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Author Topic: PZL23B&PZL42  (Read 44440 times)

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PO_MAK_249RIP

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Re: PZL23B&PZL42
« Reply #72 on: March 09, 2011, 08:15:07 AM »

OK! Will give it one last try mate

UPDATE Officially put this to bed cannot get them to work at all !!
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RealDarko

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Re: PZL23B&PZL42
« Reply #73 on: April 20, 2011, 08:33:40 AM »

Is there any template available for this planes? They are great so a template will be amazing.
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rofl

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Re: PZL23B&PZL42
« Reply #74 on: July 08, 2011, 04:24:19 AM »

Great work, thanks for that nice bird!
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LowNSlow

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Re: PZL23B&PZL42
« Reply #75 on: August 22, 2011, 06:08:48 AM »

Fantastic contribution to the sim. One of my favorite 'fringe' aircraft, superbly realised. I don't even want to think about how long that cockpit must have taken you, but it's a stunning piece of work.

By the way--I was having the same 60% CTD issue as many others here until I removed the PZL42 folders and references. The '23 works a treat. But there's something up with the '42 files. Leave them out and you're good to go  ;D
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agracier

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Re: PZL23B&PZL42
« Reply #76 on: September 20, 2011, 09:57:48 AM »

Is there any template available for this planes? They are great so a template will be amazing.

Are there any skins available? That would be nice as well. Even with a void it shouldn't be that hard to make a halfway decent basic template ... These planes are just begging for skins ...
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agracier

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Re: PZL23B&PZL42
« Reply #77 on: September 24, 2011, 03:42:41 AM »

I almost have a basic template done for the 42. Here are a few screenshots ... Soviet markings are just to get into the air, not meant to represent a real aircraft.







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agracier

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Re: PZL23B&PZL42
« Reply #78 on: September 24, 2011, 08:22:30 AM »

A fictitious Spanish Republican skin ... the PZL-42 wasn't used in this conflict, but it does have the flavor and look of an aircraft from this period ...







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FANATIC MODDER

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Re: PZL23B&PZL42
« Reply #79 on: October 04, 2011, 06:02:35 AM »

I tested it in a fresh, clean installation (modact 2.3) and it crashed at 60%. I did everything according to the instructions.
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agracier

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Re: PZL23B&PZL42
« Reply #80 on: October 04, 2011, 09:30:00 AM »

I tested it in a fresh, clean installation (modact 2.3) and it crashed at 60%. I did everything according to the instructions.

I never got these planes to work on my old 4.10 UP2.01 install either. I must have tried half a dozen times and did it with several variations. Never any luck.

But they are included with the default install of DBW and there they work like a charm.
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flying_spud

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Re: PZL23B&PZL42
« Reply #81 on: December 01, 2011, 12:45:12 PM »

Great addition, with a Do-17 these will fill a gap for the Polish campaign.
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Far77

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Re: PZL23B&PZL42
« Reply #82 on: December 18, 2011, 08:58:51 PM »

Just for fun: take PZL42 in QMB, place it at very low altitude and put some formidable fighters against your planes. If you appoint "unlimited ammo", and "no-damage" then your task could be to cover your planes with fire from rear gunner against the fighters.

I can say that PZL42 is one of the best planes for the fun-mission due to its nice rear-gunner field of view and fire (TB-3 is even better from this points but TB-3 is too large and therefore vulnerable for enemy fighters).

The only problem from this aspect  is that PZL42 defensive firepower is not enough to cover your planes from fighters like Fw-190, Il-10, etc.

So the question is: it is a simple way to modify PZL42 rear guns into something with stronger firepower? For example to change it into M3 Browning with a lot of ammo (or unlimited ammo) or even 20mm cannons from Fury-jet? This would be nice fictional version just for fun! :)

Thank you!
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stellarmagic

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Re: PZL23B&PZL42
« Reply #83 on: September 09, 2012, 12:25:04 PM »

I've had a weird bug while using this in a 4.11m SAS beta install. The plane loads alright, no crashes... but when the mission loads the plane immediately explodes after 1-2 seconds.  Not sure what to make of it.
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