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Author Topic: Battle-Sights - v4.0 effects mod.  (Read 23640 times)

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Slikk

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Battle-Sights - v4.0 effects mod.
« on: August 19, 2011, 06:51:54 PM »

Battle-Sights - v4.0 effects mod.

This is a list of the effects that have been altered or added to Battle-Sights.

Fire, water, smoke, and con-trails have been streamlined for more smoke on the screen at any given time.
All fire, smoke, and craters last throughout the entire mission with the exception of ship fire because any ship crew would make it top priority to put out any fire ASAP.
---------------------------- Land -----------------------------
House fire and smoke redone. (Layered Effects)
New destroyed bridge effects. (New game coding)
New fire and smoke effects for destroyed tanks, cars, armor, trains and other vehicles.
New train pipe smoke effects.
New train explosion effects. (New game coding)
Takeoff ground dust reduced.
Engine startup effect enhanced.
Static aircraft fire and smoke effects reworked. (New game coding)
Aircraft impact fire and smoke redone.
Some destroyed building effects were fixed. (New game coding)
---------------------------- Sea -----------------------------
New big medium and small ship damaged fire and smoke effects. (Each class of ships has its own separate effect)
New destroyed ship gun fire and smoke effects.
New ship gun fire and smoke blast effects.
New destroyed ship explosions. (New game coding)
New fishing boat fire effect.
New ship puff effect.
New ship pipe smoke effects.
New sea plane takeoff spray effect.
Water splash reworked.
Water spread redone. (New visual effect, and it can now be seen from very high altitude)
Rocket impact (water spread) added. (New game coding)
Water splash for nukes reworked. (New game coding)
---------------------------- Air -----------------------------
New mid air explosion effect. (New game coding)
New damaged aircraft 3D fire and smoke effects. (Fires, hit sparks, debris, fuel leaks, engine damage, oil leaks, etc.) (New game coding)
New jet engine smoke. (New game coding)
New aircraft rocket engine smoke. (New game coding)
New 3D con-trails. (I’ve had over 168 con-trails on screen without any of them disappearing)
New wingtip vortices effect.
New dump fuel effect. (BombBay Doors Plus v2.5 is needed for this to work)
AI overheat and Full throttle effect merged for 4.09. (New game coding)
---------------------------- AA Weapons -----------------------------
New 3D rocket smoke effect.
Rocket smoke has also been extended. (Stock rocket smoke would cut out in mid flight. Now it will last all the way to impact. (New game coding)
50 cal. bullet smoke con-trails. (New game coding)
50 cal. tracer color reworked. (The distant tracer color is now the same as the initial tracer color) (New game coding)
Ejected bullet and cannon shell casings reduced.
---------------------------- AG Weapons -----------------------------
New 10 Kg 50 lb 250 lb 1000 lb 5000 lb and rocket impact explosion effects. (New game coding)
New napalm explosion effect. (New game coding)
Nukes reworked. (New game coding)
New bullet and cannon ground impact effects. (Hit sparks, ricochet, ground dust and smoke) (New game coding)
Ground impact effects for the Mk-108 and 37mm cannon rounds have been changed from bomb explosion effects to thick dirt spray effects. (New game coding)

NOTE: For those that find the damaged aircraft smoke a little too thick for their liking, there is an additional folder that comes with this mod named (00 - Battle-Sights - v4.0 Damage Smoke Lite). This makes some of the damaged aircraft smoke more transparent.
The 00 - Battle-Sights - v4.0 Damage Smoke Lite option can be accessed through the JSGME.

NOTE: You will have to activate the Extended Rocket Smoke through the JSGME because there is a conflict between the Ultra Pack and HSFX versions of this effect.
The 00 - Battle-Sights - v4.0 Extended Rocket Smoke UP 2.01 - 4.09 can be accessed through the JSGME.
The 00 - Battle-Sights - v4.0 Extended Rocket Smoke HSFX - 4.09 can be accessed through the JSGME.

Special thanks to:

HolyGrail & Potenz Effects Co.
stuka 40
Lion 98
Socorrista
Th!rdeye
Buffy
Maven
Slipry
Fly!
Fabianfred
Eexhaton

Compatibility:
Rather than making a list of effects mods that Battle-Sights - v4.0 will not be compatible with, I'll make this easy. It will NOT be fully compatible with any other effects mod. In addition, the explosions class file (72DCDDF4D2AD25E8) will absolutely be needed for this mod to work properly. Without it, the majority of the effects in this mod will not show up in game because there has been an extensive amount of editing to add new effects to the game as well as adding additional effects to the existing ones. For those who like to tinker, I would also like to urge you to keep the rest of the class files and not mix and match them with other effects mods. There are not many class files in this mod but they all have an effect on some aspect of the mod.

Mods folder Download Link:
http://www.mediafire.com/?8euxrdbibhbmx43

Another mod that I highly recommend to go along with this one is (Battle Sounds v2). The two mods work really well together.

Battle Sounds v2 Link:
http://www.sas1946.com/main/index.php/topic,18044.0.html

Enjoy!

Slikk
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Toasted_Toad

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Re: Battle-Sights - v4.0 effects mod.
« Reply #1 on: August 19, 2011, 07:27:41 PM »

Thanks Sport,

Will give them a go.

Cheers,

T_T.
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londo16

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Re: Battle-Sights - v4.0 effects mod.
« Reply #2 on: August 19, 2011, 08:00:31 PM »

Downloaded and unforturnately it caused my game to crash :'(
Removed the original Battle Sights mod and all other effect mods i have and it still caused it to crash
I'm running 4.09 with SAS modact, so i should just drop into my mods folder right?
Any help will be appreciated :)
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Slikk

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Re: Battle-Sights - v4.0 effects mod.
« Reply #3 on: August 19, 2011, 08:26:45 PM »

You should be able to just drop this into your mods folder and be off and running. I dont use the SAS modact so im not sure about that one.
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londo16

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Re: Battle-Sights - v4.0 effects mod.
« Reply #4 on: August 19, 2011, 08:41:06 PM »

Ok will try it again after I get off work tomorrow.
Thanks.
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Ambassador Londo Mollari: Do you really want to know what I want? Do you really want to know the truth? I want my people to reclaim their rightful place in the galaxy. I want to see the Centauri stretch forth their hand again and command the stars. I want a rebirth of glory, a renaissance of power! I want to stop running through my life like a man late for an appointment, afraid to look back or look forward. I want us to be what we used to be! I want... I want it all back the way it was. Does that answer your question?

BT~Tarik

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Re: Battle-Sights - v4.0 effects mod.
« Reply #5 on: August 20, 2011, 03:12:53 AM »

Is it working on 4.101 games (DBW, UP 3) ? Would be too bad if not, cause it sounds great !
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Germy66

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Re: Battle-Sights - v4.0 effects mod.
« Reply #6 on: August 20, 2011, 03:38:36 AM »

Thanks Slikk
im not tested yet but
i think this must be looking very cool
New 3D con-trails. (I’ve had over 168 con-trails on screen without any of them disappearing)
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BT~Tarik

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Re: Battle-Sights - v4.0 effects mod.
« Reply #7 on: August 20, 2011, 06:12:37 AM »

Unfortunately it doesn't work on DBW 1.5  :( the game starts fine but when loading a mission it freezes at 100 %  :(
So sad... But i will try out battle sounds now
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SAS~Malone

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Re: Battle-Sights - v4.0 effects mod.
« Reply #8 on: August 20, 2011, 06:47:40 AM »

Unfortunately it doesn't work on DBW 1.5

well, it is marked as a 4.09 mod, so that should already give some indication as to what version it is for....
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BT~Tarik

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Re: Battle-Sights - v4.0 effects mod.
« Reply #9 on: August 20, 2011, 06:53:20 AM »

Don't worry, i've seen that one, but often these marks aren't very indicative, because alot of mods and topics in general still have the standard "is still for 4.09 only" but are for/about 4.101. And also i thought it's always worth testing, isn't it ;) ?

Btw Slikk, battle sounds are great, always missed those bomb explosion sounds !
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londo16

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Re: Battle-Sights - v4.0 effects mod.
« Reply #10 on: August 20, 2011, 10:31:48 AM »

Milantarik I have the exact same problem and I'm running in 4.09 with sas modact
Finally got a mission to load and the planes started in the sea and the ships don't move produce smoke from their stacks very strange.
Still waiting to get off work before I redownload it and try again
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Ambassador Londo Mollari: Do you really want to know what I want? Do you really want to know the truth? I want my people to reclaim their rightful place in the galaxy. I want to see the Centauri stretch forth their hand again and command the stars. I want a rebirth of glory, a renaissance of power! I want to stop running through my life like a man late for an appointment, afraid to look back or look forward. I want us to be what we used to be! I want... I want it all back the way it was. Does that answer your question?

RooMan296

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Re: Battle-Sights - v4.0 effects mod.
« Reply #11 on: August 20, 2011, 12:27:12 PM »

Woohoo! There are some great effects in this! Mid air explosion, artillery fire, bomb explosions are some of my favorites. Nose cannon fire is a bit extreme but fun...if you aren't permanently blinded by the muzzle flash. My only criticisms would be the lack of a Mistel explosion and I didn't notice anything different about the nukes. Napalm is great. Some really nice work! THANKS!!!!

I loved the flak bursts as well and half expected to see them actually throw off a burst of light at night but alas...still no.
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