Special Aircraft Service

Individual Mod Downloads for IL-2 1946 => Other Mods => Ships => Topic started by: Flakiten on August 02, 2010, 11:15:31 AM

Title: [SHIP] Landing Craft, Mechanized
Post by: Flakiten on August 02, 2010, 11:15:31 AM
Landing Craft, Mechanized
(http://www.sas1946.com/images/imageshit/dead/dead.gif)

Only one (low polygon count) boat for manual instalation.

This ship was made for been used with FS´s ShipPack2. It occupies Barge1 slot of the pack.

INSTALATION:
- You must to have FS´s ShipPack2 installed - AAS Link (http://allaircraftsimulations.com/forum/viewtopic.php?f=18&t=7580&hilit=http%3A%2F%2Fallaircraftsimulations.com%2FShipPack2.rar&sid=46c3ba8e0da7aaf1d48034126c5843f3)
- You must to put the LCM_3 folder on: ShipPack\3do\Ships
- You must to add manual and correctly the entries on chief.ini, stationary.ini and technics.ini files. You must erase the entrues of Barge1 before.

stationary.ini
Code: [Select]
LCM_3                ships.Ship$Barge1 2
chief.ini
Code: [Select]
LCM_3 ships.Ship$Barge1                   2 icons/shipDestroyer.matand
Code: [Select]
[ShipPack.LCM_3]
 com.maddox.il2.objects.ships.Ship$Barge1

technics.ini
Code: [Select]
[Barge1]
Description  "LCM"
Icon         shipDestroyer

// Models
Mesh         3do/Ships/LCM_3/hier.him

// Move
SliderDistance 190.0         
Speed          10.0
SoundMove      models.Ship   

// Panzer
MinShotCaliber 0.020
NumShots       90
MinHitExplTNT  10.0           // FAB-25
NumHitExpl     3.5
MinNearExplTNT 49.0           // FAB-100
NumNearExpl    7

ENJOY!

DOWNLOAD - Megaupload (http://www.megaupload.com/?d=V9JIR6EG)
DOWNLOAD - Mediafire (http://http://www.mediafire.com/download.php?sjnodl5j3sy963o)
DOWNLOAD - Filefactory (http://www.filefactory.com/file/b2d484c/n/LCM_3.rar)


Thanks to FC for the new ship slots and SAS Team for the forum.

(http://www.sas1946.com/images/imageshit/dead/dead.gif)

S!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Edit by Sani

This LCM (http://storebror.it.cx/sas/archive/sas2/EnsignRo/Mods/LCM.7z) is for those of you that don't have ship pack installed.Put LCM folder in MODS and add stuff to chief,ship and stationary ini files.

Have fun :)
Title: Re: Landing Craft, Mechanized
Post by: HundertzehnGustav on August 02, 2010, 12:51:11 PM
low poly high class shytte.
Flakiten, i applaude your efforts...
you make dreams come true and spawn even more ideas!

thank you!

Title: Re: Landing Craft, Mechanized
Post by: Fusek on August 02, 2010, 12:58:52 PM
'Low poly, High class' describes this mod perfectly :D
Title: Re: Landing Craft, Mechanized
Post by: SAS~Bombsaway on August 02, 2010, 05:29:07 PM
OH yeah!!! Thats the one from the vid of the [WIP] Sikorsky H-19 (S-55) I saw. :) Thank you for sharing it. Thank you very much. :)
Title: Re: Landing Craft, Mechanized
Post by: Checkyersix on August 02, 2010, 07:41:42 PM
Very nice. Thank you, Flakiten :)
Title: Re: Landing Craft, Mechanized
Post by: csvousden on August 02, 2010, 08:37:55 PM
The shippack 2 is part of 2.01, but not in the mods file.  Is there a way to install this in 2.01?
Title: Re: Landing Craft, Mechanized
Post by: farang65 on August 02, 2010, 09:22:04 PM
I must be asleep today

I have just seen this.

This great craft and the LST what a pair Oh So Sweet  ;D :) 8)

I hope it becomes a seperate mod like the LST  :D

Cheers so much  Flakiten  :D

Kirby
Title: Re: Landing Craft, Mechanized
Post by: csvousden on August 02, 2010, 10:34:20 PM
I second Kirby's sentiment about making it a separate mod.

Thanks!
Title: Re: Landing Craft, Mechanized
Post by: farang65 on August 03, 2010, 01:52:21 AM
I hope Sani sees this nit noi  (small in Thai) request  ;D

He made Flakiten's great LST as a seperate mod  ;) ;D

I just don't want to stuff up SAS~Skippers amazing ships .

Hope you see this Master Sani  ;D

Cheers Kirby
Title: Re: Landing Craft, Mechanized
Post by: _AUS_Salmo on August 03, 2010, 03:51:06 AM
Great work :) I see we now have a landing ship with tank & a landing craft with tank. Is it possible to have a version with the mobile troops as well?
Title: Re: Landing Craft, Mechanized
Post by: lese-junkie on August 03, 2010, 04:42:40 AM
Great work.

I want to keep my Barge 1 in Game.
Will it give the LCM in a separate slot?

The Camouflaged Barge is in some of my Missions and I don´t want to change them all  :'(

Lese-Junkie
Title: Re: Landing Craft, Mechanized
Post by: LuseKofte on August 03, 2010, 05:38:37 AM
This is great thank you very much.

One question, what happends if I use these mods on QMB missions Will the missions be useful for people that do not have it, just missing these fine objects . Or will they not be able to use the QMB missions?

Thank you for this fantastic work of yours

Le0ne
Title: Re: Landing Craft, Mechanized
Post by: asheshouse on August 03, 2010, 06:51:24 AM
This is a great little model.
I've set mine up in a new slot which appears under "Ships" in the FMB menu, so I still have Barge 1 available.
Also dropped a PM to Flakiten to offer the amended installation files.

Ashe
Title: Re: Landing Craft, Mechanized
Post by: SAS~Sani on August 03, 2010, 08:01:00 AM
Updated :)...I hope I didn't miss anything ;D
Title: Re: Landing Craft, Mechanized
Post by: cgagan on August 03, 2010, 10:09:31 AM
You are a true master!
Title: Re: Landing Craft, Mechanized
Post by: Dunois on August 03, 2010, 11:21:01 AM
YESSS!
At least realistic Jubilee and Overlord Scenerios....
Title: Re: Landing Craft, Mechanized
Post by: Whiskey_Sierra_972 on August 03, 2010, 11:42:03 AM
Hi mates!

If I search in every dictionary of the world the corrects words to say you THANKS I can't find nothing that can tell how grateful I'm with both for such wonderful mods and new slot you have done!!

All landings in PTO - MTO - ETO can be made!!!

T H A N K S ! ! ! ! ! ! ! ! !

walter
Title: Re: Landing Craft, Mechanized
Post by: Epervier on August 03, 2010, 02:09:54 PM
Thank you very much (for the LCM and the update) !  :)
Title: Re: Landing Craft, Mechanized
Post by: farang65 on August 03, 2010, 04:54:26 PM
Thank you so much Master Sani  ;D

for the update

So quick  ;D :D

Again, Thankyou

Cheers

Kirby
Title: Re: Landing Craft, Mechanized
Post by: 5./JG54_s0crazty on August 03, 2010, 05:17:02 PM
Yeap awesome! Thnxs!
Title: Re: Landing Craft, Mechanized
Post by: Whiskey_Sierra_972 on August 04, 2010, 04:28:38 PM
HI mate!

I have a trouble!

I have tried all this late evening to install the stand alone mod of both LST & LCM but with every time I got an unpleasant 70%CTD!

I have verified in each manner the add to .ini and _ru files!

I try again tomorrow!

In the meantime someone have some ideas?

cheers

walter
Title: Re: Landing Craft, Mechanized
Post by: SAS~Malone on August 05, 2010, 12:33:13 AM
hi walter!
it has to be an incorrect entry, mate - please check again - i installed as per instructions, and both work fine!
if you still don't solve it, then contact me, and we'll go through the entries together.... ;)
Title: Re: Landing Craft, Mechanized
Post by: Whiskey_Sierra_972 on August 05, 2010, 09:24:00 AM
Thanks my darling friends for the offer!

I'll give them a new try tomorrow , at least I hope (today I fight against the Stuka gear cover to make all them from the D1 to the D5-G1-G2 available without gear covers!)

Thanks for the offer!!!

cheers

walter
Title: Re: Landing Craft, Mechanized
Post by: boogabooga on August 05, 2010, 07:27:59 PM
Thank you!

This craft is so small, I found it hard to believe that it could float a tank. But, I checked online and sure enough it could and there is one in a museum in Mass.

Does anyone have any info on this? How many were built, and what theater was it used in?
Title: Re: Landing Craft, Mechanized
Post by: Ectoflyer on August 08, 2010, 03:06:39 PM
Great mod! Thank you! ;D


EDIT
Walter, I got same problem with own slot one. I had previously installed the 'Amphibious Assault Ship Pack' (which works perfectly) May be there's a conflict ?
 
Title: Re: Landing Craft, Mechanized
Post by: Whiskey_Sierra_972 on August 08, 2010, 03:26:38 PM
Great mod! Thank you! ;D


EDIT
Walter, I got same problem with own slot one. I had previously installed the 'Amphibious Assault Ship Pack' (which works perfectly) May be there's a conflict ?
 

I got the AAShipPack working too!

I was pasting the entry in the shippack2 lines instead of the stock lines , this was the cause of my 70% CTD!

To avoid every trouble if you have this installed as single ship you must delete it because it is enclosed into the AAShipPack!!!

Same for the LST mods stand alone!!!

cheers

walter
Title: Re: Landing Craft, Mechanized
Post by: Ectoflyer on August 09, 2010, 01:35:30 PM
AAAH!   That's why.... ;D

Thank you very much for help, mate!!!! :)
Title: Re: Landing Craft, Mechanized
Post by: Whiskey_Sierra_972 on August 09, 2010, 06:11:48 PM
AAAH!   That's why.... ;D

Thank you very much for help, mate!!!! :)

Really happy to see another happy mate!!!

Nice landings and....shooting!!!
Title: Re: [SHIP] Landing Craft, Mechanized
Post by: panzer1b on December 20, 2010, 03:25:15 PM
nice, along with the shippack finally i am happy with at least a few more boats around, now to make that always dreamed D-Day map.........although the only thing i have to say is it will lag like hell........100s of tanks and flak gunners......
Title: Re: [SHIP] Landing Craft, Mechanized
Post by: enrico on July 24, 2011, 05:26:06 PM
Hi all,
I've just installed the Landing craft, in FMB it appears and navigates in water, but can the tank actually leave the ship? From comments above, it seems to me it can. If so, any advice on how set mission up in FMB?

IL2 version 4.101
SAS modact 3.06
LCM without ship pack

Thanks