Special Aircraft Service

Individual Mod Downloads for IL-2 1946 => Skins, Maps, Missions & Campaigns => ETO Maps => Topic started by: Nowekat on January 05, 2019, 09:38:53 AM

Title: NWEuropeCR (Curved roads)
Post by: Nowekat on January 05, 2019, 09:38:53 AM
This is after the SIWEurope and the desert online map the third map with curved roads and rails. I took the VPMedia texture version of the NWEurope map. As the actors.static of that version makes BAT stutter due to some objects there, the population and town textures are from the MayBug version of the map. This is also more complete.

I exchanged all roads. The rails are the original ones, so trains still can run there. But i added a few hundred Km of new curved rails and integrated them with the original ones. The plate rails are printed in pure black to the ed_m.

The road plates work very well here, as the hight profile of the map is quite smooth. Most work was cleaning the new roads and rails from objects and to build the connections of the rails.

Some pictures:

(https://i.postimg.cc/rsCVtPNB/Image01.png) (https://postimg.cc/ctCypTjh)

(https://i.postimg.cc/bvDqRJRH/Image02.png) (https://postimg.cc/Tyx8dTFp)

(https://i.postimg.cc/Wzjjj7cX/Image03.png) (https://postimg.cc/62HFfn3v)

(https://i.postimg.cc/7YKD87sn/Image04.png) (https://postimg.cc/Mvfg1c8n)

(https://i.postimg.cc/cJnNnzsF/Image05.png) (https://postimg.cc/Lq27dNgP)
Orginal map by Il46
Population by MayBug
Most textures by Compans
Texturizing by Unknown
Roads and additional Rails layed with RoadBuilder
Original roads removed with TownAndRoadExtractor

This map runs and saves with VPMedia, BAT and Modact. Other installations may lack some objects. Use the static.ini.checker.

You may download it here:



Throw the maps folder within the download into a Mapmods folder.
Add to the allini.txt:
NWEuropeCR   NWEuropeCR/load.ini

The next one will be the LibyaNE map.

Jan. 2019
Title: Re: NWEuropeCR (Curved roads)
Post by: BT~wasted on January 13, 2019, 01:31:31 PM
Thank you!

This is the thing that we needed for a long time! Too bad that such a big amount of maps are already finished and it will take huge effort and time to rebuild them. But now this particular map looks just awesome!

I think that we can even go further and modify the java part of the trains to make them more easy to place on the new curved rails.
Title: Re: NWEuropeCR (Curved roads)
Post by: marcost on January 13, 2019, 01:45:52 PM
Great step forward, thank you!
Title: Re: NWEuropeCR (Curved roads)
Post by: stanislao on January 14, 2019, 07:36:31 AM

 ;D ;D ;D ;D THANK YOU and still THANK YOU, here is an other lifeblood for this our passion !!! 8)