Special Aircraft Service

Battlefield - Airborne - Tactical (BAT) => BAT Lounge => Topic started by: SAS~vampire_pilot on August 08, 2020, 01:36:32 AM

Title: B.A.T. Multiplayer resource thread
Post by: SAS~vampire_pilot on August 08, 2020, 01:36:32 AM
Since I was seeing a few threads about people trying to connect for B.A.T. based multiplayer groups, I thought it is about time to make a sticky topic specifically for Multiplayer resources - links to groups, Discords, servers...

While BAT is not developed for multiplayer use (in contrast to UltraPack), BAT is multiplayer capable in most conditions and from what I have seen, there are several groups out there playing on BAT together.

Post your links here in this thread and be visible.

Who are you? What time zone, what language.... whatever you think others should know about your group.
Post links to your Discord or whatever means to connecting you have.

Share your links so others can find you  :)

Enjoy BAT 

]sunny[


Title: Re: B.A.T. Multiplayer resource thread
Post by: DESPEREAUX on August 08, 2020, 01:39:16 AM
Great idea Vampire!  Thank!  :)
Title: Re: B.A.T. Multiplayer resource thread
Post by: PA_TJ17 on August 08, 2020, 04:43:31 AM
Hello guys.

I'm PA_TJ17 from The Blue Patrol. In Spain.
https://www.patrulla-azul.com/forum/index.php?sid=1a6126c91f83fa42c0d62aa54964b34c.

I'm sorry for my English.

Thank you Vampire_pilot for this and thread and to the entire SAS team for the great work you do with this simulator and its different versions, especially with BAT.

Apart from flying I dedicate myself to campaigning within The Blue Patrol, I am specializing in Campaigns with Jets and the BAT "The Jet Age" Module.

We have recently finished the campaign "The Six Day War", https://www.patrulla-azul.com/forum/viewforum.php?f=187, where the pilots who have flown it, have expressed their satisfaction in fly a campaign with Jets and with BAT.

We are already developing the next campaign "The Yom Kippur War, 1973", which we will start flying in September.

Regarding the "The Six Day War" campaign, we have found several boug that has not been an impediment to flying on-line, one was not being able to open the cockpit on the ground, and another was the launch of the missiles, in some times its smoke trails were "stuck" to the wings of the planes, but as I say, we fly perfectly on-line up to 12 pilots from different squadrons from Spain, Portugal and Argentina.

We continue with this great work that you do at SAS and that you make others enjoy.

Thank you so much.
Title: Re: B.A.T. Multiplayer resource thread
Post by: enry711 on August 08, 2020, 01:53:12 PM
Hi everyone
I'm enry711 and i'm part of a small group of guys who plays BAT Multiplayer regularly. We are a bunch of guys that love flying together and have lots of fun in Il-2.
We are mainly Italians but we also have some guys from Russia and US regularly. In our sessions, fun and severe emotional events (also known as random take-off crashes) are common  ;D

We play JTW and WAW modules, both in Co-op and Dogfight. The mission are hosted by everyone and span all across the WWII teathers to the Cold War, Korea and Vietnam.

We meet every Sunday and Tuesday at 21:00 Central Europe time/9:00 PM GMT+2.
We also have a Discord server to talk and know each other! Everyone is welcome to join!  8)

Feel free to ask for the invite link or general info.
Title: Re: B.A.T. Multiplayer resource thread
Post by: Dimlee on August 08, 2020, 02:20:04 PM
Hi everyone
I'm enry711 and i'm part of a small group of guys who plays BAT Multiplayer regularly. We are a bunch of guys that love flying together and have lots of fun in Il-2.
We are mainly Italians but we also have some guys from Russia and US regularly. In our sessions, fun and severe emotional events (also known as random take-off crashes) are common  ;D

We play JTW and WAW modules, both in Co-op and Dogfight. The mission are hosted by everyone and span all across the WWII teathers to the Cold War, Korea and Vietnam.

We meet every Sunday and Tuesday at 21:00 Central Europe time/9:00 PM GMT+2.
We also have a Discord server to talk and know each other! Everyone is welcome to join!  8)

Feel free to ask for the invite link or general info.

Thank you for this information. What is IP address of your server?
Title: Re: B.A.T. Multiplayer resource thread
Post by: Koi on August 08, 2020, 05:05:51 PM
Greeting All:
Our group  II/JG11 Virtual Squadron , consist of 7 player spread over North America and Canada, We have been together for 15 years
and  fly weekly every Wednesday night at 18:00 hrs Pacific time, 21:00hr Eastern.
We  fly member created campaigns in most of the BAT eras.  Presently we are involved in a
 Jets, Indo/Pakistan War campaign, and two WAW Campaigns, one  China 1937 and the other for the Winter War 1939-40.
We fly two missions in each weekly section and change the era on alternate weeks.
We use ventrilo as our in game comms
We are all adult flyers who enjoy having a good time flying  Co-op missions against dreaded AI opponents. Doing so we feel helps us maintain our team spirit and group unity.
If you want to take a look at what we do just view our web site  at https://2jg11staffel.webs.com/ If this sound like something you might want to take part in then just send me a Personal Message here or at our website for our Ventrilo contact info.
Title: Re: B.A.T. Multiplayer resource thread
Post by: enry711 on August 09, 2020, 03:50:54 AM
Quote
Thank you for this information. What is IP address of your server?

Hi Dimlee!
Usually we use the good old Hyperlobby to connect to each other, since it's reliable, simple and well known by everyone.
Since we don't have a stationary server with fixed IP we create private lobbies where everyone can join. If (for some reason) Hyperlobby doesn't work, the host communicates his direct IP to everyone.
To join you simply need to have Hyperlobby and enter our private lobby. Done! The host communicates the module to select and asks the participants if they want something particular.
By doing this it's very easy to join, select a mission and play several games in a row.  :)

Regarding Discord (if you are interested), is a well known program to talk with others while in-game. You can either download it or simply use it from your browser.
We will send you an invite to join our server and done.
 8)
Title: Re: B.A.T. Multiplayer resource thread
Post by: kozmik on August 13, 2020, 09:11:40 AM
I am a team member and builder for Koi's semi-historical, re-enactment squadron II/JG11 above.
I specialize in Jet era campaigns. We have gone thru eth evolution of Korea [although we had some conflicts with the F-84 2 years ago when we did it] Flying Mig-15/Panthers/A-1/Meteors/F-86.
.
We then went to the Taiwan Straits Crisis and cut our teeth on Aim-9's until they were second nature.

We are now flying Pakistani against India in  1965 war and will morph into the 1971 war as Indian pilots.

BAT offers a really good mix of fairly historical planes for this campaign which I have designed as inter-active , ie what you destroy , stays destroyed and plane loss counts against your inventory. A lot of manual work, but worth it for the comradeship.
The only plane that gave us trouble, regretfully, was the 104. So we used the Mirage. We used the AMX as the GNAT, looks lie the new update has a real GNAT for us to try out rather than the stand-in - The AMA did have some Glitches.
Not only have we become proficient in A/A missilery but SA-2 SAM's and Strela are incorporated.
Some missions leave me in a sweat!

Koi and I do extensive Pre-Briefs via email with the team including photo recon pictures in some cases. After Action Reports are sent out after game night. They too, might have visual aids.

My next project is VietNam. I have over 100 missions built over the years awaiting our entry into this phase. One with which I am intimately familiar.
It is organized in mini campaigns.

USN carrier based - if I can get 3.8.5 carrier launch fix to work.

USAF fighter and bomber
South Vietnamese AF, and US "advisors"
USMC ground based

Title: Re: B.A.T. Multiplayer resource thread
Post by: lilit99 on August 30, 2020, 09:23:49 AM
 where is your ah pi address?
Title: Re: B.A.T. Multiplayer resource thread
Post by: Koi on August 30, 2020, 01:26:19 PM
Greeting Lilit 99

To whom are you asking this from And what do you wish to know?
Title: Re: B.A.T. Multiplayer resource thread
Post by: Sharkzz on September 09, 2020, 02:40:22 AM
=S= G'day all, I am so very happy BAT is being used for multiplayer like HSFX BAT is ideal and can offer loads of great different area scenarios and hosting & joining without too much hassle, as the format to have the latest BAT updates has been a major key to ease of use.The fantastic work by the guys at SAS and affiliates has made IL2 1946 the gold standard for any combat flight sim on the planet I reckon which still continues to get better.
looking forward to sticking my big ugly melon in and have a BATTY fly time when I can.
keep it alive and tail winds for all. I have missed multiplayer heaps.
cheers
Sharkzz
Title: Re: B.A.T. Multiplayer resource thread
Post by: greybeard307 on October 25, 2020, 12:29:03 PM
Since the release of UQMB for BAT Red Core I am wondering if anybody is using Red Core for multi player dogfights, and how successful they have been. If you are not familiar with Uber Demons utility it can be used to populate a map with a multitude of Static and moving objects with a few button clicks, and can also generate timed waves of AI opponents. Overall it can generate a moving dogfight mission in which you can swap sides, change bases, side, aircraft etc during an on going scenario which will last as long as you like, this is enormous fun solo offline, or better with a squad online. Check out the various threads about UQMB on the forum for more detail.
Title: Re: B.A.T. Multiplayer resource thread
Post by: enry711 on January 11, 2021, 01:45:57 PM
Ok guys i finally have the official presentation for our online group. Since we are growing constantly and new members from around the world are joining us, i've been asked (rightly so) to make a official presentation of our group with who we are, what we do, how and when:

Hi everyone
I'm enry711 and i'm one of the founders of a growing group online that loves Il-2 1946 and plays BAT Multiplayer regularly.
We love to fly together, have fun and generally enjoy, more and more each day, our beloved Il-2 BAT.
Our goal is to create a big, active worldwide community for Il-2 BAT and BAT Multiplayer!

In Multiplayer we mainly play the modules World at War (WAW - WW2 planes and early jets) and The Jet Age (JTW - Jets and props post-war).
We host both Cooperative and Dogfight missions; since we don't have a fixed server, the missions are hosted by everyone that wants to do so.
We cover all WWII teathers and also the Cold War, Korea and Vietnam War.
We fly together every Sunday, Tuesday and Friday at 21:00/9:00 PM GMT+1 and we use Hyperlobby.

Our group is founded and mainly composed of Italians but we are constantly growing in numbers and members from across the globe.
We have regularly some guys from US, Canada, Russia, Colombia and Brazil.
In our sessions, fun and "Severe emotional events" (also known as random take-off crashes or flat-spins) are common  ;D so the fun and games are guaranteed!

We have a Discord server to talk/play and know each other! Discord is an application (very similar to Teamspeak) that permits us to play and talk without any problems.
It's free and you can access our server with the invite below.
You can either install Discord on your PC or just open it on your Internet browser. Everyone is welcome to join!  8)

INVITE --> https://discord.gg/Ut2r62TGm2
Title: Re: B.A.T. Multiplayer resource thread
Post by: DESPEREAUX on January 17, 2021, 05:33:30 AM
Just in case, I'll voice it. If you plan to play BAT online, do not install third-party aircraft mods that are not intended for 4.12.2.
This can cause inappropriate aircraft behavior, and even in-game controls.
Title: Re: B.A.T. Multiplayer resource thread
Post by: Dimlee on January 20, 2021, 02:29:04 PM
Just to share my experience.
I played several times in coop (WAW) thanks to the kind invitation of enry711. So far so good, I did not notice any "abnormalities" in aircraft behaviour or elsewhere. Inspired, I began to try my own missions in coop mode in HL. I focused on non-stock aircraft and WAW and, again, no issues.
It would be interesting to see if and which C&C functions are playable online(Aimpoint probably works). If we can activate such things as CGI and radar/observer, it will enhance the gameplay considerably.