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Author Topic: McWolf_DecalsShine  (Read 27001 times)

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Darth_Dooboss

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Re: McWolf_DecalsShine
« Reply #36 on: September 21, 2012, 02:02:37 AM »

Hi all

I have a 4.09 + UP2.01 and 4.11.1 + HSFX 6.014 in the first this MOD works amazing but in the latest don't work

Can somebody help me?

thanks
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Epervier

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  • I'm French and Rebel_409! Nobody is perfect!
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Re: McWolf_DecalsShine
« Reply #37 on: September 21, 2012, 02:13:42 AM »

Mod this very old (2009) makes no mention of its compatibility with the World 411!
So I personally consider your message as a request and not as a generic call for help.
So I really want to delete your message ... because the requests are in another part of the forum.
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If your results are not up to your expectations, tell yourself that as large oak was once an acorn ...

OberstDanjeje

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Re: McWolf_DecalsShine
« Reply #38 on: September 21, 2012, 03:51:10 AM »

I think this mod is usless with 4.10 because there are some new decals in the TD patch
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Darth_Dooboss

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Re: McWolf_DecalsShine
« Reply #39 on: September 21, 2012, 05:25:05 AM »

Well

if you want to delete, you may do
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Venator77

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Re: McWolf_DecalsShine
« Reply #40 on: February 27, 2013, 08:39:38 PM »

I have 4.10.1 and I always liked the ceveron marking on the lead German fighters ( < ), and I don't like the patch replacing that with a number 1. Does this mod bring back the ceverons?
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w

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Re: McWolf_DecalsShine
« Reply #41 on: March 20, 2013, 11:52:36 AM »

I have 4.10.1 UP3 and the decals when I turn on the "markings on" in a QMB or FMB mission option for a blank skin , are
too glossy they look like the were applied with high gloss paint, will this mod tone down the gloss
character of the decal shine when adding them to blank skins? 
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Hangman

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Re: McWolf_DecalsShine
« Reply #42 on: March 20, 2013, 02:46:39 PM »

I have 4.10.1 and I always liked the ceveron marking on the lead German fighters ( < ), and I don't like the patch replacing that with a number 1. Does this mod bring back the ceverons?

Mat manager will give you the chevrons back just search 'mat manager' here or straight from Mission4Today
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