Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 4 [5] 6   Go Down

Author Topic: NEW BIG MIDEAST MAP V2.00final  (Read 35660 times)

0 Members and 1 Guest are viewing this topic.

chameleon

  • Modder
  • member
  • Offline Offline
  • Posts: 46
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #48 on: October 26, 2014, 11:22:28 PM »

Hi all.
I'm making now dynamic campaign for Vichy airforces https://www.sas1946.com/main/index.php/topic,43103.0.html
In this campaign i have to use airbases Rayak and Baalbeck, which not avaliable.
Someone, help. I don't know how to change actors.static, and author is offline.
Logged

wolfiz

  • member
  • Offline Offline
  • Posts: 116
    • IL-2 Sturmovik 1946 Modders and News
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #49 on: October 27, 2014, 02:45:52 PM »

This was huge effort looks good in the little mission I created. A question though. You added "hotfix" files to your original post. Wouldn't it make more sense to replace the files in the main "final" file and reupload it with a new link and an updated version number?
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6325
  • In memory of my beloved hero: Saburo SAKAI!
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #50 on: March 13, 2015, 05:07:51 AM »

Hi!

Need help!

Can someone (I hope that the devloper also see this post) try to see if this object is working in his installation:

3do/Buildings/Mideast/Bridge2ro

I'm asking for a debugging of my map unification project that give me this error:

INTERNAL ERROR: FGroups3: Data in in section [FaceGroups] are corrupted
WARNING: object '3do/Buildings/Mideast/Bridge2ro/Live.msh' of class 'SkinTL' not loaded
INTERNAL ERROR: MeshObj: Can't load mesh 3do/Buildings/Mideast/Bridge2ro/Live.msh
WARNING: object '3do/Buildings/Mideast/Bridge2ro/live.sim' of class 'SIM' not loaded
INTERNAL ERROR: MeshObj: Can't load SIM 3do/Buildings/Mideast/Bridge2ro/live.sim
com.maddox.il2.engine.GObjException: Mesh 3do/Buildings/Mideast/Bridge2ro/live.sim not created

If your object is working , please report here (I'll PM you so we can contact directly for share the working files)

Thanks in advance for your help!
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 5347
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #51 on: March 13, 2015, 05:13:12 AM »

I don't have that map, but sometimes you get such errors simply because the technics.ini of the object doesn't call a "live.sim" but a "hier.him" or else ...

Check in your technics.ini what is called for this Bridge2ro object, and simply modify it accordingly ...  ;)
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6325
  • In memory of my beloved hero: Saburo SAKAI!
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #52 on: March 13, 2015, 05:51:27 AM »

No Mick , checked all entries....and also used the original....without fortune!
Logged

Uufflakke

  • Modder
  • member
  • Offline Offline
  • Posts: 2078
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #53 on: March 13, 2015, 06:43:54 AM »

Got the bridge working in DBW 1.71.

Not the most beautiful object in game (unfinished?) but it shows up.

Unfortunately, I do not have it extracted.



Logged
"The Best Things In Live Aren't Things"

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6325
  • In memory of my beloved hero: Saburo SAKAI!
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #54 on: March 13, 2015, 09:13:13 AM »

Thanks mate!

I'll give a look there too....find 9 object between more than 3000 is a bit frustating!
Logged

Uufflakke

  • Modder
  • member
  • Offline Offline
  • Posts: 2078
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #55 on: March 13, 2015, 09:28:10 AM »

On previous page is a download link including its objects.
Saves you a lot of work extracting all the .sfs files of DBW 1.71  ;)
Logged
"The Best Things In Live Aren't Things"

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6325
  • In memory of my beloved hero: Saburo SAKAI!
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #56 on: March 13, 2015, 09:44:54 AM »

Thanks mate!

I miss it because I thought was still for v2....downloading now!

:)
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6325
  • In memory of my beloved hero: Saburo SAKAI!
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #57 on: March 14, 2015, 04:42:50 AM »

Also in those new files the bridge is working only in it's older mesh , not in the new....

Asked to the authors if he have an update or fix!

Finger crossed for Nounette reply!
Logged

Tzacol

  • member
  • Offline Offline
  • Posts: 43
  • I owe much; I have nowt; the rest is for the poor
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #58 on: November 07, 2017, 10:44:51 AM »

Does anyone know where I can get a map file of this map? I have it listed in my all.ini from WAW mod, but need the map files to add working airfields to Sudan for an up and coming early desert campaign. The link no longer works, not surprising really since it was posted in 2013, Or is there a way of getting it out of the sfs files?

thanks
Logged

SAS~Gerax

  • SAS Team
  • member
  • Offline Offline
  • Posts: 4765
Re: NEW BIG MIDEAST MAP V2.00final
« Reply #59 on: November 07, 2017, 11:30:15 AM »

Logged
i7-13700K, MSI RTX4090, Kingston 64GB, Asus Z790-P, Crucial SSD 1TB, Kingston SSD 4TB;
Pages: 1 2 3 4 [5] 6   Go Up
 

Page created in 0.028 seconds with 26 queries.