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Author Topic: Channel front campaign on steriods - mission pack available  (Read 10831 times)

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wingstrut

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Re: Channel front campaign on steriods - mission pack available
« Reply #12 on: November 21, 2010, 07:30:18 PM »

Thank you for all of your efforts.
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Boelcke

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Re: Channel front campaign on steriods - mission pack available
« Reply #13 on: November 22, 2010, 01:02:00 AM »

cheers wingstrut :) hope you like it
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CWMV

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Re: Channel front campaign on steriods - mission pack available
« Reply #14 on: December 16, 2010, 01:16:59 PM »

Downloaded the French campaign linked earlier so i can run this.
I need to find the CANT1007 and Sea Hurricane Mk1, they aren't in my '46 UP 2.01 air.ini.
The links in the download lead to AAA, now defunct.
Was the file for these AC saved before AAA went down?
 On the plus side got this channel campaign running. Beautiful.
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CWMV

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Re: Channel front campaign on steriods - mission pack available
« Reply #16 on: December 17, 2010, 08:59:27 AM »

Cant 1007
https://www.sas1946.com/main/index.php/topic,1913.msg19964.html#msg19964

SAS Hurricane Pack
https://www.sas1946.com/main/index.php/topic,6425.0.html
Thanks for the link to the CANT. I searched but couldnt find it. I literally typed "CANT" into the search box, you can imagine all the links that came up!

I already have the plane from the hurricane pack, but here's the problem with the Sea Hurri, as quoted from the setup of the french campaign.

"...Be careful about the Sea Hurricane Mk Ib: UP 2.0 and HSFX use a
version with a different class name; you must install the stand-alone version available from
the author at AAA, unless you have already done so."

Soooooo....anyone save that link before it died?

Apologies to all, I would start a new thread with this issue, but it seems related to the OP's campaign in a round about way and I know the forum is trying to lean out.
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SAS~Malone

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Re: Channel front campaign on steriods - mission pack available
« Reply #17 on: December 17, 2010, 10:58:24 AM »

might be easier to just open the mission files one by one, and edit them to reflect the correct Hurricane class for those missions that use it.... :)

okay, so to change an aircraft type in the mission file is pretty simple, although it can get tricky in certain cases, for instance if you don't have the loadout entries from the weapons_ru.propereties file available -but this should be easy enough for you to make loadout changes when you start the mission ingame.
so, to do this, you need to open the specific mission file/s you want to change.
you also need to have your air.ini file on hand to find the correct entries.
in my example, i open the stock mission file BF_109_1.mis from the Single/DE/Bf-109 folder.
the first bit looks like this:
 [MAIN]
  MAP Kuban/load.ini
  TIME 12.0
  CloudType 3
  CloudHeight 1500.0
  player II_JG5_210
  army 2
  playerNum 0
[Wing]
  II_JG5_210
  g0112
  g0111
  8GvShAP10
  11GvIAP10
[II_JG5_210]
  Planes 2
  Skill0 3
  Skill1 2
  Skill2 3
  Skill3 3
  Class air.BF_109G6
  Fuel 100
  weapons U3R6-MG151-20
for the sake of this explanation, we are not concerned with the waypoint info or anything else.
so, the [Wing] section tells you which flights are in the mission. then, the [II_JG5_210] section provides details of your flight
the class info is highlighted in red...if you now look in your air.ini for the Bf-109G-6 entry: 
Bf-109G-6         air.BF_109G6 2                                g01   SUMMER
now, it's easy to see how to change a plane...just replace the class part of the entry with that of whichever plane you want to use.
i'll change the G-6 for a G-14 in this example, so the line in mission file entry will be changed as such:
Class air.BF_109G14....
that's about it.
things to look out for are the weapons entries. if you don't have the necessary weapons info, it's best to just change it to default.
so, the line in the mission file:
weapons U3R6-MG151-20
will become:
weapons default
you can then change this loadout at mission start ingame, or alternatively use your weapons_ru.properties to reference the correct loadout entry.
in the case of this G-6, the weapons entry is:
Bf-109G-6.U3R6-MG151-20                 U4R6: Mk 108 + MG 151/20 Pods
i'll change it to the G-14's Mk 108 + MG 151/20 Pods loadout, so it'll become:
weapons U4R6-MK1082XMG151-20
so, you can see the part in blue is what needs to be changed.
also be careful to check for skin names when changing the plane, it might be wanting to use a skin that doesn't fit this particular plane, but again this is no real problem, as the game will just load the default skin instead.
that should about cover it for now.  ;)
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CWMV

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Re: Channel front campaign on steriods - mission pack available
« Reply #18 on: December 17, 2010, 09:28:30 PM »

Thanks for the info Malone!
Sounds pretty simple and Ill be doing this in more than a few campaigns I think.
Now in regard to the AI changing their AC would be done the same way, correct? Find the AI plane that's causing trouble (IE the Sea Hurri) and change it to something else.
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Boelcke

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Re: Channel front campaign on steriods - mission pack available
« Reply #19 on: December 18, 2010, 02:15:31 AM »

@Malone and Cwmv

it's not a static campaign so you cant't edit a mission file, dgen campaigns are working different.
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Gerson

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Re: Channel front campaign on steriods - mission pack available
« Reply #20 on: December 18, 2010, 03:51:21 AM »

Hi Boelcke
Its me again with the same flickering screen after hitting the generate button under the the Luftwafe channel front campaign
If I try to play it from the RAF side everything runs fine
Im running UP 2.1 all updated
Any help?
Thanks
Gerson
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Boelcke

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Re: Channel front campaign on steriods - mission pack available
« Reply #21 on: December 18, 2010, 04:38:41 AM »

Hi Boelcke
Its me again with the same flickering screen after hitting the generate button under the the Luftwafe channel front campaign
If I try to play it from the RAF side everything runs fine
Im running UP 2.1 all updated
Any help?
Thanks
Gerson

Hi Gerson,

sorry to say that, but you had the same problems with other dgen campaigns, i recommend to reinstall Il2 and UP 2.01, without that you will always have the same problems

the channel front campaign only uses planes which are included in UP 2.01
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CWMV

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Re: Channel front campaign on steriods - mission pack available
« Reply #22 on: December 18, 2010, 01:37:18 PM »


I already have the plane from the hurricane pack, but here's the problem with the Sea Hurri, as quoted from the setup of the french campaign.

"...Be careful about the Sea Hurricane Mk Ib: UP 2.0 and HSFX use a
version with a different class name; you must install the stand-alone version available from
the author at AAA, unless you have already done so."

Soooooo....anyone save that link before it died?

Apologies to all, I would start a new thread with this issue, but it seems related to the OP's campaign in a round about way and I know the forum is trying to lean out.

Thanks to vtrelut, who gave me the link to this plane! Here it is works beautifully.
http://www.filefront.com/17207514/SeaHurricane_v111.zip/

Hi Boelcke
Its me again with the same flickering screen after hitting the generate button under the the Luftwafe channel front campaign
If I try to play it from the RAF side everything runs fine
Im running UP 2.1 all updated
Any help?
Thanks
Gerson

Ill second Boelcke here. I had the same problem with Defense of the Reich. Turned out I had some corrupted downloads that were installed and they were torpedoing everything else. I started with a fresh copy of '46 and started modding all over again, but made sure all my downloaded files were complete. Now everything works splendidly. Too bad my PC cant handle the high altitude RV missions :(
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Boelcke

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Re: Channel front campaign on steriods - mission pack available
« Reply #23 on: December 19, 2010, 08:51:54 AM »

thx to CWMV,

it sounds harsch but keep in mind that these campaigns have thousands of dl´s and it was steady updated together with bug fixing over the last years, the thread would explode from postings if there´s a major error coming with it.

@CWMV: i think the gfx card it the bottle neck for you, if the contrails are slowing down your PC
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