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Author Topic: Ecran-Wide 2 ~ WideScreen Support for Il2  (Read 65478 times)

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Benno

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #36 on: October 05, 2010, 03:22:06 AM »

Guy's and SAS_Malone !
A big thank you to you all ,  very nice,  i shall be busy   :P
I'm stuck with the old 6600 because my MoBo only has a AGP port,  i'm thinking  of a new MB  :P
Benno
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thefruitbat

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #37 on: December 20, 2010, 10:06:57 AM »

does anyone know of the top of there head what SFS file the original icons are in.

I've customised the size (reduced) of all the icons that are part of this mod, but theres a couple that aren't in it, like some of the mission objective icons, and i want to reduce them in size to.

currently going through all the SFS files looking, but any help pointing me in the right direction would be awesome!


EDIT found them.
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whiskey111

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #38 on: December 20, 2010, 11:36:38 AM »

Quote
note: This mod is already contained in UP2.01
There is previous version of this mod in UP 2.01.  not that.

Ecran Wide 2 no-map-frame patch works perfectly ! Thank you very much :)
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Korrigan

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #39 on: January 30, 2011, 01:59:47 PM »

Beo, sorry if this is obvious, but have you tried to change the SaveAspect value in your conf.ini ? It should be set to 0 for 16/9 or 16/10 screens.
FYI, here's the [window] section of my conf.ini:
[window]
width=1600
height=900
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0
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CWMV

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #40 on: February 11, 2011, 01:38:45 PM »

Well it certainly works as advertised.
My only issue is trying to find my correct 'size' to put in conf.ini
I'm running a 20" HP2009M monitor, and I know its 16x9, so I put 1600x900 in the conf.ini settings. gave me a serious sense of vertigo while playing! Something is not right at that setting. I also used the program mic linked to above but truth be told I'm not really sure what I'm looking at. Is there a list of monitor sizes and their corresponding resolutions somewhere? Ive searched here and elswhere and haven't found a whole lot.

EDIT: Ok well I should have checked wikipedia
http://en.wikipedia.org/wiki/List_of_common_resolutions

Thing is if I go any larger than 1600x900 the game wont start. I'm guessing because its a resolution that I cant run?
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Mick

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #41 on: February 11, 2011, 03:25:45 PM »

1600x900 is the native resolution of your HP monitor, so you should always and only use it as this is the best definition and quality you will get, make sure also that it is Windows desktop resolution ...  ;)
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CWMV

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #42 on: February 11, 2011, 06:01:04 PM »

1600x900 is the native resolution of your HP monitor, so you should always and only use it as this is the best definition and quality you will get, make sure also that it is Windows desktop resolution ...  ;)
Ok that makes sense, and its what windows is set to, but it definetly doesnt work in IL2.
Ill put it like this everything is, well, shortened! like this

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Whiskey_Sierra_972

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #43 on: February 12, 2011, 08:24:42 AM »

Have you enabled resize?
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Korrigan

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #44 on: February 12, 2011, 12:27:57 PM »

Not sure what your refering to so prpnably not
CWMV, I run my game in 1600x900 too, have a look at my conf.ini here: http://www.sas1946.com/main/index.php/topic,1472.msg140999.html#msg140999. Hope it will help.
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Mick

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #45 on: February 12, 2011, 02:55:06 PM »

CWMV what is weird is that the screenie you posted obviously shows a 16/9 image, only the Corvette is shrinked (very practical to park it by the way ...)  ???

Can you post a pic with an AC in game (profile and front view) ?

I am sure we are going to find a fix for that bug of yours ...  ;)
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CWMV

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #46 on: February 12, 2011, 05:52:27 PM »

Oh the corvette image is just something I found online to illustrate my point, its not quite that bad!
Damn I tried playing it again and after about 5 minutes I had to shut it off, just really hurts the eyes for some reason.
Ill try to get screen shots later.
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Mick

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Re: Ecran-Wide 2 ~ WideScreen Support for Il2
« Reply #47 on: February 13, 2011, 12:44:20 AM »

Ah, OK, now I understand better, I was wondering how you could have a shrinked object in an obviously 16/9 image ...  ;D
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