Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 21 22 23 [24] 25 26 27 ... 34   Go Down

Author Topic: Water=4  (Read 194553 times)

0 Members and 2 Guests are viewing this topic.

SirSpamAlot

  • member
  • Offline Offline
  • Posts: 7
Re: Water=4
« Reply #276 on: August 04, 2012, 09:17:06 AM »

Ah, so I cant have my resolution at 1920x1080 to fix my water details :/?

Apparently it still dosent work
Logged

bomberkiller

  • Treffen sich zwei Jäger...!
  • Modder
  • member
  • Offline Offline
  • Posts: 4929
  • Bf-109G-6/R6 = Bomber Killer
Re: Water=4
« Reply #277 on: August 04, 2012, 09:19:48 AM »

Quote
Ah, so I cant have my resolution at 1920x1080 to fix my water details :/?

No!

Resolution is resolution! Water is water!
Logged
FAC N° 9 ...cheers mein Schatz

SirSpamAlot

  • member
  • Offline Offline
  • Posts: 7
Re: Water=4
« Reply #278 on: August 04, 2012, 10:16:50 AM »

I still dont have it working due I dont know where to put the files.
Logged

Hangman

  • Modder
  • member
  • Offline Offline
  • Posts: 819
Re: Water=4
« Reply #279 on: August 04, 2012, 10:31:10 AM »

If you want to activate mod via JSGME you should put folder of this mod inside jsgmemods folder inside your main game folder

Good luck ;)
Logged

Ass Eagle

  • member
  • Offline Offline
  • Posts: 938
Re: Water=4
« Reply #280 on: August 04, 2012, 11:07:38 AM »



EDIT: It also seems like when I turn my water=1 up to water=4 in my config it resets to one when I start the game. Weird
set your conf.ini to 'read only' only after you set your settings and save. Game must NOT be running when you do!

example: D:\games\IL-2 Sturmovik - 1946\ conf.ini ~ right click/ properties/ check 'read only'/ apply/ ok

heres my 'perfect' conf.ini (beware I use ATI card perfect water with ATI=2 perfect water with Nvidea=4)

Code: [Select]
[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1680
height=1050
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=0
SaveAspect=1
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=atioglxx.dll
DirectX=dx8wrap.dll

[NET]
speed=5000
routeChannels=0
serverChannels=31
localPort=21000
remotePort=21000
SkinDownload=1
serverName=No Name
serverDescription=
remoteHost=
localHost=
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.6925,dy=0.071666665,x=0.0,y=0.0)

[game]
Arcade=0
HighGore=1
mapPadX=0.66875
mapPadY=-0.046666667
viewSet=34
Intro=0
NoSubTitles=1
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=1
Typeclouds=1
mapPadMode=1
mapZoomMode=0
mapWheelMode=1

[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=3.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30
Ctrl C=copy
Ctrl X=cut
Ctrl V=paste

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=1
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=0
SoundFlags.hardware=0
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=6
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=0
ActLevel=0
MicLevel=0
SoundFlags.forceEAX1=0

[rts]
ProcessAffinityMask=3
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=us

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=0
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=1
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

Anisotropic=8

HardwareShaders=0

FogHaze=4
Shadows=3
Specular=3
SpecularLight=3
DiffuseLight=3
DynamicalLights=1
MeshDetail=5
VisibilityDistance=3

Sky=3
Cloudtype=2
Forest=3
LandShading=3
LandDetails=3

LandGeom=3
TexLarge=3
TexLandQual=3
TexLandLarge=3

VideoSetupId=10
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0


[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=0
TexFlags.UseVertexArrays=0
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=0
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=1
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=0
PhotoRealistic=1
Anisotropic=8

TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=0

HardwareShaders=1

FogHaze=4
Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=4
Effects=1
ForceShaders1x=0
PolygonOffsetFactor=-0.0625
PolygonOffsetUnits=-1.0

[DGen]
RandomFlights=3
;UseParkedPlanes=0
HistoricalRanks=1
NoAirfieldHighlight=1
MaxFLAK=40
MissionDistance=75
MaxBomberSkill=0

[Mods]
WepEffect=0
TracersPlayer=400
TracersAircrafts=300
TracersWorld=100
TracersWirbelwind=50




Logged

bomberkiller

  • Treffen sich zwei Jäger...!
  • Modder
  • member
  • Offline Offline
  • Posts: 4929
  • Bf-109G-6/R6 = Bomber Killer
Re: Water=4
« Reply #281 on: August 04, 2012, 11:41:13 AM »

Hi Ice~Eagle,

don't no any about "FogHaze=4" in your "conf.ini". For what is this entry?

Gerhard
Logged
FAC N° 9 ...cheers mein Schatz

Ass Eagle

  • member
  • Offline Offline
  • Posts: 938
Re: Water=4
« Reply #282 on: August 04, 2012, 11:59:25 AM »

Bodennebel in the morning. KurskRRR.

Nau ~
Logged

FilMit

  • member
  • Offline Offline
  • Posts: 35
Re: Water=4
« Reply #283 on: August 04, 2012, 06:44:03 PM »

 
  FogHaze=4  :o :o :o  What is this? This option has never been in conf.ini

  And Anisotropic = 8?? Why this difference? You rewrote the engine of IL-2, and silent?  :P

 Edit:  I am in shock. PhotoRealistic=1 is that for value?

 Do you have a good imagination, so probably better to fly  ;)

 Try the EndlessBeerOnMyDesk=1, can it work?  ::)

Logged

bomberkiller

  • Treffen sich zwei Jäger...!
  • Modder
  • member
  • Offline Offline
  • Posts: 4929
  • Bf-109G-6/R6 = Bomber Killer
Re: Water=4
« Reply #284 on: August 04, 2012, 06:52:30 PM »

Quote
Bodennebel in the morning. KurskRRR.

Danke
Logged
FAC N° 9 ...cheers mein Schatz

Roger Smith

  • "Cast in the name of God, ye not guilty" -Big O Boot up message
  • member
  • Offline Offline
  • Posts: 946
  • HgZ? He's just another Jason Beck
Re: Water=4
« Reply #285 on: August 04, 2012, 08:02:57 PM »

does this make the water animation more smooth? The 4.101 "perfect landscape" water is distracting and just doesn't look right
Logged

HundertzehnGustav

  • Banned on Sep 11/2012
  • member
  • Offline Offline
  • Posts: 3402
  • Arrogant Narcisistic Pussy
Re: Water=4
« Reply #286 on: August 06, 2012, 02:47:18 AM »

no, water animation is fixed, at what... 13 frames total?
Logged

bomberkiller

  • Treffen sich zwei Jäger...!
  • Modder
  • member
  • Offline Offline
  • Posts: 4929
  • Bf-109G-6/R6 = Bomber Killer
Re: Water=4
« Reply #287 on: August 06, 2012, 03:19:01 AM »

Quote
Try the EndlessBeerOnMyDesk=1, can it work?

Hi FilMit,

No!

But try:

[game]

CoolWhiskyAndRocks4ever=2

...doubled Scotch when ever you'll fly...
Logged
FAC N° 9 ...cheers mein Schatz
Pages: 1 ... 21 22 23 [24] 25 26 27 ... 34   Go Up
 

Page created in 0.078 seconds with 25 queries.