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Author Topic: redko's MTO remade V1  (Read 42823 times)

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Triad773

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Re: redko's MTO remade V1
« Reply #24 on: March 05, 2011, 03:15:44 PM »

Works great for me with UP 2,0 4,09 :)

Cheers and thanks

Triad
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stranger

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Re: redko's MTO remade V1
« Reply #25 on: March 05, 2011, 03:16:07 PM »

I'm wet.
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SAS~highlander_262

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Re: redko's MTO remade V1
« Reply #26 on: March 05, 2011, 03:20:21 PM »

 ???
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redko

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Re: redko's MTO remade V1
« Reply #27 on: March 05, 2011, 03:58:52 PM »

Finally flight over desert...
 ???
I ask myself... should we post these screens here or to Oleg M... ?

Many Thanks Redko!

Glad you liked. Good question, i'm wondering what this new COD engine is able to do with desert textures. I just hope it's not going to take too long before to mod it  ::)
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wingflyr

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Re: redko's MTO remade V1
« Reply #28 on: March 05, 2011, 10:42:08 PM »

Fantastic,simply stunning 8) 8) 8) 8) 8) 8) Thanks so much.
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Mick

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Re: redko's MTO remade V1
« Reply #29 on: March 06, 2011, 02:15:53 AM »

Just a small detail, if you want your default static AC to have a desert camo then open the load.ini and change CAMOUFLAGE=SUMMER into =DESERT ...  ;)

Then if you want to test this jaw dropping map with a little 10 mis regalia, here is a pack that I tweaked to my liking (originaly coop), so please don't search for historical accuracy as there is none ...  ::)

http://www.megaupload.com/?d=E0NDY5U0

This pack comes from the Pik As coop Afrika regalia that I am currently turning into single missions (still a long way to go ...) and that you can find here, together with a golden mine of Me 109s skins (but not only ...)

I would like to thank Erik for his warm welcome and his daily and constant updating of skins ...

http://www.jg53.eu/Template.html

http://www.jg53.eu/Downloads.html
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Blond

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Re: redko's MTO remade V1
« Reply #30 on: March 06, 2011, 02:20:54 AM »

If rear gunners don't kill me this wekend... my wife crtainly will!
Redko, I told my wife that you basted her weekend :-[ You're in big trouble mate!
 >:(
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Whiskey_Sierra_972

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Re: redko's MTO remade V1
« Reply #31 on: March 06, 2011, 02:53:14 AM »

If rear gunners don't kill me this wekend... my wife crtainly will!
Redko, I told my wife that you basted her weekend :-[ You're in big trouble mate!
 >:(

Title:

"Redko next time release on monday!!!"

Author:

SWS (SAS Wife's Screaming)



:) :) :)
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redko

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Re: redko's MTO remade V1
« Reply #32 on: March 06, 2011, 03:21:19 AM »

@ Blond and Walter Solito : loooool  :P
I guess many couples will be in trouble this weekend. It's incredible we have so nice time in Paris, a huge Sun but freaking cold, the light is perfect for a desert Battle  :)

Guys don't forget than thing to remove shadows from trees, it help for fps ;)
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redko

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Re: redko's MTO remade V1
« Reply #33 on: March 06, 2011, 03:26:25 AM »

Just a small detail, if you want your default static AC to have a desert camo then open the load.ini and change CAMOUFLAGE=SUMMER into =DESERT ...  ;)

Then if you want to test this jaw dropping map with a little 10 mis regalia, here is a pack that I tweaked to my liking (originaly coop), so please don't search for historical accuracy as there is none ...  ::)

http://www.megaupload.com/?d=E0NDY5U0

This pack comes from the Pik As coop Afrika regalia that I am currently turning into single missions (still a long way to go ...) and that you can find here, together with a golden mine of Me 109s skins (but not only ...)

I would like to thank Erik for his warm welcome and his daily and constant updating of skins ...

http://www.jg53.eu/Template.html

http://www.jg53.eu/Downloads.html

Thanks for missions i will try it. Is it like quick missions you start in the air, or real one with takeoff and landing?
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Mick

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Re: redko's MTO remade V1
« Reply #34 on: March 06, 2011, 03:50:48 AM »

... mostly take off and landing ones if I remember well ...  ;)
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franju

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Re: redko's MTO remade V1
« Reply #35 on: March 06, 2011, 06:19:02 AM »

Hello Redko! This repaint is beautiful. Northern part ( Islands) is very different from stock 4.09m ( and 4.10m) MTO map when you compare in FMB. I have an old 4.09b1m custom install and your map is identical in FMB. I think yours is a repaint from this old version of MTO. QMB missions might not work fine due this. Thanks, it is a jewel  ;)
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