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Author Topic: NEW BIG MIDEAST MAP V2.00final  (Read 37024 times)

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chameleon

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #48 on: October 26, 2014, 11:22:28 PM »

Hi all.
I'm making now dynamic campaign for Vichy airforces https://www.sas1946.com/main/index.php/topic,43103.0.html
In this campaign i have to use airbases Rayak and Baalbeck, which not avaliable.
Someone, help. I don't know how to change actors.static, and author is offline.
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wolfiz

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #49 on: October 27, 2014, 02:45:52 PM »

This was huge effort looks good in the little mission I created. A question though. You added "hotfix" files to your original post. Wouldn't it make more sense to replace the files in the main "final" file and reupload it with a new link and an updated version number?
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Whiskey_Sierra_972

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #50 on: March 13, 2015, 05:07:51 AM »

Hi!

Need help!

Can someone (I hope that the devloper also see this post) try to see if this object is working in his installation:

3do/Buildings/Mideast/Bridge2ro

I'm asking for a debugging of my map unification project that give me this error:

INTERNAL ERROR: FGroups3: Data in in section [FaceGroups] are corrupted
WARNING: object '3do/Buildings/Mideast/Bridge2ro/Live.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3do/Buildings/Mideast/Bridge2ro/Live.msh
WARNING: object '3do/Buildings/Mideast/Bridge2ro/live.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Mideast/Bridge2ro/live.sim
com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Mideast/Bridge2ro/live.sim not created

If your object is working , please report here (I'll PM you so we can contact directly for share the working files)

Thanks in advance for your help!
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Mick

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #51 on: March 13, 2015, 05:13:12 AM »

I don't have that map, but sometimes you get such errors simply because the technics.ini of the object doesn't call a "live.sim" but a "hier.him" or else ...

Check in your technics.ini what is called for this Bridge2ro object, and simply modify it accordingly ...  ;)
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Whiskey_Sierra_972

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #52 on: March 13, 2015, 05:51:27 AM »

No Mick , checked all entries....and also used the original....without fortune!
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Uufflakke

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #53 on: March 13, 2015, 06:43:54 AM »

Got the bridge working in DBW 1.71.

Not the most beautiful object in game (unfinished?) but it shows up.

Unfortunately, I do not have it extracted.



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Whiskey_Sierra_972

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #54 on: March 13, 2015, 09:13:13 AM »

Thanks mate!

I'll give a look there too....find 9 object between more than 3000 is a bit frustating!
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Uufflakke

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #55 on: March 13, 2015, 09:28:10 AM »

On previous page is a download link including its objects.
Saves you a lot of work extracting all the .sfs files of DBW 1.71  ;)
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Whiskey_Sierra_972

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #56 on: March 13, 2015, 09:44:54 AM »

Thanks mate!

I miss it because I thought was still for v2....downloading now!

:)
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Whiskey_Sierra_972

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #57 on: March 14, 2015, 04:42:50 AM »

Also in those new files the bridge is working only in it's older mesh , not in the new....

Asked to the authors if he have an update or fix!

Finger crossed for Nounette reply!
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Tzacol

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #58 on: November 07, 2017, 10:44:51 AM »

Does anyone know where I can get a map file of this map? I have it listed in my all.ini from WAW mod, but need the map files to add working airfields to Sudan for an up and coming early desert campaign. The link no longer works, not surprising really since it was posted in 2013, Or is there a way of getting it out of the sfs files?

thanks
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SAS~Gerax

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Re: NEW BIG MIDEAST MAP V2.00final
« Reply #59 on: November 07, 2017, 11:30:15 AM »

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