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Author Topic: Swordfish Mk.II (Update 20.10.2012) new mediafire links  (Read 47057 times)

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cgagan

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Re: Swordfish Mk.II
« Reply #12 on: April 02, 2011, 04:34:10 PM »

No rockets for me too, they donnot appear in FMB; I run a SAS mod-activated 4.101 game
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Docholiday

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Re: Swordfish Mk.II
« Reply #13 on: April 03, 2011, 02:20:13 AM »

Hi

I checked the problem. And I found out that, if I run the plane in an empty MODS-folder, I have the problem too !

The plane is already in use > 130 times. Could You please give me feedback if all users have this problem !   
It seems that only 4.101-versions make problems ??!

Doc
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dsawan

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Re: Swordfish Mk.II
« Reply #14 on: April 03, 2011, 02:59:56 AM »

Hi, I have 4.10 1 sas install and no rockets showing also.
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Korrigan

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Re: Swordfish Mk.II
« Reply #15 on: April 03, 2011, 03:36:03 AM »

Same thing here, Doc (4.101+SAS modact).
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mik88

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Re: Swordfish Mk.II
« Reply #16 on: April 03, 2011, 12:12:19 PM »

As an addendum to yesterday's comment, I just get options 1 to 6. I don't get depth charges either.
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Docholiday

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Re: Swordfish Mk.II
« Reply #17 on: April 03, 2011, 12:16:42 PM »

Hi at all


I am working restless on the problem ! 8)
But I did not find the solution.   But since the Mk.II works well with MOD-Packs  (HSFX and  UP 2.1) I think there is a problem with the weapon-files
Doc


I found it :   

4.101 user with loadout problems should load this patch   http://www.gamefront.com/files/20187371/SwordfishIIpatch_zip      extract it to Your games folder

Doc
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Docholiday

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Re: Swordfish Mk.II (problem solved)
« Reply #18 on: April 03, 2011, 03:16:06 PM »

Thanks Doc, patch works.

Meanwhile I found the planes in my mods folder wich enabled working rockets and other loadouts without this patch: P2V5 Neptune and/or Liberator GR.V. But this is obsolet now..  ;)

Hi mate

we found this simultaneously  ;)

it were the deepcharges who caused the trouble !

Doc
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tooslow

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Re: Swordfish Mk.II (problem solved)
« Reply #19 on: April 03, 2011, 03:37:19 PM »

 ;D Thanks Doc, your fix worked great I now get the same display as Gerax and it works in both the QMB & FMB.

Appreciate your efforts on the quick followup ... TS :)
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DIVEGUY43

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Re: Swordfish Mk.II (problem solved)
« Reply #20 on: April 03, 2011, 06:04:21 PM »

Thanks Doc!!!!this works perfectly in my custom install.
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Dark Apostle

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Re: Swordfish Mk.II (problem solved)
« Reply #21 on: April 03, 2011, 06:17:36 PM »

Awesome work Doc! Been looking forward to the MkII!
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cgagan

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Re: Swordfish Mk.II (problem solved)
« Reply #22 on: April 04, 2011, 12:31:16 AM »

Many thanks, Doc! Patch works fine with me also,
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Korrigan

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Re: Swordfish Mk.II (problem solved)
« Reply #23 on: April 04, 2011, 04:14:50 AM »

Good job Doc, thank you very much !
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