Special Aircraft Service

The SAS Factory - Tech Help, Ancient Mods etc. => Tech Help (other than BAT or IL-2 Great Battles) => Tech Help : Using Mods => Topic started by: -Jäger- on October 31, 2017, 07:25:16 AM

Title: Problem with vehicles
Post by: -Jäger- on October 31, 2017, 07:25:16 AM
Hello i install a new mod wich add me 262 with kettenkrad and spitfire with moving propeller  to my vehicles list but after  set other vehicles than those of the mod i launch the game and NOTHING the vehicles just disapear ??!!!
I take some photo to illustrate:
In this photo i put a german sidecar
(https://s1.postimg.cc/3fbri9qxz3/2017-10-31_at_13-10-19.jpg) (https://postimg.cc/image/2cc27dv43f/)
Then i launch the game (the sidecar dont spawn ?)
(https://s1.postimg.cc/15sqysa2e7/2017-10-31_at_13-11-49.jpg) (https://postimg.cc/image/7d44yy5ti3/)
And the sidecar desapear:
(https://s1.postimg.cc/890meeipov/2017-10-31_at_13-12-10.jpg) (https://postimg.cc/image/4lv2qvmx6z/)
Title: Re: Problem with vehicles
Post by: Epervier on October 31, 2017, 07:31:13 AM
Version and pack of your game...

Read how to get the log here (https://www.sas1946.com/main/index.php/topic,13457.0.html), and the instant log here (https://www.sas1946.com/main/index.php/topic,19308.0.html).

When you want to post only the relevant parts from the log
read here (https://www.sas1946.com/main/index.php?topic=39780.0) how to do this. (code option!)

If you want to post all lines of the logfile we suggest to use https://pastebin.com/
to paste your log and then paste the link here which you got from them.
Read and see here (https://www.sas1946.com/main/index.php/topic,39780.msg627220.html#msg627220) how to do this.

Title: Re: Problem with vehicles
Post by: western0221 on October 31, 2017, 07:43:21 AM
It looks like Wflyr's Vehicle 3d upgrade pack problem.
Title: Re: Problem with vehicles
Post by: -Jäger- on October 31, 2017, 07:52:19 AM
What is log ? what the point ??
Title: Re: Problem with vehicles
Post by: Mick on October 31, 2017, 07:54:52 AM
... the log is a text file (to be found at the root of your game) that tells potential helpers that don't have crystal balls what went wrong in your game ...  ;)
Title: Re: Problem with vehicles
Post by: -Jäger- on October 31, 2017, 07:59:06 AM
Thanks  where can I find it exactly (sorry but i'm very new on il2 with mod)
Title: Re: Problem with vehicles
Post by: -Jäger- on October 31, 2017, 08:01:30 AM
Code: [Select]
[31 oct. 17 13:33:14] Mission: Single/DE/Bf-109/Aerodrome.mis is Playing
12:00:00 Mission BEGIN
12:00:00 g01010(0) seat occupied by Player at 62977.81 194417.16
12:00:00 g01010 loaded weapons 'default' fuel 100%
12:01:41 g01010 in flight at 63224.03 193845.19
12:06:12 g01010 landed at 62963.945 194440.19
12:06:12 g01010 damaged on the ground at 62963.945 194440.19
12:06:15 Mission END
is that what you were talking about ??
Title: Re: Problem with vehicles
Post by: Mick on October 31, 2017, 08:32:38 AM
... no, this is not the log we're looking after ...

A typical log.lst file looks like this

[29.10.2017 17:04:50] ------------ BEGIN log session -------------
[17:04:50]   OpenGL provider: Opengl32.dll
[17:04:50]   OpenGL library:
[17:04:50]     Vendor: NVIDIA Corporation
[17:04:50]     Render: GeForce GTX 260/PCIe/SSE2
[17:04:50]     Version: 3.3.0
[17:04:50]     Extensions: GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program

... here several dozens of lines with FMs etc ...

[17:27:16]   INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/P-47D-10/P-47 QP-Y.bmp'Bad BMP Format!
[17:27:16]   Valid BMP format is only  uncompressed 8bit (palette) image
[17:27:16]   With width and height equals power of 2
[17:27:16]   Skin PaintSchemes/Skins/P-47D-10/P-47 QP-Y.bmp NOT loaded
[17:29:28]   INTERNAL ERROR: BmpLoad_Pal8() - Bitmap 'PaintSchemes/Skins/Typhoon_MkIB-Early/Hi-Res-Sharky.BMP'Bad BMP Format!
[17:29:28]   Valid BMP format is only  uncompressed 8bit (palette) image
[17:29:28]   With width and height equals power of 2
[17:29:28]   Skin PaintSchemes/Skins/Typhoon_MkIB-Early/Hi-Res-Sharky.BMP NOT loaded
[29.10.2017 17:30:16] -------------- END log session -------------
Title: Re: Problem with vehicles
Post by: -Jäger- on October 31, 2017, 09:23:18 AM
It's good i solve the problem it was an error when a copy the file into chief.ini thanks a lot  :D