Special Aircraft Service

the SAS Hangar => The Lounge => Topic started by: Uzin on November 12, 2018, 05:24:49 PM

Title: Pilot of fighter after landing... a mod proposal
Post by: Uzin on November 12, 2018, 05:24:49 PM
Pilot of fighter after landing runs away from the plane, then falls on the ground as if expecting the explosion of the plane. It would be more immersive if the pilot behaves such only in the case of bad landing, when explosion might occur. In the case of correct landing, the pilot can walk away from the plane, towards some shelter  or a house. Such mode could give more immersion of our take off-dog fight-landing QMB missions.
Title: Re: Pilot of fighter after landing... a mod proposal
Post by: Kopfdorfer on November 12, 2018, 06:30:45 PM
I agree 100% , Uzin.

Kopf
Title: Re: Pilot of fighter after landing... a mod proposal
Post by: DarkBlueBoy on November 13, 2018, 12:59:25 AM
Agree Uzin! That would be a great addition. It would be awesome if the pilot could draw a pistol too if he was in enemy territory! Maybe like the work that BT~Wasted is doing with the troop deployment??
Title: Re: Pilot of fighter after landing... a mod proposal
Post by: BalDaddy on November 13, 2018, 02:03:52 AM
Or if he was British, go straight to the pub, order a pint and chat up a WAAF Popsie!
Title: Re: Pilot of fighter after landing... a mod proposal
Post by: Uzin on November 13, 2018, 03:30:24 AM
deSAD of Aviaskins reminds me the mod by Benitomuso:

https://www.sas1946.com/main/index.php/topic,42093.0.html (https://www.sas1946.com/main/index.php/topic,42093.0.html)

but perhaps simpler variant would be useful, automatically discerning the good landing and the bad one.
Title: Re: Pilot of fighter after landing... a mod proposal
Post by: tomoose on November 13, 2018, 08:43:05 AM
I would suggest keeping it as simple as possible.  Instead of the pilot running away (if the landing is OK) just have the pilot standing next to the plane, waiting and having a cigarette.  Minimal animation required.
Title: Re: Pilot of fighter after landing... a mod proposal
Post by: Uzin on November 13, 2018, 12:04:00 PM
I would suggest keeping it as simple as possible.  Instead of the pilot running away (if the landing is OK) just have the pilot standing next to the plane, waiting and having a cigarette.  Minimal animation required.
I support it.
Title: Re: Pilot of fighter after landing... a mod proposal
Post by: Knochenlutscher on November 14, 2018, 04:07:45 AM
It can be coded due to % and severness of dmg inflicted. If less the ciggy nip is a perfect try.