[09.01.2014 0:04:47] ------------ BEGIN log session -------------
[0:04:48] Trying to AutoMount SFS_AUTO\sasamt_jetwar_02.sfs... mounted successfully!
[0:04:48] Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs... mounted successfully!
[0:04:48] Trying to AutoMount SFS_AUTO\sasup_effects01.sfs... mounted successfully!
[0:04:48] Trying to AutoMount SFS_AUTO\sas_maps_01.sfs... mounted successfully!
[0:04:48] Trying to AutoMount SFS_AUTO\sas_sound_01.sfs... mounted successfully!
[0:04:48] Trying to AutoMount SFS_AUTO\sas_sound_02.sfs... mounted successfully!
[0:04:48] Trying to AutoMount SFS_AUTO\Through JSGME - SAS FX Small Collection.sfs... mounted successfully!
[0:04:48] AutoMounting SFS files from folder SFS_AUTO finished.
[0:04:48] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[0:04:48] INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0..2
[0:04:48] INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0..2
[0:04:48] INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0..32
[0:04:48] INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0..60
[0:04:48] INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1..512
[0:04:48] INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga'
[0:04:48] WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded
[0:04:48] INTERNAL ERROR: Texture required
[0:04:48] WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded
[0:04:51] Ship: Value of [USSIowaBB61]:<Mesh> not foundCan't set property
[0:04:51] java.lang.RuntimeException: Can't set property
[0:04:51] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.getS(BigshipGeneric.java:226)
[0:04:51] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.LoadShipProperties(BigshipGeneric.java:422)
[0:04:51] at com.maddox.il2.objects.ships.BigshipGeneric$SPAWN.<init>(BigshipGeneric.java:774)
[0:04:51] at com.maddox.il2.objects.ships.ShipJFC1.<clinit>(ShipJFC1.java:11)
[0:04:51] at java.lang.Class.forName0(Native Method)
[0:04:51] at java.lang.Class.forName(Unknown Source)
[0:04:51] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:84)
[0:04:51] at com.maddox.rts.Spawn.get_WithSoftClass(Spawn.java:57)
[0:04:51] at com.maddox.il2.game.Main.preloadChiefClasses(Main.java:243)
[0:04:51] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1648)
[0:04:51] at com.maddox.il2.game.Main3D.beginApp(Main3D.java:1579)
[0:04:51] at com.maddox.il2.game.MainWin3D.beginApp(MainWin3D.java:212)
[0:04:51] at com.maddox.il2.game.Main.exec(Main.java:432)
[0:04:51] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:04:51] Problem in spawn: com.maddox.il2.objects.ships.ShipJFC1$USSIowaBB61
[0:04:51] FM called 'FlightModels/Bf-109E-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[0:04:51] FM called 'FlightModels/Bf-109E-4.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[0:04:51] FM called 'FlightModels/Generic.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[0:05:21] Loading mission Quick/Crimea/CrimeaRedNoneN00.mis...
[0:05:21] Month = 7 , Hour = 12
[0:05:21] Temperature - 0m = 24.0 .
[0:05:21] Temperature - 1000m = 17.51001 .
[0:05:21] Temperature - 2000m = 11.019989 .
[0:05:21] Temperature - 12000m = -53.880005 .
[0:05:21] Loading map.ini defined airfields:
[0:05:21] Detected Vertex Shaders 3.0.
[0:05:21] *** Detected Shaders 4.0. NVidia 8XXX+ series!!!
[0:05:21] Vertex texture units: 32
[0:05:21]
[0:05:22] PBuffer: suitable formats: 6
[0:05:22]
[0:05:22] Created a 512x512 RenderTexture with BPP(8, 8, 8, 8)
[0:05:22] Depth = 24, stencil = 8
[0:05:22] PBuffer: suitable formats: 6
[0:05:22]
[0:05:22] Created a 1024x1024 RenderTexture with BPP(8, 8, 8, 8)
[0:05:22] Depth = 24, stencil = 8
[0:05:23] Load static objects
[0:05:23] ##### House without collision (3do/Buildings/Port/BaseSmallSegment/live.sim)
[0:05:23] ##### House without collision (3do/Buildings/Port/BaseSegment/live.sim)
[0:05:23] ##### House without collision (3do/Buildings/Port/Floor/live.sim)
[0:05:23] FM called 'FlightModels/B-24J.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[0:05:23] FM called 'FlightModels/WC1820_Heavy.emd' is being loaded from Alternative File: 'gui/game/buttons'
[0:05:23] Motor resolveFromFile starter = 0
[0:05:23] Motor resolveFromFile starter = 0
[0:05:23] FM called 'FlightModels/WC1820_Heavy.emd' is being loaded from Alternative File: 'gui/game/buttons'
[0:05:23] Motor resolveFromFile starter = 0
[0:05:23] Motor resolveFromFile starter = 0
[0:05:23] FM called 'FlightModels/WC1820_Heavy.emd' is being loaded from Alternative File: 'gui/game/buttons'
[0:05:23] Motor resolveFromFile starter = 0
[0:05:23] Motor resolveFromFile starter = 0
[0:05:23] FM called 'FlightModels/WC1820_Heavy.emd' is being loaded from Alternative File: 'gui/game/buttons'
[0:05:23] Motor resolveFromFile starter = 0
[0:05:23] Motor resolveFromFile starter = 0
[0:05:23] FM called 'FlightModels/B-24J.fmd' is being loaded from Alternative File: 'gui/game/buttons'
[0:05:23] Hook '_MGUN04' NOT found in mesh of class com.maddox.il2.objects.air.Liberator_GR_V
[0:05:24] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.7 -> 2 (delta = -0.7) to Range 0..2
[0:05:24] WARNING: ****( Unexpected txr reload (tfMipmap): '3DO/Cockpit/LiberatorGRV/glass.tga'
[0:05:24] INTERNAL ERROR: Str2FloatClamp() - Clamped 2.7 -> 2 (delta = -0.7) to Range 0..2
[0:05:24] WARNING: ****( Unexpected txr reload (tfNoDegradation,tfTranspBorder): '3DO/Cockpit/B-25J-AGun/glass.tga'
[0:05:24] INTERNAL ERROR: Can't open file '3DO/Cockpit/B-25J-AGun/Matt2D0o.mat'
[0:05:24] WARNING: object '3DO/Cockpit/B-25J-AGun/Matt2D0o.mat' of class 'TMaterial' not loaded
[0:05:24] INTERNAL ERROR: Material: Can't load 'Matt2D0o.mat'
[0:05:24] INTERNAL ERROR: Material: Can't load 'Matt2D0o.mat'
[0:05:24]
[0:05:24] java.lang.RuntimeException: INTERNAL ERROR: Material: Can't load 'Matt2D0o.mat'
[0:05:24]
[0:05:24] at com.maddox.il2.engine.HierMesh.Load(Native Method)
[0:05:24] at com.maddox.il2.engine.HierMesh.<init>(HierMesh.java:596)
[0:05:24] at com.maddox.il2.objects.air.Cockpit.<init>(Cockpit.java:882)
[0:05:24] at com.maddox.il2.objects.air.CockpitGunner.<init>(CockpitGunner.java:303)
[0:05:24] at com.maddox.il2.objects.air.CockpitLiberator_GR_V_AGunner.<init>(CockpitLiberator_GR_V_AGunner.java:125)
[0:05:24] at java.lang.Class.newInstance0(Native Method)
[0:05:24] at java.lang.Class.newInstance(Unknown Source)
[0:05:24] at com.maddox.il2.objects.air.Aircraft.createCockpits(Aircraft.java:3320)
[0:05:24] at com.maddox.il2.objects.air.Aircraft.load(Aircraft.java:2690)
[0:05:24] at com.maddox.il2.game.Mission.loadAir(Mission.java:1665)
[0:05:24] at com.maddox.il2.ai.Wing.load(Wing.java:144)
[0:05:24] at com.maddox.il2.game.Mission.loadWings(Mission.java:1343)
[0:05:24] at com.maddox.il2.game.Mission._load(Mission.java:761)
[0:05:24] at com.maddox.il2.game.Mission.access$6(Mission.java:732)
[0:05:24] at com.maddox.il2.game.Mission$BackgroundLoader.run(Mission.java:462)
[0:05:24] at com.maddox.rts.BackgroundTask.doRun(BackgroundTask.java:155)
[0:05:24] at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:108)
[0:05:24] at com.maddox.il2.game.Main.exec(Main.java:449)
[0:05:24] at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)
[0:05:25] ERROR file: File users/0/Icons not found
[0:05:25] Mission: Quick/Crimea/CrimeaRedNoneN00.mis is Playing
[0:05:25] INTERNAL ERROR: HierMesh: Can't find chunk 'HMask3_D0'
[0:05:25] warning: no files : music/inflight
[09.01.2014 0:05:40] -------------- END log session -------------
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