well a more realistic combat out come would be that : lets say there are 5 French Tanks ( not to be confused the portable septic tanks bearing French insignia) bearing down on some vulnerable heine infantry on their way to the Louvre, like in the movie The Young Lions staring Marlin Brando, Dean Martin and Montgomery Clift, well you're just not going to stop all of them, so set way points for some tanks that stop before over running the their target and some that make it beyond the infantry positions only to be disabled or destroyed by anti tank weapons.
If is a mission for down load then the pilots will have to asses the actual situation from the air
and prioritize the deployment of their limited ordinance on the enemy armor assets.
I wish we could set a time out or delay in the light white some from the FMB Objects menu, then say 10 Min after take off and
3 min after arriving on the scene a pilot could target a tank whose way-point went by the smoke -infantry used smoke to help pilots
see where to drop their bombs etc.
I put in the trenches from the FMB menu and then stick pak 37's in them so when the tank crossed the trench it gets hit.