Special Aircraft Service

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3   Go Down

Author Topic: Why SFS, Buttons and COD encoding subject are not allowed  (Read 16331 times)

0 Members and 1 Guest are viewing this topic.

Jafa

  • Monkeeeeeeeeeey
  • Modder
  • member
  • Offline Offline
  • Posts: 281
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #12 on: March 09, 2011, 03:36:10 PM »

Oh for Cod's sake  ;D
Logged

PhoenixOrion

  • member
  • Offline Offline
  • Posts: 29
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #13 on: March 10, 2011, 02:43:07 AM »

Can I send u my 23.8 gig mod to be packed? LOL. JK Eventually I'd like to pack it but it is bloated and waiting for ultrapacks new version. I'm sure that it will cut quite a bit of it down. I did turn this mega mod of mine into an sfs archive and when I was done I think it was a little over 8 gigs but unfortunately IL-2 would not access it but now I realized that I did not add it to the .rc file list as well but even if I did I'm thinking it wouldn't work. In no way do I want to cheat. I just have a crapload of mods from here and allaircraft service that I use online so the game looks and sounds better when I play that I have consolodated into one mod folder thats the only way I figured out how to get that much stuff to work together where I know nothing is conflicting. It would be nice to do. But I do see your points and understand where your coming from. I think I've asked u this before but is there any chance Ultrapack is gonna come out with there newest pack before cliffs of dover. I also think this will keep people more interested in IL-2 and not just getting cliffs of dover and forgetting about the older game which will have more planes and so on not that they'll forget anyway but I do think it would help.
Logged

StG77_HaDeS

  • Character is destiny
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 1308
  • Act quickly,think slowly
    • IL2 FREE Mods for the IL2 On-Line Community
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #14 on: March 10, 2011, 03:09:43 AM »

is there any chance Ultrapack is gonna come out with there newest pack before cliffs of dover.

Yes. ;)
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 4364
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #15 on: March 10, 2011, 05:43:24 AM »

... now I understand why the release of CoD has been (apparently) delayed ...  ;D
Logged

Anders_And

  • member
  • Offline Offline
  • Posts: 56
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #16 on: March 10, 2011, 06:11:35 AM »

Hey Cirx can you help me with one thing?
Do you have the SFS packer?! I have heard you did...
Can you send it to me?
 :P
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 4364
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #17 on: March 10, 2011, 06:14:08 AM »

... you should have read the first page ...

"I DO NOT HAVE IT. Nor do I want it."  ;)
Logged

II/JG51-Lutz

  • member
  • Offline Offline
  • Posts: 156
    • De l'Histoire
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #18 on: March 10, 2011, 06:19:35 AM »

Cirx has not this packer: http://www.sas1946.com/main/index.php/topic,14360.0.html

and for Hades (he can confirm), or for me (including II/JG51)  we have taken a common decision (6 months ago) to not distribute it.
Logged

Anders_And

  • member
  • Offline Offline
  • Posts: 56
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #19 on: March 10, 2011, 07:25:40 AM »

Haha clearly some people just dont get sarcasm... Even with a smiley underneath my last reply haha...
Guess its cultural diffrences... In some societies there is no sarcasm, neither on tv or radio... Switzerland and Belgium in Europe etc etc come to mind as an example. With these people u can make sarcastic jokes and they will just look at you without understandting at all... On the other end of the scale u have countries like Netherlands, Uk and the Scandinavian countries... Thank God for these countries and mentalities..
Logged

SAS~CirX

  • Editor
  • member
  • Offline Offline
  • Posts: 4948
  • No Zips, Only Buttons
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #20 on: March 10, 2011, 09:22:23 AM »

Well, you know, the greatest inside joke shared by the greatest masters of sarcasm was to convince others that they weren't. ;)
Logged

SAS~Storebror

  • retired
  • SAS Honourable Member
  • member
  • Offline Offline
  • Posts: 19792
  • Taking a timeout
    • STFU
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #21 on: March 10, 2011, 10:11:25 AM »

Do you have the SFS packer?!
I have the SFS packer. He's working for me since 7 years now and never disappointed me. Just send me $50 and you'll get three nice letters, two "S" and one "F" nicely packed together in a single giftbox :P

Oh and if you happen to need the cod encrypter/decrypter, he's got a new job opportunity now where he's allowed to encrypt/decrypt a trailing "e" as well, so unfortunately he's not in that business anymore ::)

Best regards - Mike
Logged
What goes around comes around, you'll see

LuseKofte

  • member
  • Offline Offline
  • Posts: 6853
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #22 on: March 10, 2011, 10:29:26 AM »

You can never tell witch thread  goes funny in the beginning.... ::)
Logged

Mick

  • Modder
  • member
  • Offline Offline
  • Posts: 4364
Re: Why SFS, Buttons and COD encoding supbject are not allowed
« Reply #23 on: March 10, 2011, 11:42:06 AM »

Haha clearly some people just dont get sarcasm... Even with a smiley underneath my last reply haha...

... nope mate, I did see the smiley  ;), but you know this is a very, very sensitive matter and I quite understand CirX must be more than fed up with not always polite requests ...  ::) not to mention the waste of (precious) time answering them ...  ;)
Logged
Pages: 1 [2] 3   Go Up
 

Page created in 0.019 seconds with 27 queries.