Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 5 [6] 7 8 9   Go Down

Author Topic: HUD mod - additional info  (Read 42476 times)

0 Members and 1 Guest are viewing this topic.

jeanba

  • Modder
  • member
  • Offline Offline
  • Posts: 891
Re: HUD mod - additional info
« Reply #60 on: January 18, 2013, 06:05:30 AM »

Looks great !
Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6439
  • In memory of my beloved hero: Saburo SAKAI!
Re: HUD mod - additional info
« Reply #61 on: January 18, 2013, 06:33:22 AM »

Great news for the indication added!

Can I ask if there is any chance to have also position selectable?

I try to explain:

If I like to have this order:

trim
flap
Vspeed
AoA

can this be done also by the order in which I write the entries into the conf.ini?
Logged

benitomuso

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2587
  • P.A.L.
Re: HUD mod - additional info
« Reply #62 on: January 18, 2013, 07:50:23 AM »

Walter,
              it can be done. Perhaps not so easily as taking the order of the list, but assuming something like a numer = text line (from bottom to top order). So let-s say HUDAoAPosition = 2 would mean the second line over the basic set of info and HUDTrimPosition = 0 would mean no Trim indication (default).

  Regards,
                       Pablo
Logged

Sandbag69

  • member
  • Offline Offline
  • Posts: 29
Re: HUD mod - additional info
« Reply #63 on: January 18, 2013, 12:25:08 PM »

Hi, Is this Mod still available on line.  I get a dead link when I click it
Cheers
Logged

Kilo

  • Modder
  • member
  • Offline Offline
  • Posts: 548
  • Hold my beer!
    • Sqn. 71 fighter-bombing Silver Wings
Re: HUD mod - additional info
« Reply #64 on: January 18, 2013, 12:26:35 PM »

Use Uzin's link.
Logged
Fortune favours the bold; disaster even more so

Badmuthafunker

  • member
  • Offline Offline
  • Posts: 384
Re: HUD mod - additional info
« Reply #65 on: January 18, 2013, 01:04:31 PM »

Doesn't work for me, unfortunately; either by creating HudCustomization.ini or editing the mods section in conf.ini.
Logged

Freelansir

  • member
  • Offline Offline
  • Posts: 34
Re: HUD mod - additional info
« Reply #66 on: January 18, 2013, 02:32:57 PM »

Pablo,

I'm getting the bombsight angle included in the cockpit view.

HSFX6.017



Logged

Whiskey_Sierra_972

  • Modder
  • member
  • Offline Offline
  • Posts: 6439
  • In memory of my beloved hero: Saburo SAKAI!
Re: HUD mod - additional info
« Reply #67 on: January 18, 2013, 02:54:29 PM »

Walter,
              it can be done. Perhaps not so easily as taking the order of the list, but assuming something like a numer = text line (from bottom to top order). So let-s say HUDAoAPosition = 2 would mean the second line over the basic set of info and HUDTrimPosition = 0 would mean no Trim indication (default).

  Regards,
                       Pablo

I was using yur mods a few more and , now a little more acquainted with it I noticed that my request maybe don't worth the fatigue because if making them anyway selectable allow each user to add which line personally felt as needed....
Logged

benitomuso

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2587
  • P.A.L.
Re: HUD mod - additional info
« Reply #68 on: January 19, 2013, 01:51:56 AM »

It was not difficult to add the engines parameters, and in wide screens it is quite possible to see everythign clear at the same time.

This is a B-29.

Walter, I will make available the order customization. It is not so difficult.

Freelansir, it is strangte your problem. I use HSFX 6.017 too and don't have a simila problem. Eventhough the upcoming version will be very pure and will solve any possible issue. The current one was just a personal adaptation.

Regards,
                        Pablo
Logged

Blaubaer

  • member
  • Offline Offline
  • Posts: 514
Re: HUD mod - additional info
« Reply #69 on: January 19, 2013, 03:05:16 AM »

My system: HSFX 6.0.17, just HSFX history mod and HudCustomize enabled - freeze when pushing the fly button.
Any hints for solution?

Regards, der Blaubär
Logged

benitomuso

  • SAS Team
  • member
  • Offline Offline
  • Posts: 2587
  • P.A.L.
Re: HUD mod - additional info
« Reply #70 on: January 19, 2013, 09:36:59 AM »

Blaubar,
                  if you are talking about the original HudCustomize, I think that it was a 4.10 version.

  Without knowing that specific MOD, I know that there were changes in the HUD class from v4.101 to v4.111, so it is not difficult to infer that the reason is that one.

  Regards,
                       Pablo
Logged

Blaubaer

  • member
  • Offline Offline
  • Posts: 514
Re: HUD mod - additional info
« Reply #71 on: January 19, 2013, 10:22:19 AM »

My source: Uzin, 13.2.12: http://www.uloz.to/11055444/hudcustomize-7z - Is there another one for 4.11.1?

Regards, der Blaubär
---
IL-2 Sturmovik 1946 >>> Blaubär Club
Logged
Pages: 1 ... 3 4 5 [6] 7 8 9   Go Up
 

Page created in 0.042 seconds with 26 queries.