• December 03, 2021, 09:27:48 AM
• Welcome, Guest

Pages: 1 2 3 [4] 5   Go Down

### AuthorTopic: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9  (Read 29971 times)

0 Members and 1 Guest are viewing this topic.

#### SAS~CirX

• Editor
• member
• Offline
• Posts: 5179
• No Zips, Only Buttons
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #36 on: June 10, 2011, 06:15:05 AM »

Id say ditch the bands if there is any indecision. the reason is that, a plane without bands is still perfectly usable for D-day area and era missions, and also for everything else, while a plane with bands, is sort of tied to a specific series of operations.

We can give it a summer and eto skin, and we can put stipes on one of them and none on the other.

Choice is just, which.

Are there multi slots for this too? I still have to look.

We should get a good skin with stripes only at the bottom, and a skin with no stripes.

We can make the assinments later.
Logged

#### B16Enk

• member
• Offline
• Posts: 1
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #37 on: June 10, 2011, 10:10:26 AM »

yes, my bandwith is all used up by guys downloading UP3, so no files over 200mb can be DLed.

I thought there would be other who would be so kind as to post dsome static download links for UP3, but it seems PBoatAvi8tor and I were the only morons who did.

well, at least we go a whole bunch of thank you notes and posts for our money ($70 in my case). I think there are as many as two such posts! Same here I see. 2 months of work, 290 downloads and counting. 2 thank you's. Give me a moment, Ill go buy some more bandwidth for ya'll. First off add my appreciation for your contribution to the community! Secondly - have you considered using drop box? I tried to get the DangerDogz interested in this too, you can easily get 2.5GB - 3GB free storage with a publicly shared folder too (SAS Admins could do the same and if they have root access a Linux client is available). If interested PM me and I can invite - it will add 250MB to my account, or just go get it anyway! Third.. I have mirrored them on the Dogz server, here: http://dangerdogz.com/forums/files/category/25-up3/ Logged #### SAS~CirX • Editor • member • Offline • Posts: 5179 • No Zips, Only Buttons ##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9 « Reply #38 on: June 10, 2011, 10:36:36 AM » Ok, I'm trying to upload them to Filefactory. Here is the first link (part 7): http://www.filefactory.com/file/cca7c28/n/sasup_fbdsm_07.7z Part 8: http://www.filefactory.com/file/cca7e22/n/sasup_fbdsm_08.7z And part 9: http://www.filefactory.com/file/ccbac85/n/sasup_fbdsm_09.7z Done... another mirror avalaible. And... Thank you very very much again. Thanx a bunch mate! links added yes, my bandwith is all used up by guys downloading UP3, so no files over 200mb can be DLed. I thought there would be other who would be so kind as to post dsome static download links for UP3, but it seems PBoatAvi8tor and I were the only morons who did. well, at least we go a whole bunch of thank you notes and posts for our money ($70 in my case). I think there are as many as two such posts!

Same here I see. 2 months of work, 290 downloads and counting. 2 thank you's.

Give me a moment, Ill go buy some more bandwidth for ya'll.

Secondly - have you considered using drop box?
I tried to get the DangerDogz interested in this too, you can easily get 2.5GB - 3GB free storage with a publicly shared folder too (SAS Admins could do the same and if they have root access a Linux client is available).
If interested PM me and I can invite - it will add 250MB to my account, or just go get it anyway!

Third.. I have mirrored them on the Dogz server, here: http://dangerdogz.com/forums/files/category/25-up3/

also thank you very much for the mirror, added to the first post.

Actualy mediafire has been very good for us, the only thing that is causing toruble is that we are one of only 2 public available static downloads for UP3. And that is REALY fucking us over. So if anyone with great internet and some servers or accounts out there reads this: please considder hosting UP3, even if just for a week or two.
Logged

#### GilB57

• Modder
• member
• Offline
• Posts: 377
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #39 on: June 10, 2011, 11:51:02 AM »

Quote
depending on the game markings which I do not remember

In fact, it is marked because Tempest doesn't show roundels if you apply a RAF squadron (only code letters). For other countries, a skin without fin flash should be found (not so easy). I can try to find some if you want ?

Confirmed : 2 slots for Tempest : GB & Multi1.
Logged

#### CWMV

• Kalashnikov connoisseur
• Modder
• member
• Offline
• Posts: 2706
• A free people ought to be armed and disciplined.
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #40 on: June 10, 2011, 12:01:17 PM »

I noticed this with the P-51B or C too, when country USAAF is selected and markings on no national insignia are displayed.
Logged

#### GilB57

• Modder
• member
• Offline
• Posts: 377
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #41 on: June 11, 2011, 05:02:01 AM »

Yes, a few planes are the same...
Logged

#### SAS~CirX

• Editor
• member
• Offline
• Posts: 5179
• No Zips, Only Buttons
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #42 on: June 11, 2011, 06:31:46 AM »

just  for info, the fbdsm does not change the behaviour of any decals in the game. Many US planes do not display decals when used by US because that is the way they have always been. In FBDSM, we of course put the decals on the skin in these cases, as they were on the stock default skins.

So this is not in the slightest at all an issue with FBDSM. It is an issue with the way the game implemented US marking systems.
Logged

#### Moskilla

• member
• Offline
• Posts: 4
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #43 on: June 12, 2011, 04:09:36 PM »

Thank you very much!!!

It is a fu**ing amazing mod!!!!

My small contribution:

The skins of all spanish I-16 (type 5, 10, 10wc and UTI-4) are totally incorrect. I made a small mod with the correct skins, you can download from here:

Credits:
Type 5: ManOWar (with a very little adjustments by me)
Type 10: Aroman & Alge1(with a littles adjustments by me)
Type 10wc: Aroman & Alge1
UTI-4: Moskilla (based on Type 5 skin by ManOWar & templante by Ivan750)
Logged

#### Moskilla

• member
• Offline
• Posts: 4
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #44 on: June 13, 2011, 03:11:50 AM »

The skins of all spanish I-16 (type 5, 10, 10wc and UTI-4) are totally incorrect.

I do, appreciate *very* much any contribution (including this one I am very interested in SCW and recognize I don't know enough)...

What you see quoted, though....  I mean, don't take me wrong, but unless I put up pink skins for I-16 there is no such thing as "totally incorrect".

It is more usefull to me if you point out specific aspects of specific skins with also the data showing me how it would look more close to the real deal.

Providing a set of skins is always appreciated (downloading right now ), but it doesn't really let me know WHICH specific aspects are really out of line and not JUST a matter of personal opinion or debate.

For example, AlanOwar pointed out that mottled camo for I-16 was result of postwar repaints for movies, and showed photos accordingly (thus we ruled them out). That way I learn. I wish something of that sort together with the skins you nicely shared

Sorry, my english is too bad....

These are the correct colors:
Ok, if many skins authors may be it's not too late and this helps...

Yes, these are directly scanned from some original pieces. Specially green is from a fabric piece perfectly preserved (I had in my hand it, and it's awesome, like painted yesterday). May be scaning is not the best way to get the color but the chip is Ok with the color and quite well match.
http://www.sas1946.com/main/index.php/topic,15452.msg165563.html#msg165563

All skins I put in my previous message using those colors.

About the "totally incorrect" skins (maybe should have used another expression):

Type 5:
The lower is too white, should be blue.

Type 10 & UTI-4:
This skin is the personal plane of the head of the "7ª Escuadrilla del Grupo 21", was a unique aircraft, there were no other aircraft with the same scheme.

Type 10 W. Cyclone:
I've never seen a picture of an I-16 with that scheme, it is very strange .... but one thing is clear, that scheme is not "generic" scheme.

Except a few exceptions, all I-16 W.Cyclone operated in the "4ª Escuadrilla del Grupo 21", so the right thing is to use the generic skin of 4ª Escuadrilla.

Here are some pictures of airplanes with the same generic scheme of the skins-pack I've put in my previous message:

Type 5:

Type 10:

Type 10 W. Cyclone:

UTI-4:

Logged

#### Moskilla

• member
• Offline
• Posts: 4
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #45 on: June 13, 2011, 05:00:28 AM »

Muchas gracias de nuevo...  me atrevo a pedirte los skins que mandaste pero en bmp y no ya en tga (aunque sospecho que usamos el mismo skin para tipo5 pero desaturamos los colores republicanos -especialmente amarillo y morado... se ve demasiado chillon en el juego).

The Type 5 is this:
http://www.sas1946.com/main/index.php/topic,16431.msg160343/boardseen.html#new

Sorry, I am a newbie to the modding and still do not know how to save bmp skins in order to be used in the IL2

Quote
El Tipo 5 es este:http://www.sas1946.com/main/index.php/topic,16431.msg160343/boardseen.html#new

Lo siento pero soy un novato en el modding y aún no se como guardar los skins en bmp para que puedan ser utilizados en IL2
Logged

#### Moskilla

• member
• Offline
• Posts: 4
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #46 on: June 13, 2011, 05:19:48 AM »

Sorry, I am a newbie to the modding and still do not know how to save bmp skins in order to be used in the IL2

So you only have tga's? I thought you had the bmp originals

Yes, I only have TGA's.

-The skin of Type10 is a modification of the skin of Type10WC of this mod:
http://www.sas1946.com/main/index.php/topic,26.0.html

-UTI-4 is a combination of here:
and here:
http://www.sas1946.com/main/index.php/topic,16431.msg160343/boardseen.html#new
Logged

#### Ala13_ManOWar

• Modder
• member
• Offline
• Posts: 645
##### Re: The SAS F#cking Big Default Skinmod (SAS FBDSM) PART 7-9
« Reply #47 on: July 07, 2011, 03:29:11 AM »

Sorry Moskilla, I didn't saw before your mesage. It's ok with the skins, use them as you want.

Quote
aunque sospecho que usamos el mismo skin para tipo5 pero desaturamos los colores republicanos -especialmente amarillo y morado... se ve demasiado chillon en el juego
It depends on everyone screen configuration, but those color I see OK, and, they are nor "yellow" and "purple" at all, but exactly republican flag colors, (yellow is a little orange, purple is a deep one very saturated). If you think they are too brilliant go ahead, but try not to change them so much because they are what they should be, above all please don't try to get them as simple yellow and whitish purple because they are not that.

In Spanish republican type 10 you can use directly Aroman skin for type 10 WC, it's done with same colour samples I posted and is correct. So really the only left is UTI 4, but Moskilla adapted it and we have now .

S!
Logged
Pages: 1 2 3 [4] 5   Go Up

Page created in 0.067 seconds with 25 queries.