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Author Topic: North Sea 0.5beta  (Read 31241 times)

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SAS~Poltava

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Re: North Sea 0.5beta
« Reply #48 on: August 06, 2012, 01:49:24 PM »

Mick, please do! The map IS a bit heavy as is.
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Mick

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Re: North Sea 0.5beta
« Reply #49 on: August 09, 2012, 06:55:21 AM »

...well I did it but I couldn't index the bigger (4 Mb) textures since they have an alpha layer ...  ::)

Here are the other ones :

http://www.mediafire.com/file/52uytxutk26utwu/_Tex.7z
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MarvinT

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Re: North Sea 0.5beta
« Reply #50 on: November 20, 2012, 08:40:45 PM »

 I like this map..no problems, I was able to use the "Two Quick missions mod" to fly a mission in 4.101 m, flawless. I went sight seeing. My mission builder however in the aforementioned will not save missions. My next step was to install your map in Dark Blue world ,as this mission builder works. I made a simple four flight airbase mission. Worked perfectly , then copied the mission to my 4.101 m install ...worked again, but I lost some of my DBW objects which were replaced with 4.101 objects (stationary aircraft,  Ju-52, and some 109s, lesser flak guns) ..still worked. Thanks for the great map work. Also note that the 4.101 M full mission builder will not show all installed DBW objects , they show up when using quick mission builder.
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Oscar

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Re: North Sea 0.5beta
« Reply #51 on: January 18, 2013, 08:03:12 AM »

Is Waggel still around?
Will this map project end up like so many other great, must have maps and just die.....
I fly this beta often and would sure like to see it finished.....
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Lagarto

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Re: North Sea 0.5beta
« Reply #52 on: February 28, 2014, 10:40:29 AM »


Just got this map working in my HSFX 7. Some very nice landscapes there. Pity it's a little unfinished.







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SAS~Tom2

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Re: North Sea 0.5beta
« Reply #53 on: February 28, 2014, 11:01:21 AM »

Superb shots, love the tex objects combo there.
Great WIP-wish sure it would be finished.
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I/JG27_Waggel

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Re: North Sea 0.5beta
« Reply #54 on: September 26, 2014, 05:12:05 PM »

Is Waggel still around?
Will this map project end up like so many other great, must have maps and just die.....
I fly this beta often and would sure like to see it finished.....

I am still there. I had to stop working on the map. My laptop crashed. It was the graphic card. The hard disk with the data is still there but i need an adapter.

Secondly i do not have the time to work on this project. Something i can imagine is to bring all my data into the net. So a team can work on this project again. I have so many data for the airfields. They whould look like they where once.

The best thing to keep this project alive is too open a thread here.

if there are any questions: ralf.t.peters@freenet.de
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mandrill

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Re: North Sea 0.5beta
« Reply #55 on: September 26, 2014, 06:29:52 PM »

Willkommen zuruck, Waggel!

I am sure many people will be eager to help you finish your amazing map.
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OberstDanjeje

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Re: North Sea 0.5beta
« Reply #56 on: September 27, 2014, 03:44:52 AM »

Hi Waggel, I love this map, often I start flying the Fw190A-3 from Bremen, hope someone will keep this map alive.

Anyway thanks for all your effort
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I/JG27_Waggel

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Re: North Sea 0.5beta
« Reply #57 on: July 03, 2015, 01:21:18 PM »

Some News.

At the moment I am downloading HSFX7 for my Computer (takes ages, i just have w lan). First step will be to bring the north sea map working in HSFX7. Lagardo was able to do this. So it is possible. Well done.

Next step will be to work on an information document (maybe a little blogg) that will bring map builders into the position to bring objects into this map with a high historical background.

This blogg also will contain information about historical airfields and cities. I have a lot of informations about them.

Maybe there are several teams working on this map later. So the map can be splittet into several sectors.
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Maty12

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Re: North Sea 0.5beta
« Reply #58 on: July 03, 2015, 06:52:23 PM »

Will it work with Modact 6.1 (4.13)?
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"If we waited 'till we were ready to do things before we ever did anything, we'd never do anything." -Archie Mason (Fortress)

I/JG27_Waggel

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Re: North Sea 0.5beta
« Reply #59 on: July 04, 2015, 12:58:51 AM »

Hello Maty12

I will have to take a look. The map was created on a mod pack called HSFX. If Modact 6.1 has the same object in the list as HSFX4 it will work but you have to create new object lists an put them into the simulation system with JSGME. This work is some years ago so i am not fit in everything at the moment.  ??? :D
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