Special Aircraft Service

Individual Mod Downloads for IL-2 1946 => Aircraft => Japan_Singles => Topic started by: SAS~Bombsaway on January 19, 2020, 10:53:16 AM

Title: 101's B7A2
Post by: SAS~Bombsaway on January 19, 2020, 10:53:16 AM
This is 101's new model for the B7A2 who gave me his permission to post this.

This also includes Deamk's Torpedoes and Gliding torpedoes Pack to give the B7A2 more load outs.  https://www.sas1946.com/main/index.php/topic,46400.0.html  Which to me is outstanding work and I can't thank him enough for his contributions.

Please have the torpedo pack's folder load above the B7A2's folder in your mods folder such as...


I have tested this in BAT Blitz and it works fine. I am not sure about other versions of the game as I do not run anything other than BAT. Which means I can't help with support for the other versions but I'm sure help will come from others on the forum.

I may make more updates in the future but for now let's just have some fun.

3D import to Il-2 by 101tfs
Original Classfiles by ten010
Torpedoes and Gliding torpedoes Pack by Dreamk
New slot by SAS~Bombsaway
Adding new load outs by SAS~Bombsaway
Adding additional correct Japanese nav lights to wings by SAS~Bombsaway.

All this was based off of Ten010's B7A1  https://www.sas1946.com/main/index.php/topic,38419.0.html
Modified later for 4.09 by SAS~Epervier  https://www.sas1946.com/main/index.php/topic,39280.msg437681.html#msg437681

If I have left out anyone for the credits, please let me know and I will add them.

I personaly use Santobr's Realistic Lights v1.5 for better nav light effect. https://www.sas1946.com/main/index.php/topic,3718.0.html I like this mod better than stock brightness.

Click for bigger pics.  8)

(https://i.postimg.cc/tTGtPFyq/2020-01-19-at-00-53-42.jpg) (https://postimg.cc/NybHv95S)

(https://i.postimg.cc/3RfG7mqK/2020-01-19-at-15-37-03.jpg) (https://postimg.cc/2bvy7bmJ)

(https://i.postimg.cc/DfDGMQs6/2020-01-19-at-15-37-42.jpg) (https://postimg.cc/CdGdZqcn)

(https://i.postimg.cc/9QPq0vkg/2020-01-19-at-15-38-12.jpg) (https://postimg.cc/rDmpYYM5)

(https://i.postimg.cc/NjvHggdr/2020-01-19-at-15-38-27.jpg) (https://postimg.cc/Yh89RwKp)

(https://i.postimg.cc/kXbS3Vvm/2020-01-19-at-15-38-33.jpg) (https://postimg.cc/KRmjt8Wq)

(https://i.postimg.cc/Rh3H0qrw/2020-01-19-at-15-39-23.jpg) (https://postimg.cc/Pvjx3X5q)

(https://i.postimg.cc/3wBpSPC0/2020-01-19-at-15-41-36.jpg) (https://postimg.cc/B8jXt7zJ)

(https://i.postimg.cc/4yrhHZZq/2020-01-19-at-17-03-49.jpg) (https://postimg.cc/y3yN2MDy)

(https://i.postimg.cc/RVKT1p8K/B7A-6.jpg) (https://postimages.org/)

(https://i.postimg.cc/Bn3Bmc9y/B7-A-Ryusei-Prototype-Yokosuka1944-3.jpg) (https://postimg.cc/6yHZ3ZQL)

(https://i.postimg.cc/cLcM2gdJ/B7-A-Ryusei-Torpedo-7.jpg) (https://postimg.cc/cvrn8Jgq)

Link  http://www.mediafire.com/file/scui0ecyxeuk8c0/101%2527s_B7A2.rar/file

Title: Re: 101's B7A2
Post by: dandolo513 on January 19, 2020, 10:57:15 AM
Wonderful Plane. BZ
Thanks for your effort.
Title: Re: 101's B7A2
Post by: urmel on January 19, 2020, 11:00:18 AM
Great additions! Many thanks to all involved.
Title: Re: 101's B7A2
Post by: Piotrek1 on January 19, 2020, 01:09:10 PM
Stunning work! Thank you to everyone involved 8),
 I feel like I'm getting a Christmas present again :);
 a large selection of weapons, although I must mention that most of the weapons are not available to me for some reason in the window selection, e.g some goodies as:
A130         BombGunTorpA130      Regular
BT200         BombGunTorpBT200      Regular
BT400         BombGunTorpBT400      Regular
BT700         BombGunTorpBT700      Regular
BT1000         BombGunTorpBT1000      Regular
BT1400         BombGunTorpBT1400      Regular
BT1850         BombGunTorpBT1850      Regular
BV143         RocketGunBV143       Missile
BV143_Open               Mesh transformation
BV246                  Gliding
and many others are not available
(https://i.postimg.cc/7ZGDK3nV/Przechwytywanie.png) (https://postimages.org/)
I actually only have these:
Type4 _mod6
Type44 _mod1
Type91 _mod1
Type91 _mod1_Tail1
Type91 _mod2
Type91 _mod2_Tail2
Type91 _mod2_Tail3
Type91 _mod2_Tail4
Type91 _mod2QS
Type91 _mod3-4      
Type91 _mod3-4_Tail3   
Type91 _mod3-4_Tail4   
Type94 _mod2      
Despite this, the aircraft is working fine.
(https://i.postimg.cc/tJN7ChMP/Jan-19-2020-7-13-55-PM.png) (https://postimages.org/)   
(https://i.postimg.cc/qv5qRBjm/Jan-19-2020-7-16-23-PM.png) (https://postimages.org/)
Best Regards,
Title: Re: 101's B7A2
Post by: SAS~Bombsaway on January 19, 2020, 01:39:20 PM
I have not added those load outs to the plane's class file yet. Maybe in the next update.
Title: Re: 101's B7A2
Post by: Piotrek1 on January 19, 2020, 01:54:23 PM
Thank you for your explanation.  :)

Best Regards,
Title: Re: 101's B7A2
Post by: cgagan on January 20, 2020, 06:14:07 AM
Great plane! Many thanks Mark and 101tfs! 8)
Title: Re: 101's B7A2
Post by: oldschoolie on January 21, 2020, 04:20:32 AM
Great, thank you. Works in my 4.12.2 + usual mods.
Title: Re: 101's B7A2
Post by: Griffon_301 on January 23, 2020, 12:19:48 PM
great plane, but can it be that the bombsight does not work in Bat 3.7.2 for this bird?
for the B7A1 it works as it should, but not on this plane...
Title: Re: 101's B7A2
Post by: kirk1965 on January 23, 2020, 12:30:13 PM
Thanks, its really great plane. Same with Griffon_301, in my BAT 3.7.2, the Bombsight freezes the screen.
Title: Re: 101's B7A2
Post by: SAS~Bombsaway on January 23, 2020, 01:35:58 PM
I'll look into the bombsight as soon as I can.
Title: Re: 101's B7A2
Post by: agracier on January 24, 2020, 03:34:23 AM
Here is something I have not encountered yet. In my 4.10 DBW, the plane loads and flies as it should. Very nice handling and all.

But, when I quit a mission and press the 'done' button in order to go back to the mission screen, I cannot get back. The game just keeps on waiting and waiting and to do anything further, I have to use the Windows task manager to close the game. It's very odd.
Title: Re: 101's B7A2
Post by: SAS~Bombsaway on January 24, 2020, 04:38:40 AM
Can you post the log?
Title: Re: 101's B7A2
Post by: KingTiger503 on January 24, 2020, 05:47:30 AM
Here is the Log what I found, Its Very Crazy.

Code: [Select]
[2020-01-24 12:45:01.544] dT:    1 java.lang.ClassCastException: com.maddox.il2.objects.air.B7A2
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.il2.objects.air.CockpitB7A1_Bombardier$Interpolater.tick(CockpitB7A1_Bombardier.java:29)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.il2.engine.Interpolators.tick(Interpolators.java:222)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.il2.engine.Actor.interpolateTick(Actor.java:375)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.il2.engine.InterpolateAdapter.msgTimeOut(InterpolateAdapter.java:174)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOut.java:73)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.rts.Message._send(Message.java:1217)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.rts.Message.sendToObject(Message.java:1191)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.rts.Message.sendTo(Message.java:1134)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.rts.Message.trySend(Message.java:1115)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.rts.Time.loopMessages(Time.java:252)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.java:131)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.il2.game.Main.exec(Main.java:422)
[2020-01-24 12:45:01.544] dT:    0 at com.maddox.il2.game.GameWin3D.main(GameWin3D.java:235)

[Jan 24, 2020 12:45:10 PM] -------------- END log session -------------
Title: Re: 101's B7A2
Post by: Griffon_301 on January 24, 2020, 07:22:28 AM
IMHO the issue should be easy to fix as the bombsight works flawlessly on the B7A1...