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Author Topic: WESTFRONT44 - Final  (Read 62193 times)

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SAS~Tom2

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Re: WESTFRONT44 - Final
« Reply #24 on: May 02, 2011, 12:29:27 PM »

The CoD team really needs to hire GilB57 and redko.
Fantastic shots gentlemen! :o
Awesome immersion!

Tom
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GilB57

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Re: WESTFRONT44 - Final
« Reply #25 on: May 03, 2011, 12:18:49 PM »

Just for eyes pleasure:





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Flying H

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Re: WESTFRONT44 - Final
« Reply #26 on: May 03, 2011, 01:20:11 PM »

A shitload of eye-candy! Delightful pleasure flying between shootouts!
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And you can fly, high as a kite, if you want to.........

Airbourne

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Re: WESTFRONT44 - Final
« Reply #27 on: May 04, 2011, 09:33:56 AM »

Great maps. Unfortunately I have the old won't save in FMB problem with both maps. I am talking about 4.09 here. I don't have the problem with other maps and I have tried the static.ini checker which says I have all the objects needed. Also tried opening the maps in FMB and hitting shift tab. The only thing that looks wrong is that one line says: java.lang.NullPointerException. I know that means java can't find an object or something like that but that is as far as I go. Anyone know what I should do next? Just hope I haven't missed something really obvious.
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McWolf

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Re: WESTFRONT44 - Final
« Reply #28 on: May 04, 2011, 11:45:54 AM »

Very nice map! must have!! I really wish those texture can replace all default maps
PS? I find VP default map repack has similar texture too. Am I right?





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GilB57

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Re: WESTFRONT44 - Final
« Reply #29 on: May 04, 2011, 12:01:20 PM »

Quote
The only thing that looks wrong is that one line says: java.lang.NullPointerException.

Without a missing texture or object?
I encountered this pb ONCE : it was a WRONG "space" character in the all.ini line concerning the map I tried to load. I replaced this "space" by a "_" and it loaded !

Does load + doesn't save = missing object

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Knochenlutscher

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Re: WESTFRONT44 - Final
« Reply #30 on: May 04, 2011, 09:24:34 PM »

Don't know where to address a very annoying bug/incident happening when using Westfront Winter QMB  https://www.sas1946.com/main/index.php/topic,14680.0.html scramble/blue with loadouts (Sc250 or anything else). My AI mates keep crashing in the woods, this bug was on some of the Fingulf DGEN missions too (Helsinki AB), when I selected a Fw 190A-5 and loadouts.
I use the Me 262 A-2a, i.e. on Berlin Scramble Blue, everythings fine, on others too. But this uses magnetos placed in front of the runway. Any idea?
I wanted to try the opposite waypoint of the runway, but the snap function in FMB only lets me access 3 of 4 possible points for T/O.
the airfield is Chievres, that's where the QMB Scramble starts. Though the runway seems long enough to me that AI must get airborne at least with a minimum loadout.
I can save missions, but can't sort this prob out.
Thanks again
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GilB57

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Re: WESTFRONT44 - Final
« Reply #31 on: May 05, 2011, 02:38:09 AM »

Hi, I currently don't support QMB missions files & bugs, maybe you should ask to QMB missions author ?

Anyway, some airfields have very short runways for IAs operations... but it's not the case of Chievres, if I remember well.
I'll do some test IAs take-off & landing with standard FMB mission, when I'll find some time .

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Benno

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Re: WESTFRONT44 - Final
« Reply #32 on: May 05, 2011, 03:33:46 AM »

Hi'
I've installed it in JGSE according to instructions,  but it does not appear in the FMB Maplist  ?
I'm using 4.09m+UP2.1.
 Help please ,Anybody knows.
Benno
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GilB57

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Re: WESTFRONT44 - Final
« Reply #33 on: May 05, 2011, 07:28:59 AM »

...Maybe because you have an active "Mods" folder in your game ?

If so, you'll have to MANUALLY add these lines in your mapmods/maps/all.ini file (in the proper section):

WestFront44(Summer) WestFront44/WF44S_load.ini
WestFront44(Winter) WestFront44/WF44W_load.ini 
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GilB57

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Re: WESTFRONT44 - Final
« Reply #34 on: May 06, 2011, 04:17:50 AM »

Just for dutch people :


3e JaVa defending Walhaven airfield on 05-10-40 morning ... (I like this little Fokker ;) )
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Benno

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Re: WESTFRONT44 - Final
« Reply #35 on: May 06, 2011, 06:13:53 AM »

GILB57
Thanks for that hint.
Have a good weekend
Benno
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