.1, but wont work n 4.12.1

S!
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Atoka220

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Re: Battle-Sights - v4.0 effects mod.
« Reply #49 on: November 03, 2013, 12:55:11 PM »

Can i have battle sights screenshots? I'll going to give a try but i want to see it before :D
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Atoka220

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Re: Battle-Sights - v4.0 effects mod.
« Reply #50 on: November 04, 2013, 08:44:30 AM »

These appear to be working in my 4.12.1 install HSFX 7  and Battle Sounds too...

But how? I have stock effect with this mod...
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Fresco23

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Re: Battle-Sights - v4.0 effects mod.
« Reply #51 on: July 24, 2018, 07:46:13 PM »

I hate to be that guy reviving a thread thats 5 years old........... but i must.

I Really love this mod, but i would really love to know the name of this particular hit "spark" effect so that i can remove it. Once it starts it will not stop for the remainder of the mission and really kills immersion



I'm flying 4.13.4

I looked into the log, but it just repeats some issue of a regiment load fail so i didnt post it up.

Anyone seen this before?

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PO_MAK_249RIP

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Re: Battle-Sights - v4.0 effects mod.
« Reply #52 on: July 29, 2018, 02:35:02 AM »

Cant help you mate but that regimental load fail drives me nuts too!! I suspect you will just have to trawl through the original mod folder till you find that effect??

BTW The mod lives here now;

http://aceshigh.ws/forum/index.php?topic=3238.0

Mick

Had a quick look it appears to resemble the GunFire tga in Effects/GunFire/TEXTURE - vyas0001.tga? You could look for a replacement or just install Daves Realism Effects instead? They are brill!!
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Fresco23

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Re: Battle-Sights - v4.0 effects mod.
« Reply #53 on: July 29, 2018, 07:05:28 AM »

Thanks for the kind reply PO_MAK_ and for the info regarding the new home of the MOD.

As you suggest, I reached the conclusion that I'd need to go through it one at a time. and track this down. After disabling one effect after the other and restarting my game a few dozen times. ::(....... I finally tracked it to a "Fireworks" effect called "12mmPluff". Once i put a dash in front of it, the eternal sparkle seems to have stopped.

This was occurring in both 4.134 and 4.122 games. 

Now I have been able to enjoy these effects with no issues (SO FAR). I like the mid-air explosion effect!



His wingman had a better day. Not much but better.


I may indeed check out Daves Realism Effects as well! Thanks for that suggestion!

Take care!
Fresco(23)
Micah


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