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Author Topic: BF-109 Zwilling weapon & tailplane mod  (Read 16416 times)

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Gumpy

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #12 on: November 27, 2010, 11:06:52 PM »

Twister I solved my memory error message by and if I hadn't of been so dumb reading the entire thread and installing the rocket update pack.I still have a problem with any of the weapon loadouts that included the Christbaums anytime I chose them I get a mission null message.Do I have to install one of your earlier mods to get those working?
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Twister

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #13 on: November 28, 2010, 09:58:29 AM »

Problem with cockpit view is probably a conflict with some other mod.
Droptanks really looks odd in loadout screen due to absense of special hooks in AC model, but in game it in proper position (it moved during AC initialization).
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woofiedog

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #14 on: November 28, 2010, 03:02:28 PM »

Twister... Thank's for the reply. In the heat of battle...  such a small problem with the cockpit view is hardly notice at all. LoL  8)
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Gumpy

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #15 on: November 29, 2010, 01:49:14 PM »

Twister I solved my memory error message by and if I hadn't of been so dumb reading the entire thread and installing the rocket update pack.I still have a problem with any of the weapon loadouts that included the Christbaums anytime I chose them I get a mission null message.Do I have to install one of your earlier mods to get those working?
I'll ask again anytime I chose a loadout that includes Christbaums the missions go null do I need to install one of your earlier mods to get them to show up or are they apart of some weapons pack?
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Korrigan

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #16 on: November 29, 2010, 03:45:15 PM »

You need Bomb4512homing (included in the download of this mod) and RocketXseries. I've just tested it on a bare UP install and it works perfectly.
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Gumpy

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #17 on: November 29, 2010, 04:05:52 PM »

Have them all in my mods folder, missions with Christbaums still go null(UPDATE) Tried them on clean install and got them to show up, I must have a class file issue in my old version.Thanks Korrigan
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CorsairKira

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #18 on: November 29, 2010, 04:30:26 PM »

Good work!  The plane loads fine and guns, bombs, and rockets loads work okay.  However:

I get an X-4 CTD.  The cockpit issue mentioned by Woffiedog is there, I do not have the Bf-109 pack.  It's nice to have the extra punch available, though.  :)
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Gumpy

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #19 on: November 29, 2010, 06:39:38 PM »

It doesn't seem to be a class file issue although I have them in UP 2.01 they must only be included there as part of the weapons set,I cannot get them to show up on any other version even with Bomb4512homing folder in the Mods folder.
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Avimimus

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #20 on: November 29, 2010, 08:30:42 PM »

Hey Twister,

I had no idea you were working on one of these. I like what you've done with deleting the flap for the torpedo. nI've also been working on a 109Z mod - but I'm pleased to see that there is very little overlap and we've taken the loadouts in different directions. I can now delete the torpedo from my version (although the torpedoes are cool!)

Anyway, neat work.

P.S. Have you tried fitting a torpedo under each fuselage (for a twin torpedo loadout)?
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Twister

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #21 on: November 30, 2010, 12:59:35 PM »

Have you tried fitting a torpedo under each fuselage (for a twin torpedo loadout)?
I rejected this idea due to chassis constuction. IMHO, BF-109Z is not very convenient design in aspect of ordnance placement.
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SAS~Malone

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #22 on: November 30, 2010, 01:46:19 PM »

for those with cockpit issues, it is in no way related to this mod - it is a conflict with some or other cockpit/POV mod or similar, but this mod has absolutely nothing to do with the cockpit. at all.  ;)
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.....taking fun seriously since 1968.....  8)

Avimimus

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Re: BF-109 Zwilling weapon & tailplane mod
« Reply #23 on: November 30, 2010, 02:25:19 PM »

Have you tried fitting a torpedo under each fuselage (for a twin torpedo loadout)?
I rejected this idea due to chassis constuction. IMHO, BF-109Z is not very convenient design in aspect of ordnance placement.

There is also the issue of weight (about twice the projected bomb load). I also tried a three torpedo loadout though - which is "interesting" to fly (and even more impossible).
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